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-rw-r--r--packages/noncvs/windows/extra/Gem/dev/Base/TextBase.h462
1 files changed, 231 insertions, 231 deletions
diff --git a/packages/noncvs/windows/extra/Gem/dev/Base/TextBase.h b/packages/noncvs/windows/extra/Gem/dev/Base/TextBase.h
index d2a029d6..27e67435 100644
--- a/packages/noncvs/windows/extra/Gem/dev/Base/TextBase.h
+++ b/packages/noncvs/windows/extra/Gem/dev/Base/TextBase.h
@@ -1,231 +1,231 @@
-/*-----------------------------------------------------------------
- LOG
- GEM - Graphics Environment for Multimedia
-
- A text
-
- Copyright (c) 1997-1999 Mark Danks. mark@danks.org
- Copyright (c) Günther Geiger. geiger@epy.co.at
- Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
- Copyright (c) 2005 Georg Holzmann <grh@mur.at>
- For information on usage and redistribution, and for a DISCLAIMER OF ALL
- WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
-
- -----------------------------------------------------------------*/
-
-#ifndef _INCLUDE__GEM_BASE_TEXTBASE_H_
-#define _INCLUDE__GEM_BASE_TEXTBASE_H_
-
-
-#ifdef _WIN32
-# pragma warning( disable : 4786 )
-# pragma warning( disable : 4788 )
-#endif
-
-#include "Gem/GemConfig.h"
-
-#include "Base/GemBase.h"
-
-#include <vector>
-#include <string>
-
-#ifdef FTGL
-# define FONT_SCALE 0.2/3.0
-# ifdef HAVE_FTGL_FTGL_H
-# include "FTGL/ftgl.h"
-# else
-# include "FTFont.h"
-# endif
-#else
-# define FONT_SCALE 1.0
-#endif
-
-using std::vector;
-using std::string;
-using std::wstring;
-
-/*-----------------------------------------------------------------
- -------------------------------------------------------------------
- CLASS
- TextBase
-
- Base class for text objects
-
- DESCRIPTION
-
- "ft1" - The font size
- "text" - The text to draw
-
- -----------------------------------------------------------------*/
-class GEM_EXTERN TextBase : public GemBase
-{
- CPPEXTERN_HEADER(TextBase, GemBase);
-
- public:
-
- //////////
- // Constructor with args
- TextBase(int argc, t_atom *argv);
-
-
- protected:
-
- //////////
- // Destructor
- virtual ~TextBase();
-
- //////////
- // Do the rendering
- virtual void render(GemState*);
-
- //////////
- // break a string according to '\n'
- virtual void breakLine(wstring line);
-
- //-- moocow
- //////////
- // Set the text string from an ASCII list
- virtual void stringMess(int argc, t_atom *argv);
- //-- /moocow
-
- //////////
- // Set the text string
- virtual void textMess(int argc, t_atom *argv);
-
- //////////
- // The font to use
- virtual void fontNameMess(const std::string filename);
-
- //////////
- // set line distance
- virtual void linedistMess(float dist);
-
- //////////
- // Set the font size
- virtual void setFontSize(float size);
- virtual void setFontSize();
-
- //////////
- // Set the precision for rendering
- virtual void setPrecision(float prec);
-
- //////////
- // The different types of justification
- enum JustifyWidth { LEFT, RIGHT, CENTER, BASEW };
- enum JustifyHeight { BOTTOM, TOP, MIDDLE, BASEH };
- enum JustifyDepth { FRONT, BACK, HALFWAY, BASED };
-
- //////////
- // Set the justification
- virtual void setJustification(JustifyWidth wType);
- virtual void setJustification(JustifyWidth wType, JustifyHeight hType);
- virtual void setJustification(JustifyWidth wType, JustifyHeight hType, JustifyDepth dType);
-
- //////////
- // do the justification
- // x1,...,z2 just defines the bounding box of the rendered string.
- // y_offset is the offset of the current line
- virtual void justifyFont(float x1, float y1, float z1,
- float x2, float y2, float z2, float y_offset=0);
-
-
- //-----------------------------------
- // GROUP: Member variables
- //-----------------------------------
-
- //////////
- // The text to display
- // (one entry for each line)
- vector<wstring> m_theText;
-
- //////////
- // distance between the lines
- // (1 = 1 line, 0.5 = 0.5 lines, ...)
- float m_dist;
-
- ///////////
- // vector with the offset
- // of the individual lines
- vector<float> m_lineDist;
-
- //////////
- // Do we have a valid font?
- int m_valid;
-
- //////////
- // The font fize
- float m_fontSize;
-
- //////////
- // The font depth (only for extruded fonts)
- float m_fontDepth;
-
- //////////
- // The rendering precision
- float m_precision;
-
- //////////
- // The width justification
- JustifyWidth m_widthJus;
-
- //////////
- // The height justification
- JustifyHeight m_heightJus;
-
- //////////
- // The depth justification
- JustifyDepth m_depthJus;
-
- //////////
- // The inlet
- t_inlet *m_inlet;
-
-
- //////////
- // The default font name
- static std::string DEFAULT_FONT;
-
- //////////
- // The font structure
-#ifdef FTGL
- FTFont *m_font;
- /* this should delete (m_font) if it is notnull and recreate it.
- * a pointer to the new structure is returned (and is set to m_font).
- * if creation fails, the font is cleaned-up and NULL is returned
- */
- virtual FTFont* makeFont(const char*fontname)=0;
-
- /* this is just handy to reload a font */
- t_symbol* m_fontname;
- /* on starting to render, we reload the font, to make sure it is there
- * this rids us of having to reload the font by hand everytime the rendering is restarted
- */
- virtual void startRendering(void);
-
- /* render one line of the text */
- virtual void renderLine(const char*line,float dist);
- virtual void renderLine(const wchar_t*line,float dist);
-#endif
-
- private:
-
- ///////////
- // helpers:
-
- ///////////
- // helper to make the
- // line distance vector
- void makeLineDist();
-
- //////////
- // Static member functions
- static void textMessCallback(void *data, t_symbol *, int argc, t_atom *argv);
- static void stringMessCallback(void *data, t_symbol *, int argc, t_atom *argv); //--moo
- static void fontSizeMessCallback(void *data, t_floatarg size);
- static void linedistMessCallback(void *data, t_floatarg dist);
- static void precisionMessCallback(void *data, t_floatarg prec);
- static void fontNameMessCallback(void *data, t_symbol *s);
- static void justifyMessCallback(void *data, t_symbol *, int, t_atom*);
-};
-
-#endif // for header file
+/*-----------------------------------------------------------------
+ LOG
+ GEM - Graphics Environment for Multimedia
+
+ A text
+
+ Copyright (c) 1997-1999 Mark Danks. mark@danks.org
+ Copyright (c) Günther Geiger. geiger@epy.co.at
+ Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
+ Copyright (c) 2005 Georg Holzmann <grh@mur.at>
+ For information on usage and redistribution, and for a DISCLAIMER OF ALL
+ WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution.
+
+ -----------------------------------------------------------------*/
+
+#ifndef _INCLUDE__GEM_BASE_TEXTBASE_H_
+#define _INCLUDE__GEM_BASE_TEXTBASE_H_
+
+
+#ifdef _WIN32
+# pragma warning( disable : 4786 )
+# pragma warning( disable : 4788 )
+#endif
+
+#include "Gem/GemConfig.h"
+
+#include "Base/GemBase.h"
+
+#include <vector>
+#include <string>
+
+#ifdef FTGL
+# define FONT_SCALE 0.2/3.0
+# ifdef HAVE_FTGL_FTGL_H
+# include "FTGL/ftgl.h"
+# else
+# include "FTFont.h"
+# endif
+#else
+# define FONT_SCALE 1.0
+#endif
+
+using std::vector;
+using std::string;
+using std::wstring;
+
+/*-----------------------------------------------------------------
+ -------------------------------------------------------------------
+ CLASS
+ TextBase
+
+ Base class for text objects
+
+ DESCRIPTION
+
+ "ft1" - The font size
+ "text" - The text to draw
+
+ -----------------------------------------------------------------*/
+class GEM_EXTERN TextBase : public GemBase
+{
+ CPPEXTERN_HEADER(TextBase, GemBase);
+
+ public:
+
+ //////////
+ // Constructor with args
+ TextBase(int argc, t_atom *argv);
+
+
+ protected:
+
+ //////////
+ // Destructor
+ virtual ~TextBase();
+
+ //////////
+ // Do the rendering
+ virtual void render(GemState*);
+
+ //////////
+ // break a string according to '\n'
+ virtual void breakLine(wstring line);
+
+ //-- moocow
+ //////////
+ // Set the text string from an ASCII list
+ virtual void stringMess(int argc, t_atom *argv);
+ //-- /moocow
+
+ //////////
+ // Set the text string
+ virtual void textMess(int argc, t_atom *argv);
+
+ //////////
+ // The font to use
+ virtual void fontNameMess(const std::string filename);
+
+ //////////
+ // set line distance
+ virtual void linedistMess(float dist);
+
+ //////////
+ // Set the font size
+ virtual void setFontSize(float size);
+ virtual void setFontSize();
+
+ //////////
+ // Set the precision for rendering
+ virtual void setPrecision(float prec);
+
+ //////////
+ // The different types of justification
+ enum JustifyWidth { LEFT, RIGHT, CENTER, BASEW };
+ enum JustifyHeight { BOTTOM, TOP, MIDDLE, BASEH };
+ enum JustifyDepth { FRONT, BACK, HALFWAY, BASED };
+
+ //////////
+ // Set the justification
+ virtual void setJustification(JustifyWidth wType);
+ virtual void setJustification(JustifyWidth wType, JustifyHeight hType);
+ virtual void setJustification(JustifyWidth wType, JustifyHeight hType, JustifyDepth dType);
+
+ //////////
+ // do the justification
+ // x1,...,z2 just defines the bounding box of the rendered string.
+ // y_offset is the offset of the current line
+ virtual void justifyFont(float x1, float y1, float z1,
+ float x2, float y2, float z2, float y_offset=0);
+
+
+ //-----------------------------------
+ // GROUP: Member variables
+ //-----------------------------------
+
+ //////////
+ // The text to display
+ // (one entry for each line)
+ vector<wstring> m_theText;
+
+ //////////
+ // distance between the lines
+ // (1 = 1 line, 0.5 = 0.5 lines, ...)
+ float m_dist;
+
+ ///////////
+ // vector with the offset
+ // of the individual lines
+ vector<float> m_lineDist;
+
+ //////////
+ // Do we have a valid font?
+ int m_valid;
+
+ //////////
+ // The font fize
+ float m_fontSize;
+
+ //////////
+ // The font depth (only for extruded fonts)
+ float m_fontDepth;
+
+ //////////
+ // The rendering precision
+ float m_precision;
+
+ //////////
+ // The width justification
+ JustifyWidth m_widthJus;
+
+ //////////
+ // The height justification
+ JustifyHeight m_heightJus;
+
+ //////////
+ // The depth justification
+ JustifyDepth m_depthJus;
+
+ //////////
+ // The inlet
+ t_inlet *m_inlet;
+
+
+ //////////
+ // The default font name
+ static std::string DEFAULT_FONT;
+
+ //////////
+ // The font structure
+#ifdef FTGL
+ FTFont *m_font;
+ /* this should delete (m_font) if it is notnull and recreate it.
+ * a pointer to the new structure is returned (and is set to m_font).
+ * if creation fails, the font is cleaned-up and NULL is returned
+ */
+ virtual FTFont* makeFont(const char*fontname)=0;
+
+ /* this is just handy to reload a font */
+ t_symbol* m_fontname;
+ /* on starting to render, we reload the font, to make sure it is there
+ * this rids us of having to reload the font by hand everytime the rendering is restarted
+ */
+ virtual void startRendering(void);
+
+ /* render one line of the text */
+ virtual void renderLine(const char*line,float dist);
+ virtual void renderLine(const wchar_t*line,float dist);
+#endif
+
+ private:
+
+ ///////////
+ // helpers:
+
+ ///////////
+ // helper to make the
+ // line distance vector
+ void makeLineDist();
+
+ //////////
+ // Static member functions
+ static void textMessCallback(void *data, t_symbol *, int argc, t_atom *argv);
+ static void stringMessCallback(void *data, t_symbol *, int argc, t_atom *argv); //--moo
+ static void fontSizeMessCallback(void *data, t_floatarg size);
+ static void linedistMessCallback(void *data, t_floatarg dist);
+ static void precisionMessCallback(void *data, t_floatarg prec);
+ static void fontNameMessCallback(void *data, t_symbol *s);
+ static void justifyMessCallback(void *data, t_symbol *, int, t_atom*);
+};
+
+#endif // for header file