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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/03.lighting')
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd168
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/03.lighting/02.light.pd192
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/03.lighting/03.controlLights.pd194
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/03.lighting/04.moveSpheres.pd256
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/03.lighting/05.materials.pd172
5 files changed, 491 insertions, 491 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd
index 8987c382..98344e0f 100644
--- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd
@@ -1,84 +1,84 @@
-#N canvas 139 90 771 570 10;
-#X obj 518 59 gemhead;
-#X msg 86 180 lighting 1;
-#X obj 518 170 rotate;
-#X floatatom 563 132 0 0 0 0 - - -;
-#X obj 318 508 world_light;
-#X obj 318 394 gemhead 1;
-#X msg 86 149 lighting 0;
-#X obj 518 194 sphere;
-#X text 150 38 create a sphere with and without lighting;
-#X text 533 105 rotate the sphere;
-#X text 139 545 creates a light an infinite distance away.;
-#X text 314 341 gemhead has a value of 1 so that it is rendered before
-the sphere is;
-#X text 52 124 you can turn lighting on and off while it is running
-;
-#X msg 457 466 1 1 1;
-#X msg 404 464 1 0 1;
-#X text 508 460 change the lights color;
-#X obj 318 456 rotateXYZ;
-#X floatatom 409 399 0 0 0 0 - - -;
-#X msg 185 424 debug 0;
-#X msg 186 455 debug 1;
-#X text 96 400 figure out where the light is;
-#N canvas 87 154 247 179 Gem.init 0;
-#X obj 118 46 loadbang;
-#X msg 118 81 reset;
-#X obj 118 113 outlet;
-#X connect 0 0 1 0;
-#X connect 1 0 2 0;
-#X restore 64 238 pd Gem.init;
-#N canvas 340 107 682 322 gemwin 0;
-#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
--1 -1 0 1;
-#X obj 102 161 r \$0-gemstart;
-#X obj 102 182 select 1 0;
-#X msg 102 214 create \, 1;
-#X msg 177 215 destroy;
-#X obj 102 239 t a;
-#X obj 318 54 inlet;
-#X obj 318 255 gemwin;
-#X obj 318 100 t a a;
-#X obj 318 287 outlet;
-#X obj 350 128 route create destroy;
-#X obj 350 150 t b;
-#X msg 350 172 1;
-#X obj 390 150 t b;
-#X msg 390 172 0;
-#X obj 350 195 t f;
-#X msg 350 219 set \$1;
-#X text 118 122 rendering;
-#X connect 1 0 2 0;
-#X connect 2 0 3 0;
-#X connect 2 1 4 0;
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-#X connect 5 0 8 0;
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-#X connect 16 0 0 0;
-#X coords 0 -1 1 1 85 40 1 100 100;
-#X restore 34 255 pd gemwin;
-#X connect 0 0 2 0;
-#X connect 1 0 22 0;
-#X connect 2 0 7 0;
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-#X connect 18 0 4 0;
-#X connect 19 0 4 0;
-#X connect 21 0 22 0;
+#N canvas 139 90 771 570 10;
+#X obj 518 59 gemhead;
+#X msg 86 180 lighting 1;
+#X obj 518 170 rotate;
+#X floatatom 563 132 0 0 0 0 - - -;
+#X obj 318 508 world_light;
+#X obj 318 394 gemhead 1;
+#X msg 86 149 lighting 0;
+#X obj 518 194 sphere;
+#X text 150 38 create a sphere with and without lighting;
+#X text 533 105 rotate the sphere;
+#X text 139 545 creates a light an infinite distance away.;
+#X text 314 341 gemhead has a value of 1 so that it is rendered before
+the sphere is;
+#X text 52 124 you can turn lighting on and off while it is running
+;
+#X msg 457 466 1 1 1;
+#X msg 404 464 1 0 1;
+#X text 508 460 change the lights color;
+#X obj 318 456 rotateXYZ;
+#X floatatom 409 399 0 0 0 0 - - -;
+#X msg 185 424 debug 0;
+#X msg 186 455 debug 1;
+#X text 96 400 figure out where the light is;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 64 238 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 0 1;
+#X obj 102 161 r \$0-gemstart;
+#X obj 102 182 select 1 0;
+#X msg 102 214 create \, 1;
+#X msg 177 215 destroy;
+#X obj 102 239 t a;
+#X obj 318 54 inlet;
+#X obj 318 255 gemwin;
+#X obj 318 100 t a a;
+#X obj 318 287 outlet;
+#X obj 350 128 route create destroy;
+#X obj 350 150 t b;
+#X msg 350 172 1;
+#X obj 390 150 t b;
+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
+#X connect 1 0 2 0;
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+#X connect 5 0 8 0;
+#X connect 6 0 8 0;
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+#X connect 15 0 16 0;
+#X connect 16 0 0 0;
+#X coords 0 -1 1 1 85 40 1 100 100;
+#X restore 34 255 pd gemwin;
+#X connect 0 0 2 0;
+#X connect 1 0 22 0;
+#X connect 2 0 7 0;
+#X connect 3 0 2 1;
+#X connect 5 0 16 0;
+#X connect 6 0 22 0;
+#X connect 13 0 4 1;
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+#X connect 17 0 16 2;
+#X connect 18 0 4 0;
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diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/02.light.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/02.light.pd
index 21f8811f..f533e691 100644
--- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/02.light.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/02.light.pd
@@ -1,96 +1,96 @@
-#N canvas 253 63 751 605 10;
-#X obj 532 45 gemhead;
-#X msg 107 177 lighting 1;
-#X obj 532 156 rotate;
-#X floatatom 580 137 4 0 0 0 - - -;
-#X obj 313 354 gemhead 1;
-#X msg 107 146 lighting 0;
-#X obj 532 177 sphere;
-#X text 150 38 create a sphere with and without lighting;
-#X text 547 91 rotate the sphere;
-#X text 313 314 gemhead has a value of 1 so that it is rendered before
-the sphere is;
-#X text 46 125 you can turn lighting on and off while it is running
-;
-#X msg 398 507 1 1 1;
-#X msg 345 505 1 0 1;
-#X text 449 501 change the lights color;
-#X floatatom 389 355 0 0 0 0 - - -;
-#X msg 185 424 debug 0;
-#X msg 186 455 debug 1;
-#X text 96 400 figure out where the light is;
-#X obj 313 535 light;
-#X text 240 558 creates a local light;
-#X msg 434 436 2;
-#X msg 477 436 3;
-#X msg 390 438 1.1;
-#X text 389 417 change the position of the light;
-#X obj 313 395 rotateXYZ 0 -60 0;
-#X obj 313 475 translateXYZ 2 0 0;
-#X obj 566 118 hsl 128 15 0 360 0 0 empty empty empty -2 -6 0 10 -233472
--1 -1 0 1;
-#N canvas 87 154 247 179 Gem.init 0;
-#X obj 118 46 loadbang;
-#X msg 118 81 reset;
-#X obj 118 113 outlet;
-#X connect 0 0 1 0;
-#X connect 1 0 2 0;
-#X restore 62 264 pd Gem.init;
-#N canvas 340 107 682 322 gemwin 0;
-#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
--1 -1 0 1;
-#X obj 102 161 r \$0-gemstart;
-#X obj 102 182 select 1 0;
-#X msg 102 214 create \, 1;
-#X msg 177 215 destroy;
-#X obj 102 239 t a;
-#X obj 318 54 inlet;
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-#X obj 318 100 t a a;
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-#X obj 350 128 route create destroy;
-#X obj 350 150 t b;
-#X msg 350 172 1;
-#X obj 390 150 t b;
-#X msg 390 172 0;
-#X obj 350 195 t f;
-#X msg 350 219 set \$1;
-#X text 118 122 rendering;
-#X connect 1 0 2 0;
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-#X connect 16 0 0 0;
-#X coords 0 -1 1 1 85 40 1 100 100;
-#X restore 32 281 pd gemwin;
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-#X connect 11 0 18 1;
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-#X connect 20 0 25 1;
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-#X connect 24 0 25 0;
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-#X connect 26 0 2 1;
-#X connect 26 0 3 0;
-#X connect 27 0 28 0;
+#N canvas 253 63 751 605 10;
+#X obj 532 45 gemhead;
+#X msg 107 177 lighting 1;
+#X obj 532 156 rotate;
+#X floatatom 580 137 4 0 0 0 - - -;
+#X obj 313 354 gemhead 1;
+#X msg 107 146 lighting 0;
+#X obj 532 177 sphere;
+#X text 150 38 create a sphere with and without lighting;
+#X text 547 91 rotate the sphere;
+#X text 313 314 gemhead has a value of 1 so that it is rendered before
+the sphere is;
+#X text 46 125 you can turn lighting on and off while it is running
+;
+#X msg 398 507 1 1 1;
+#X msg 345 505 1 0 1;
+#X text 449 501 change the lights color;
+#X floatatom 389 355 0 0 0 0 - - -;
+#X msg 185 424 debug 0;
+#X msg 186 455 debug 1;
+#X text 96 400 figure out where the light is;
+#X obj 313 535 light;
+#X text 240 558 creates a local light;
+#X msg 434 436 2;
+#X msg 477 436 3;
+#X msg 390 438 1.1;
+#X text 389 417 change the position of the light;
+#X obj 313 395 rotateXYZ 0 -60 0;
+#X obj 313 475 translateXYZ 2 0 0;
+#X obj 566 118 hsl 128 15 0 360 0 0 empty empty empty -2 -6 0 10 -233472
+-1 -1 0 1;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 62 264 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 0 1;
+#X obj 102 161 r \$0-gemstart;
+#X obj 102 182 select 1 0;
+#X msg 102 214 create \, 1;
+#X msg 177 215 destroy;
+#X obj 102 239 t a;
+#X obj 318 54 inlet;
+#X obj 318 255 gemwin;
+#X obj 318 100 t a a;
+#X obj 318 287 outlet;
+#X obj 350 128 route create destroy;
+#X obj 350 150 t b;
+#X msg 350 172 1;
+#X obj 390 150 t b;
+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
+#X connect 1 0 2 0;
+#X connect 2 0 3 0;
+#X connect 2 1 4 0;
+#X connect 3 0 5 0;
+#X connect 4 0 5 0;
+#X connect 5 0 8 0;
+#X connect 6 0 8 0;
+#X connect 7 0 9 0;
+#X connect 8 0 7 0;
+#X connect 8 1 10 0;
+#X connect 10 0 11 0;
+#X connect 10 1 13 0;
+#X connect 11 0 12 0;
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+#X connect 14 0 15 0;
+#X connect 15 0 16 0;
+#X connect 16 0 0 0;
+#X coords 0 -1 1 1 85 40 1 100 100;
+#X restore 32 281 pd gemwin;
+#X connect 0 0 2 0;
+#X connect 1 0 28 0;
+#X connect 2 0 6 0;
+#X connect 4 0 24 0;
+#X connect 5 0 28 0;
+#X connect 11 0 18 1;
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+#X connect 15 0 18 0;
+#X connect 16 0 18 0;
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diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/03.controlLights.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/03.controlLights.pd
index 04a3dae4..09ad8f75 100644
--- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/03.controlLights.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/03.controlLights.pd
@@ -1,97 +1,97 @@
-#N canvas 396 160 600 500 10;
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-#X msg 128 75 lighting 1;
-#X msg 128 107 lighting 0;
-#X obj 373 115 sphere;
-#X obj 148 268 gemhead;
-#X obj 148 424 light;
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-#X floatatom 238 274 0 0 0 0 - - -;
-#X msg 55 355 debug 1;
-#X msg 56 388 debug 0;
-#X msg 178 399 1 0 0;
-#X obj 148 346 translateXYZ 3 0 0;
-#X obj 399 256 gemhead;
-#X obj 399 296 rotateXYZ;
-#X floatatom 489 262 0 0 0 0 - - -;
-#X msg 305 352 debug 1;
-#X msg 306 385 debug 0;
-#X msg 471 396 0 1 0;
-#X obj 399 426 world_light;
-#X obj 471 364 loadbang;
-#X obj 178 370 loadbang;
-#X floatatom 246 305 0 0 0 0 - - -;
-#X text 263 177 notice that translation affects the;
-#X text 261 190 light object \, but not the world_light;
-#X obj 399 336 translateXYZ 3 0 0;
-#X floatatom 476 312 0 0 0 0 - - -;
-#X text 504 311 quite useless;
-#N canvas 87 154 247 179 Gem.init 0;
-#X obj 118 46 loadbang;
-#X msg 118 81 reset;
-#X obj 118 113 outlet;
-#X connect 0 0 1 0;
-#X connect 1 0 2 0;
-#X restore 64 148 pd Gem.init;
-#N canvas 340 107 682 322 gemwin 0;
-#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
--1 -1 0 1;
-#X obj 102 161 r \$0-gemstart;
-#X obj 102 182 select 1 0;
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-#X msg 177 215 destroy;
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-#X obj 350 128 route create destroy;
-#X obj 350 150 t b;
-#X msg 350 172 1;
-#X obj 390 150 t b;
-#X msg 390 172 0;
-#X obj 350 195 t f;
-#X msg 350 219 set \$1;
-#X text 118 122 rendering;
-#X connect 1 0 2 0;
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-#X connect 2 1 4 0;
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-#X connect 4 0 5 0;
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-#X coords 0 -1 1 1 85 40 1 100 100;
-#X restore 34 165 pd gemwin;
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+#N canvas 396 160 600 500 10;
+#X obj 373 75 gemhead;
+#X msg 128 75 lighting 1;
+#X msg 128 107 lighting 0;
+#X obj 373 115 sphere;
+#X obj 148 268 gemhead;
+#X obj 148 424 light;
+#X obj 148 308 rotateXYZ;
+#X floatatom 238 274 0 0 0 0 - - -;
+#X msg 55 355 debug 1;
+#X msg 56 388 debug 0;
+#X msg 178 399 1 0 0;
+#X obj 148 346 translateXYZ 3 0 0;
+#X obj 399 256 gemhead;
+#X obj 399 296 rotateXYZ;
+#X floatatom 489 262 0 0 0 0 - - -;
+#X msg 305 352 debug 1;
+#X msg 306 385 debug 0;
+#X msg 471 396 0 1 0;
+#X obj 399 426 world_light;
+#X obj 471 364 loadbang;
+#X obj 178 370 loadbang;
+#X floatatom 246 305 0 0 0 0 - - -;
+#X text 263 177 notice that translation affects the;
+#X text 261 190 light object \, but not the world_light;
+#X obj 399 336 translateXYZ 3 0 0;
+#X floatatom 476 312 0 0 0 0 - - -;
+#X text 504 311 quite useless;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 64 148 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 0 1;
+#X obj 102 161 r \$0-gemstart;
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+#X obj 102 239 t a;
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+#X obj 350 128 route create destroy;
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+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
+#X connect 1 0 2 0;
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+#X connect 11 0 12 0;
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+#X connect 14 0 15 0;
+#X connect 15 0 16 0;
+#X connect 16 0 0 0;
+#X coords 0 -1 1 1 85 40 1 100 100;
+#X restore 34 165 pd gemwin;
+#X connect 0 0 3 0;
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+#X connect 7 0 6 2;
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+#X connect 14 0 13 1;
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+#X connect 24 0 18 0;
+#X connect 25 0 24 1;
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diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/04.moveSpheres.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/04.moveSpheres.pd
index b2df9ddc..ecd5a5a7 100644
--- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/04.moveSpheres.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/04.moveSpheres.pd
@@ -1,128 +1,128 @@
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-#X text 745 116 on;
-#X text 782 114 off;
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-#X text 594 120 off;
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-#X msg 34 171 dimen 300 300;
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-#X floatatom 483 264 0 0 0 0 - - -;
-#X obj 194 573 world_light;
-#X obj 194 534 gemhead 1;
-#X msg 63 74 lighting 0;
-#X obj 673 225 int 0;
-#X obj 373 584 light;
-#X text 125 480 global light;
-#X text 303 483 local light;
-#X text 122 505 on;
-#X text 152 506 off;
-#X text 13 133 set the window size to 300 x 300;
-#X text 28 48 you can turn lighting on and off while it is running
-;
-#X obj 483 197 metro 50;
-#X msg 555 145 1;
-#X msg 591 146 0;
-#X obj 673 191 metro 100;
-#X obj 735 223 + 1;
-#X obj 444 147 colorRGB 1 0 1;
-#X obj 634 146 colorRGB 0 1 0;
-#X obj 444 301 rotate 0 1 0;
-#X obj 444 342 translate 2 1 0 0;
-#X obj 634 329 translate 2 0 1 0;
-#X obj 634 287 rotate 1 0 0;
-#X text 446 69 Purple sphere;
-#X text 636 74 Green sphere;
-#N canvas 87 154 247 179 Gem.init 0;
-#X obj 118 46 loadbang;
-#X msg 118 81 reset;
-#X obj 118 113 outlet;
-#X connect 0 0 1 0;
-#X connect 1 0 2 0;
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diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/05.materials.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/05.materials.pd
index 9d722f56..a5251712 100644
--- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/05.materials.pd
+++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/05.materials.pd
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