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diff --git a/packages/noncvs/windows/extra/Gem/dev/Base/GemGluObj.h b/packages/noncvs/windows/extra/Gem/dev/Base/GemGluObj.h
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+/*-----------------------------------------------------------------
+LOG
+ GEM - Graphics Environment for Multimedia
+
+ A Glu object
+
+ Copyright (c) 1997-2000 Mark Danks. mark@danks.org
+ Copyright (c) Günther Geiger. geiger@epy.co.at
+ Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+-----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_BASE_GEMGLUOBJ_H_
+#define _INCLUDE__GEM_BASE_GEMGLUOBJ_H_
+
+// I hate Microsoft...I shouldn't have to do this!
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+#include <string.h>
+
+
+#include <math.h>
+#ifndef M_PI
+# define M_PI (3.1415926)
+#endif
+
+#include "Base/GemShape.h"
+
+#ifndef GLU_SILHOUETTE
+# define GLU_SILHOUETTE 0
+#endif
+
+/*-----------------------------------------------------------------
+-------------------------------------------------------------------
+CLASS
+ GemGluObj
+
+ A Glu object
+
+DESCRIPTION
+
+ Inlet for an int - "in2"
+
+ "in2" - the number of slices in the object
+
+-----------------------------------------------------------------*/
+class GEM_EXTERN GemGluObj : public GemShape
+{
+ public:
+
+ //////////
+ // Constructor
+ GemGluObj(t_floatarg size, t_floatarg slices=10.f, t_floatarg stacks=0.f);
+
+ protected:
+
+ //////////
+ // Destructor
+ virtual ~GemGluObj();
+
+ //////////
+ // How the object should be drawn
+ virtual void typeMess(t_symbol *type);
+
+ //////////
+ // The number of slices in the quadric
+ void numSlicesMess(int numSlices);
+ void numSlicesMess(int numSlices, int numStacks);
+
+ //////////
+ // The number of slices
+ int m_numSlices, m_numStacks;
+
+ //////////
+ t_inlet *m_sliceInlet;
+
+ //////////
+ // creation callback
+ static void real_obj_setupCallback(t_class *classPtr)
+ { GemShape::real_obj_setupCallback(classPtr); GemGluObj::obj_setupCallback(classPtr); }
+
+ private:
+
+ static inline GemGluObj *GetMyClass(void *data) {return((GemGluObj *)((Obj_header *)data)->data);}
+
+ //////////
+ // Static member functions
+ static void obj_setupCallback(t_class *classPtr);
+ static void numSlicesMessCallback(void *data, t_symbol*, int, t_atom*);
+};
+
+#endif // for header file