diff options
Diffstat (limited to 'doc/tutorials/intro/29.nervous_guis.pd')
-rw-r--r-- | doc/tutorials/intro/29.nervous_guis.pd | 93 |
1 files changed, 47 insertions, 46 deletions
diff --git a/doc/tutorials/intro/29.nervous_guis.pd b/doc/tutorials/intro/29.nervous_guis.pd index dff9fac2..84f8c66f 100644 --- a/doc/tutorials/intro/29.nervous_guis.pd +++ b/doc/tutorials/intro/29.nervous_guis.pd @@ -1,28 +1,19 @@ -#N canvas 10 40 632 457 12; +#N canvas 10 40 632 472 12; #X obj 10 10 cnv 15 400 40 empty empty nervous_guis 20 12 0 24 -228992 -66577 0; -#X obj 486 20 tgl 20 1 empty start_nervously1 start_it 8 -8 0 10 -24198 +#X obj 23 146 tgl 20 1 empty start_nervously1 empty 8 -8 0 10 -24198 -1 -250685 0 1; -#X obj 138 200 bng 15 1200 50 0 empty nerv_bng bang 8 -8 0 10 -262144 --55405 -1; -#X obj 132 385 hsl 127 15 0 127 0 0 empty nerv_hsl h-slider 8 -8 0 +#X obj 255 165 bng 15 1200 50 0 empty nerv_bng bang 8 -8 0 10 -262144 +-1 -1; +#X obj 250 343 hsl 127 15 0 127 0 0 empty nerv_hsl h-slider 8 -8 0 10 -262144 -1 -1 0 1; -#X obj 364 184 tgl 15 1 empty nerv_tgl toggle 8 -8 0 10 -262144 -1 --1 1 1; -#X obj 359 305 vsl 15 127 0 127 0 0 empty nerv_vsl v-slider 8 -8 0 +#X obj 443 164 tgl 15 1 empty nerv_tgl toggle 8 -8 0 10 -262144 -1 +-1 0 1; +#X obj 482 282 vsl 15 127 0 127 0 0 empty nerv_vsl v-slider 8 -8 0 10 -262144 -1 -1 0 1; -#N canvas 135 99 386 473 control 0; +#N canvas 13 42 258 427 control 0; #X obj 19 21 inlet; -#X obj 19 50 t b f; -#X obj 19 153 del 900; -#X obj 19 212 del 900; -#X obj 19 93 del 100; -#X obj 19 283 del 900; -#X obj 33 125 f; -#X obj 33 180 f; -#X obj 33 245 f; -#X obj 33 309 f; -#N canvas 280 166 794 432 bng 0; +#N canvas 10 40 632 472 bng 0; #X obj 114 260 - 0; #X obj 148 258 f; #X obj 147 222 t f b; @@ -34,13 +25,13 @@ #X obj 150 192 % 50; #X obj 79 145 % 50; #X obj 64 289 pack 0 0; -#X obj 85 53 t b b b; +#X obj 84 60 t b b b; #X obj 234 368 pack 0 0 0; #X obj 250 29 metro 2000; #X obj 445 122 random 555666; #X obj 445 168 + 8; #X obj 445 145 % 120; -#X obj 84 32 metro 100; +#X obj 84 35 metro 100; #X obj 234 261 random 1.67772e+07; #X obj 266 283 random 1.67772e+07; #X obj 299 315 random 1.67772e+07; @@ -87,8 +78,8 @@ #X connect 26 0 12 0; #X connect 27 0 12 1; #X connect 28 0 12 2; -#X restore 114 143 pd bng; -#N canvas 139 89 794 432 tgl 0; +#X restore 52 130 pd bng; +#N canvas 10 40 620 460 tgl 0; #X obj 114 260 - 0; #X obj 148 258 f; #X obj 147 222 t f b; @@ -153,8 +144,8 @@ #X connect 26 0 22 0; #X connect 27 0 22 1; #X connect 28 0 22 2; -#X restore 114 198 pd tgl; -#N canvas 322 99 794 432 hsl 0; +#X restore 33 217 pd tgl; +#N canvas 10 40 620 460 hsl 0; #X obj 114 260 - 0; #X obj 148 258 f; #X obj 147 222 t f b; @@ -233,8 +224,8 @@ #X connect 31 0 27 0; #X connect 32 0 27 1; #X connect 33 0 27 2; -#X restore 112 263 pd hsl; -#N canvas 148 132 794 432 vsl 0; +#X restore 33 312 pd hsl; +#N canvas 10 40 620 460 vsl 0; #X obj 114 260 - 0; #X obj 148 258 f; #X obj 147 222 t f b; @@ -313,25 +304,35 @@ #X connect 32 0 28 0; #X connect 33 0 28 1; #X connect 34 0 28 2; -#X restore 113 327 pd vsl; -#X connect 0 0 1 0; -#X connect 1 0 4 0; -#X connect 1 1 6 1; -#X connect 1 1 7 1; -#X connect 1 1 8 1; -#X connect 1 1 9 1; -#X connect 2 0 3 0; -#X connect 2 0 7 0; -#X connect 3 0 5 0; -#X connect 3 0 8 0; -#X connect 4 0 2 0; -#X connect 4 0 6 0; -#X connect 5 0 9 0; +#X restore 32 395 pd vsl; +#X obj 19 80 delay 100; +#X obj 19 163 delay 900; +#X obj 19 252 delay 900; +#X obj 19 343 delay 900; +#X obj 33 285 float; +#X obj 33 190 float; +#X obj 52 107 float; +#X obj 32 369 float; +#X obj 19 50 trigger bang float; +#X connect 0 0 13 0; +#X connect 5 0 6 0; +#X connect 5 0 11 0; +#X connect 6 0 7 0; #X connect 6 0 10 0; -#X connect 7 0 11 0; +#X connect 7 0 8 0; +#X connect 7 0 9 0; #X connect 8 0 12 0; -#X connect 9 0 13 0; -#X restore 486 46 pd control; -#X text 17 88 You can dynamically control just about everything about -most GUI objects.; +#X connect 9 0 3 0; +#X connect 10 0 2 0; +#X connect 11 0 1 0; +#X connect 12 0 4 0; +#X connect 13 0 5 0; +#X connect 13 1 9 1; +#X connect 13 1 10 1; +#X connect 13 1 11 1; +#X connect 13 1 12 1; +#X restore 23 172 pd control; +#X text 49 146 <-- start!; +#X text 17 88 You can programmatically control just about every property +and behavior of most GUI objects.; #X connect 1 0 6 0; |