diff options
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h')
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h | 280 |
1 files changed, 140 insertions, 140 deletions
diff --git a/packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h b/packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h index c1a6394e..e56b0075 100644 --- a/packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h +++ b/packages/noncvs/windows/extra/Gem/dev/Base/GemBase.h @@ -1,140 +1,140 @@ -/*----------------------------------------------------------------- - LOG - GEM - Graphics Environment for Multimedia - - The base class for all of the gem objects - - Copyright (c) 1997-1999 Mark Danks. mark@danks.org - Copyright (c) Günther Geiger. - Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at - For information on usage and redistribution, and for a DISCLAIMER OF ALL - WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. - - -----------------------------------------------------------------*/ - -#ifndef _INCLUDE__GEM_BASE_GEMBASE_H_ -#define _INCLUDE__GEM_BASE_GEMBASE_H_ - -#include "Gem/GemGL.h" -#include "Gem/ContextData.h" - -#include "Base/CPPExtern.h" - -class GemCache; -class GemState; -/*----------------------------------------------------------------- - ------------------------------------------------------------------- - CLASS - GemBase - - Base class for gem objects - - DESCRIPTION - - -----------------------------------------------------------------*/ -class GEM_EXTERN GemBase : public CPPExtern -{ - protected: - - ////////// - // Constructor - GemBase(); - - ////////// - // Destructor - virtual ~GemBase(); - - ////////// - virtual void render(GemState *state) = 0; - - ////////// - void continueRender(GemState *state); - - ////////// - // After objects below you in the chain have finished. - // You should reset all GEM/OpenGL states here. - virtual void postrender(GemState *) { ; } - - ////////// - // Called when rendering stops - -#if 1/*(jmz) this seems to be for gem2pdp*/ - virtual void stoprender() { realStopRendering(); } -#endif - - ////////// - // If you care about the start of rendering - virtual void startRendering() { ; } - - ////////// - // If you care about the stop of rendering - virtual void stopRendering() { ; } - - - ////////// - // has rendering started ? - // deprecated, use 'getState()==RENDERING' instead - bool gem_amRendering; - - ////////// - // If anything in the object has changed - virtual void setModified(); - - ////////// - // Don't mess with this unless you know what you are doing. - GemCache *m_cache; - ////////// - // check whether this object has changed - bool m_modified; - - ////////// - // The outlet - t_outlet *m_out1; - - - ////////// - // this gets called in the before the startRendering() routine - // if it returns TRUE, the object's startRendering(), render() and stopRendering() functions will be called - // it it returns FALSE, the object will be disabled - // when rendering is restarted, this function get's called again - // the default is to enable rendering - // this function is important if you want to disable an object because it cannot be used (e.g. missing driver support) - virtual bool isRunnable(void); - - ////////// - // creation callback - static void real_obj_setupCallback(t_class *classPtr) - { CPPExtern::real_obj_setupCallback(classPtr); GemBase::obj_setupCallback(classPtr); } - - - private: - - void realStopRendering(); - void gem_startstopMess(int state); - void gem_renderMess(GemCache* state, GemState* state2); - - static inline GemBase *GetMyClass(void *data) {return((GemBase *)((Obj_header *)data)->data);} - - friend class gemhead; - static void obj_setupCallback(t_class *classPtr); - static void gem_MessCallback(void *, t_symbol *,int, t_atom*); - static void renderCallback(GemBase *data, GemState *state); - static void postrenderCallback(GemBase *data, GemState *state); -#if 1 /*jmz this seems to be for gem2pdp*/ - static void stoprenderCallback(GemBase *data); //DH -#endif - - /* whether the object is internally disabled or not - * objects are to be disabled, if the system cannot make use of them, e.g. because of unsupported openGL features - */ - gem::ContextData<bool>m_enabled; - - enum RenderState {INIT, ENABLED, DISABLED, RENDERING, MODIFIED}; - gem::ContextData<enum RenderState>m_state; - - protected: - enum RenderState getState(void); - -}; - -#endif // for header file +/*-----------------------------------------------------------------
+ LOG
+ GEM - Graphics Environment for Multimedia
+
+ The base class for all of the gem objects
+
+ Copyright (c) 1997-1999 Mark Danks. mark@danks.org
+ Copyright (c) Günther Geiger.
+ Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+ -----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_BASE_GEMBASE_H_
+#define _INCLUDE__GEM_BASE_GEMBASE_H_
+
+#include "Gem/GemGL.h"
+#include "Gem/ContextData.h"
+
+#include "Base/CPPExtern.h"
+
+class GemCache;
+class GemState;
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ GemBase
+
+ Base class for gem objects
+
+ DESCRIPTION
+
+ -----------------------------------------------------------------*/
+class GEM_EXTERN GemBase : public CPPExtern
+{
+ protected:
+
+ //////////
+ // Constructor
+ GemBase();
+
+ //////////
+ // Destructor
+ virtual ~GemBase();
+
+ //////////
+ virtual void render(GemState *state) = 0;
+
+ //////////
+ void continueRender(GemState *state);
+
+ //////////
+ // After objects below you in the chain have finished.
+ // You should reset all GEM/OpenGL states here.
+ virtual void postrender(GemState *) { ; }
+
+ //////////
+ // Called when rendering stops
+
+#if 1/*(jmz) this seems to be for gem2pdp*/
+ virtual void stoprender() { realStopRendering(); }
+#endif
+
+ //////////
+ // If you care about the start of rendering
+ virtual void startRendering() { ; }
+
+ //////////
+ // If you care about the stop of rendering
+ virtual void stopRendering() { ; }
+
+
+ //////////
+ // has rendering started ?
+ // deprecated, use 'getState()==RENDERING' instead
+ bool gem_amRendering;
+
+ //////////
+ // If anything in the object has changed
+ virtual void setModified();
+
+ //////////
+ // Don't mess with this unless you know what you are doing.
+ GemCache *m_cache;
+ //////////
+ // check whether this object has changed
+ bool m_modified;
+
+ //////////
+ // The outlet
+ t_outlet *m_out1;
+
+
+ //////////
+ // this gets called in the before the startRendering() routine
+ // if it returns TRUE, the object's startRendering(), render() and stopRendering() functions will be called
+ // it it returns FALSE, the object will be disabled
+ // when rendering is restarted, this function get's called again
+ // the default is to enable rendering
+ // this function is important if you want to disable an object because it cannot be used (e.g. missing driver support)
+ virtual bool isRunnable(void);
+
+ //////////
+ // creation callback
+ static void real_obj_setupCallback(t_class *classPtr)
+ { CPPExtern::real_obj_setupCallback(classPtr); GemBase::obj_setupCallback(classPtr); }
+
+
+ private:
+
+ void realStopRendering();
+ void gem_startstopMess(int state);
+ void gem_renderMess(GemCache* state, GemState* state2);
+
+ static inline GemBase *GetMyClass(void *data) {return((GemBase *)((Obj_header *)data)->data);}
+
+ friend class gemhead;
+ static void obj_setupCallback(t_class *classPtr);
+ static void gem_MessCallback(void *, t_symbol *,int, t_atom*);
+ static void renderCallback(GemBase *data, GemState *state);
+ static void postrenderCallback(GemBase *data, GemState *state);
+#if 1 /*jmz this seems to be for gem2pdp*/
+ static void stoprenderCallback(GemBase *data); //DH
+#endif
+
+ /* whether the object is internally disabled or not
+ * objects are to be disabled, if the system cannot make use of them, e.g. because of unsupported openGL features
+ */
+ gem::ContextData<bool>m_enabled;
+
+ enum RenderState {INIT, ENABLED, DISABLED, RENDERING, MODIFIED};
+ gem::ContextData<enum RenderState>m_state;
+
+ protected:
+ enum RenderState getState(void);
+
+};
+
+#endif // for header file
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