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author | Miller Puckette <millerpuckette@users.sourceforge.net> | 2005-12-31 01:32:12 +0000 |
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committer | Miller Puckette <millerpuckette@users.sourceforge.net> | 2005-12-31 01:32:12 +0000 |
commit | fe8aa4ce5e8eebc1c6f762f4fc40328718a13e22 (patch) | |
tree | 90aabb628eeade33b37c3fe967557ca9b27ead62 /pd/portaudio_v18/docs/pa_tut_run.html | |
parent | 65a1b98552d7c6a93aedfb7c9b5d83f9038227cb (diff) |
Deleted unused (?) files
svn path=/trunk/; revision=4318
Diffstat (limited to 'pd/portaudio_v18/docs/pa_tut_run.html')
-rw-r--r-- | pd/portaudio_v18/docs/pa_tut_run.html | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/pd/portaudio_v18/docs/pa_tut_run.html b/pd/portaudio_v18/docs/pa_tut_run.html deleted file mode 100644 index 5c70d089..00000000 --- a/pd/portaudio_v18/docs/pa_tut_run.html +++ /dev/null @@ -1,56 +0,0 @@ -<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> -<html> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> - <meta name="GENERATOR" content="Mozilla/4.73 [en]C-gatewaynet (Win98; U) [Netscape]"> - <meta name="Author" content="Phil Burk"> - <meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function."> - <meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,"> - <title>PortAudio Tutorial</title> -</head> -<body> - -<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" > -<tr> -<td> -<center> -<h1> -PortAudio Tutorial</h1></center> -</td> -</tr> -</table></center> - -<h2> -Starting and Stopping a Stream</h2> - -<blockquote>The stream will not start running until you call Pa_StartStream(). -Then it will start calling your callback function to perform the audio -processing. -<blockquote> -<pre>err = Pa_StartStream( stream ); -if( err != paNoError ) goto error;</pre> -</blockquote> -At this point, audio is being generated. You can communicate to your callback -routine through the data structure you passed in on the open call, or through -global variables, or using other interprocess communication techniques. -Please be aware that your callback function may be called at interrupt -time when your foreground process is least expecting it. So avoid sharing -complex data structures that are easily corrupted like double linked lists. -<p>In many of the tests we simply sleep for a few seconds so we can hear -the sound. This is easy to do with Pa_Sleep() which will sleep for some -number of milliseconds. Do not rely on this function for accurate scheduling. -it is mostly for writing examples. -<blockquote> -<pre>/* Sleep for several seconds. */ -Pa_Sleep(NUM_SECONDS*1000);</pre> -</blockquote> -When you are through, you can stop the stream from the foreground. -<blockquote> -<pre>err = Pa_StopStream( stream ); -if( err != paNoError ) goto error;</pre> -</blockquote> -You can also stop the stream by returning 1 from your custom callback function.</blockquote> -<font size=+2><a href="http://www.portaudio.com/">home</a> | <a href="pa_tutorial.html">contents</a> -| <a href="pa_tut_open.html">previous</a> | <a href="pa_tut_term.html">next</a></font> -</body> -</html> |