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Diffstat (limited to 'doc/tutorials/sound/00.controlling_dsp_processing.pd')
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diff --git a/doc/tutorials/sound/00.controlling_dsp_processing.pd b/doc/tutorials/sound/00.controlling_dsp_processing.pd new file mode 100644 index 00000000..6c0a8912 --- /dev/null +++ b/doc/tutorials/sound/00.controlling_dsp_processing.pd @@ -0,0 +1,33 @@ +#N canvas 97 151 648 468 10; +#X obj 494 57 import rradical; +#X obj 541 21 pddp/dsp; +#X obj 11 8 cnv 15 400 40 empty empty TEMPLATE 20 12 0 24 -228992 -66577 +0; +#X text 14 271 To see whether the DSP is on or off \, look at the checkbox +on the main Pd window. You can also turn the DSP on and off using that +checkbox.; +#X text 13 106 You can turn the processing of audio data on and off. +In order for your patch to run \, you need to make sure that "compute +audio" is turned on. This is also known as the "DSP". There are a couple +ways of turning the "DSP" on and off.; +#X text 14 68 In Pd message processing is always running \, but audio +processing can be turned on and off.; +#X msg 51 227 \; pd dsp 1; +#X msg 118 227 \; pd dsp 0; +#X text 14 182 As with most programming languages \, in Pd "1" means +on \, and "0" means off.; +#X text 15 366 There are also keyboard shortcuts:; +#X text 26 418 (On MacOS X \, you can also use Cmd-. and Cmd-/); +#X text 37 385 off: Ctrl-.; +#X text 44 400 on: Ctrl-/; +#X obj 269 238 pddp/dsp; +#X text 263 217 [pddp/dsp]; +#X obj 507 234 osc~ 250; +#X obj 507 262 *~ 0.2; +#X obj 499 292 dac~; +#X text 463 205 (sine wave generator); +#X text 13 323 You can also use the menu options: from the "Media" +menu \, select "audio ON" or "audio OFF".; +#X connect 15 0 16 0; +#X connect 16 0 17 0; +#X connect 16 0 17 1; |