diff options
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd')
-rw-r--r-- | packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd b/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd index 0abd4a9f..9ac6066b 100644 --- a/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd +++ b/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd @@ -1,60 +1,60 @@ -#N canvas 452 108 681 502 12; -#X text 172 376 click on the pix_image object to display the loaded -image with imgview; -#X obj 179 199 gemhead; -#X obj 179 351 pix_draw; -#X text 196 18 display an image using pix_draw; -#X obj 179 227 pix_image ../data/dancer.JPG; -#X obj 179 309 translateXYZ; -#X floatatom 315 261 0 0 0 0 - - -; -#X text 176 177 notice that Z doesn't change the size of the image -; -#X text 62 442 On most machines \, pix_draw is MUCH slower than pix_texture. -However \, pix_draw is easier to use in an example patch.; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X obj 315 284 / 100; -#X floatatom 264 261 0 0 0 0 - - -; -#X obj 264 284 / 100; -#X floatatom 213 261 0 0 0 0 - - -; -#X obj 213 284 / 100; -#X connect 1 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 2 0; -#X connect 6 0 13 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; -#X connect 13 0 5 3; -#X connect 14 0 15 0; -#X connect 15 0 5 2; -#X connect 16 0 17 0; -#X connect 17 0 5 1; +#N canvas 452 108 681 502 12;
+#X text 172 376 click on the pix_image object to display the loaded
+image with imgview;
+#X obj 179 199 gemhead;
+#X obj 179 351 pix_draw;
+#X text 196 18 display an image using pix_draw;
+#X obj 179 227 pix_image ../data/dancer.JPG;
+#X obj 179 309 translateXYZ;
+#X floatatom 315 261 0 0 0 0 - - -;
+#X text 176 177 notice that Z doesn't change the size of the image
+;
+#X text 62 442 On most machines \, pix_draw is MUCH slower than pix_texture.
+However \, pix_draw is easier to use in an example patch.;
+#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 22 454 304 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X obj 67 41 route create;
+#X msg 67 70 set destroy;
+#X msg 182 68 set create;
+#X msg 132 112 create \, 1;
+#X msg 238 112 destroy;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 289 80 pd Gem.init;
+#X connect 2 0 3 0;
+#X connect 3 0 4 0;
+#X connect 3 0 6 0;
+#X connect 3 1 5 0;
+#X connect 3 1 7 0;
+#X connect 4 0 1 0;
+#X connect 5 0 1 0;
+#X connect 6 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 25 113 pd gemwin;
+#X msg 25 89 create;
+#X text 21 69 Create window and render;
+#X obj 315 284 / 100;
+#X floatatom 264 261 0 0 0 0 - - -;
+#X obj 264 284 / 100;
+#X floatatom 213 261 0 0 0 0 - - -;
+#X obj 213 284 / 100;
+#X connect 1 0 4 0;
+#X connect 4 0 5 0;
+#X connect 5 0 2 0;
+#X connect 6 0 13 0;
+#X connect 10 0 11 0;
+#X connect 11 0 10 0;
+#X connect 13 0 5 3;
+#X connect 14 0 15 0;
+#X connect 15 0 5 2;
+#X connect 16 0 17 0;
+#X connect 17 0 5 1;
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