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+/*-----------------------------------------------------------------
+ LOG
+ GEM - Graphics Environment for Multimedia
+
+ A text
+
+ Copyright (c) 1997-1999 Mark Danks. mark@danks.org
+ Copyright (c) Günther Geiger. geiger@epy.co.at
+ Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ Copyright (c) 2005 Georg Holzmann <grh@mur.at>
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+ -----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_BASE_TEXTBASE_H_
+#define _INCLUDE__GEM_BASE_TEXTBASE_H_
+
+
+#ifdef _WIN32
+# pragma warning( disable : 4786 )
+# pragma warning( disable : 4788 )
+#endif
+
+#include "Gem/GemConfig.h"
+
+#include "Base/GemBase.h"
+
+#include <vector>
+#include <string>
+
+#ifdef FTGL
+# define FONT_SCALE 0.2/3.0
+# ifdef HAVE_FTGL_FTGL_H
+# include "FTGL/ftgl.h"
+# else
+# include "FTFont.h"
+# endif
+#else
+# define FONT_SCALE 1.0
+#endif
+
+using std::vector;
+using std::string;
+using std::wstring;
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ TextBase
+
+ Base class for text objects
+
+ DESCRIPTION
+
+ "ft1" - The font size
+ "text" - The text to draw
+
+ -----------------------------------------------------------------*/
+class GEM_EXTERN TextBase : public GemBase
+{
+ CPPEXTERN_HEADER(TextBase, GemBase);
+
+ public:
+
+ //////////
+ // Constructor with args
+ TextBase(int argc, t_atom *argv);
+
+
+ protected:
+
+ //////////
+ // Destructor
+ virtual ~TextBase();
+
+ //////////
+ // Do the rendering
+ virtual void render(GemState*);
+
+ //////////
+ // break a string according to '\n'
+ virtual void breakLine(wstring line);
+
+ //-- moocow
+ //////////
+ // Set the text string from an ASCII list
+ virtual void stringMess(int argc, t_atom *argv);
+ //-- /moocow
+
+ //////////
+ // Set the text string
+ virtual void textMess(int argc, t_atom *argv);
+
+ //////////
+ // The font to use
+ virtual void fontNameMess(const std::string filename);
+
+ //////////
+ // set line distance
+ virtual void linedistMess(float dist);
+
+ //////////
+ // Set the font size
+ virtual void setFontSize(float size);
+ virtual void setFontSize();
+
+ //////////
+ // Set the precision for rendering
+ virtual void setPrecision(float prec);
+
+ //////////
+ // The different types of justification
+ enum JustifyWidth { LEFT, RIGHT, CENTER, BASEW };
+ enum JustifyHeight { BOTTOM, TOP, MIDDLE, BASEH };
+ enum JustifyDepth { FRONT, BACK, HALFWAY, BASED };
+
+ //////////
+ // Set the justification
+ virtual void setJustification(JustifyWidth wType);
+ virtual void setJustification(JustifyWidth wType, JustifyHeight hType);
+ virtual void setJustification(JustifyWidth wType, JustifyHeight hType, JustifyDepth dType);
+
+ //////////
+ // do the justification
+ // x1,...,z2 just defines the bounding box of the rendered string.
+ // y_offset is the offset of the current line
+ virtual void justifyFont(float x1, float y1, float z1,
+ float x2, float y2, float z2, float y_offset=0);
+
+
+ //-----------------------------------
+ // GROUP: Member variables
+ //-----------------------------------
+
+ //////////
+ // The text to display
+ // (one entry for each line)
+ vector<wstring> m_theText;
+
+ //////////
+ // distance between the lines
+ // (1 = 1 line, 0.5 = 0.5 lines, ...)
+ float m_dist;
+
+ ///////////
+ // vector with the offset
+ // of the individual lines
+ vector<float> m_lineDist;
+
+ //////////
+ // Do we have a valid font?
+ int m_valid;
+
+ //////////
+ // The font fize
+ float m_fontSize;
+
+ //////////
+ // The font depth (only for extruded fonts)
+ float m_fontDepth;
+
+ //////////
+ // The rendering precision
+ float m_precision;
+
+ //////////
+ // The width justification
+ JustifyWidth m_widthJus;
+
+ //////////
+ // The height justification
+ JustifyHeight m_heightJus;
+
+ //////////
+ // The depth justification
+ JustifyDepth m_depthJus;
+
+ //////////
+ // The inlet
+ t_inlet *m_inlet;
+
+
+ //////////
+ // The default font name
+ static std::string DEFAULT_FONT;
+
+ //////////
+ // The font structure
+#ifdef FTGL
+ FTFont *m_font;
+ /* this should delete (m_font) if it is notnull and recreate it.
+ * a pointer to the new structure is returned (and is set to m_font).
+ * if creation fails, the font is cleaned-up and NULL is returned
+ */
+ virtual FTFont* makeFont(const char*fontname)=0;
+
+ /* this is just handy to reload a font */
+ t_symbol* m_fontname;
+ /* on starting to render, we reload the font, to make sure it is there
+ * this rids us of having to reload the font by hand everytime the rendering is restarted
+ */
+ virtual void startRendering(void);
+
+ /* render one line of the text */
+ virtual void renderLine(const char*line,float dist);
+ virtual void renderLine(const wchar_t*line,float dist);
+#endif
+
+ private:
+
+ ///////////
+ // helpers:
+
+ ///////////
+ // helper to make the
+ // line distance vector
+ void makeLineDist();
+
+ //////////
+ // Static member functions
+ static void textMessCallback(void *data, t_symbol *, int argc, t_atom *argv);
+ static void stringMessCallback(void *data, t_symbol *, int argc, t_atom *argv); //--moo
+ static void fontSizeMessCallback(void *data, t_floatarg size);
+ static void linedistMessCallback(void *data, t_floatarg dist);
+ static void precisionMessCallback(void *data, t_floatarg prec);
+ static void fontNameMessCallback(void *data, t_symbol *s);
+ static void justifyMessCallback(void *data, t_symbol *, int, t_atom*);
+};
+
+#endif // for header file