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-#N canvas 359 93 607 497 12;
-#X obj 28 151 float;
-#X text 10 61 The fundamental building block of a Pd program is the
-object. Each object is itself like a tiny program that does a very
-specific thing.;
-#X text 11 124 These are all objects which store data:;
-#X obj 96 151 symbol;
-#X obj 174 151 list;
-#X text 13 188 With most objects \, you can read the name of the object
-in the object box:;
-#X obj 16 230 moses;
-#X obj 92 230 select;
-#X obj 176 230 route;
-#X obj 251 230 trigger;
-#X text 11 264 GUI objects convert themselves into a GUI element \,
-usually some kind of control. In the process \, they often hide the
-text name of the object:;
-#X obj 27 358 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
--1;
-#X text 15 329 [bng];
-#X obj 108 355 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
--1 -1 10000 1;
-#X text 85 329 [vslider];
-#X text 227 331 [hslider];
-#X obj 197 353 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 0 1;
-#X obj 393 351 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
-1;
-#X text 382 326 [tgl];
-#X obj 8 10 cnv 15 400 40 empty empty objects 20 12 0 24 -228992 -66577
-0;