diff options
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd')
-rw-r--r-- | packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd b/packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd index f98f8c17..25ed91d3 100644 --- a/packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd +++ b/packages/noncvs/windows/extra/Gem/examples/04.pix/08.PixDump.pd @@ -1,64 +1,64 @@ -#N canvas 53 47 761 536 10; -#X obj 143 110 gemhead; -#X obj 143 203 pix_dump; -#X text 101 24 pix_dump; -#X text 99 37 ========; -#X msg 369 184 bang; -#X obj 143 387 pix_texture; -#X msg 149 366 quality 0; -#X obj 143 409 square 2; -#X obj 149 343 loadbang; -#X text 412 184 trigger the pix_dump; -#X text 246 24 dump the pixles of the image; -#X obj 194 254 print dump; -#X text 297 265 this produces an output like; -#X text 292 285 "r1 g1 b1 a1 r2 g2 b2 a2 r3 ..."; -#X text 292 302 (r=red \; g=green \; b=blue \; a=alpha); -#X obj 474 371 repack; -#X text 278 369 maybe you would like to use; -#X text 525 373 (part of zexy); -#X text 275 389 to excerpt pixel information out of this; -#X text 101 487 maybe have a look at; -#X obj 250 487 pix_set; -#X obj 455 54 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 460 98 pd gemwin; -#X msg 460 74 create; -#X text 456 54 Create window and render; -#X obj 143 135 pix_image ../data/blob2.tif; -#X connect 0 0 25 0; -#X connect 1 0 5 0; -#X connect 1 1 11 0; -#X connect 4 0 1 0; -#X connect 5 0 7 0; -#X connect 6 0 5 0; -#X connect 8 0 6 0; -#X connect 22 0 23 0; -#X connect 23 0 22 0; -#X connect 25 0 1 0; +#N canvas 53 47 761 536 10;
+#X obj 143 110 gemhead;
+#X obj 143 203 pix_dump;
+#X text 101 24 pix_dump;
+#X text 99 37 ========;
+#X msg 369 184 bang;
+#X obj 143 387 pix_texture;
+#X msg 149 366 quality 0;
+#X obj 143 409 square 2;
+#X obj 149 343 loadbang;
+#X text 412 184 trigger the pix_dump;
+#X text 246 24 dump the pixels of the image;
+#X obj 194 254 print dump;
+#X text 297 265 this produces an output like;
+#X text 292 285 "r1 g1 b1 a1 r2 g2 b2 a2 r3 ...";
+#X text 292 302 (r=red \; g=green \; b=blue \; a=alpha);
+#X obj 474 371 repack;
+#X text 278 369 maybe you would like to use;
+#X text 525 373 (part of zexy);
+#X text 275 389 to excerpt pixel information out of this;
+#X text 101 487 maybe have a look at;
+#X obj 250 487 pix_set;
+#X obj 455 54 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 22 454 304 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X obj 67 41 route create;
+#X msg 67 70 set destroy;
+#X msg 182 68 set create;
+#X msg 132 112 create \, 1;
+#X msg 238 112 destroy;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 289 80 pd Gem.init;
+#X connect 2 0 3 0;
+#X connect 3 0 4 0;
+#X connect 3 0 6 0;
+#X connect 3 1 5 0;
+#X connect 3 1 7 0;
+#X connect 4 0 1 0;
+#X connect 5 0 1 0;
+#X connect 6 0 0 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X restore 460 98 pd gemwin;
+#X msg 460 74 create;
+#X text 456 54 Create window and render;
+#X obj 143 135 pix_image ../data/blob2.tif;
+#X connect 0 0 25 0;
+#X connect 1 0 5 0;
+#X connect 1 1 11 0;
+#X connect 4 0 1 0;
+#X connect 5 0 7 0;
+#X connect 6 0 5 0;
+#X connect 8 0 6 0;
+#X connect 22 0 23 0;
+#X connect 23 0 22 0;
+#X connect 25 0 1 0;
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