aboutsummaryrefslogtreecommitdiff
path: root/packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd
diff options
context:
space:
mode:
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd116
1 files changed, 116 insertions, 0 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd b/packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd
new file mode 100644
index 00000000..69ef4705
--- /dev/null
+++ b/packages/noncvs/windows/extra/Gem/examples/07.texture/11.multiples_gemhead_in_a_framebuffer.pd
@@ -0,0 +1,116 @@
+#N canvas 39 70 764 536 10;
+#X obj 108 279 cnv 15 300 80 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 112 112 cnv 15 300 60 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 116 50 gemhead;
+#X obj 112 440 translateXYZ 1 0 0;
+#X obj 260 443 translateXYZ -1 0 0;
+#X obj 260 483 circle;
+#X obj 116 239 rotateXYZ;
+#X floatatom 156 222 5 0 0 0 - - -;
+#X floatatom 194 423 5 0 0 0 - - -;
+#X floatatom 346 426 5 0 0 0 - - -;
+#X obj 322 50 gemhead;
+#X floatatom 342 71 5 0 0 0 - - -;
+#X obj 116 114 gemframebuffer;
+#X obj 112 483 triangle;
+#X obj 322 147 pix_texture;
+#X obj 116 197 translateXYZ 0 0 -4;
+#X obj 260 463 color 1 0 0;
+#X obj 322 89 rotateXYZ;
+#X obj 322 195 square 3;
+#X obj 148 282 s gemfbhead_trigger1;
+#X obj 116 259 t b b;
+#X obj 112 336 r gemfbhead_trigger1;
+#X obj 112 420 gemhead;
+#X msg 44 389 0;
+#X obj 44 366 loadbang;
+#X obj 260 423 gemhead;
+#X obj 260 336 r gemfbhead_trigger2;
+#X obj 116 306 s gemfbhead_trigger2;
+#X text 203 221 <- rotate all the render chain;
+#X text 201 238 (it change even after a new gemhead \, this is not
+very intuitive);
+#X text 323 283 <- continue the render chain. The gemhead did not start
+a new gemchain \, because it is banged during a frambuffer rendering
+;
+#X text 113 10 This example show how to draw multiples gemhead in a
+single framebuffer;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X restore 625 90 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 1 1;
+#X obj 102 161 r \$0-gemstart;
+#X obj 102 182 select 1 0;
+#X msg 102 214 create \, 1;
+#X msg 177 215 destroy;
+#X obj 102 239 t a;
+#X obj 318 54 inlet;
+#X obj 318 255 gemwin;
+#X obj 318 100 t a a;
+#X obj 318 287 outlet;
+#X obj 350 128 route create destroy;
+#X obj 350 150 t b;
+#X msg 350 172 1;
+#X obj 390 150 t b;
+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
+#X connect 1 0 2 0;
+#X connect 2 0 3 0;
+#X connect 2 1 4 0;
+#X connect 3 0 5 0;
+#X connect 4 0 5 0;
+#X connect 5 0 8 0;
+#X connect 6 0 8 0;
+#X connect 7 0 9 0;
+#X connect 8 0 7 0;
+#X connect 8 1 10 0;
+#X connect 10 0 11 0;
+#X connect 10 1 13 0;
+#X connect 11 0 12 0;
+#X connect 12 0 15 0;
+#X connect 13 0 14 0;
+#X connect 14 0 15 0;
+#X connect 15 0 16 0;
+#X connect 16 0 0 0;
+#X coords 0 -1 1 1 85 40 1 100 100;
+#X restore 595 107 pd gemwin;
+#X msg 595 63 color \$1 \$1 \$1;
+#X obj 595 44 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
+0.5;
+#X connect 2 0 12 0;
+#X connect 3 0 13 0;
+#X connect 4 0 16 0;
+#X connect 6 0 20 0;
+#X connect 7 0 6 2;
+#X connect 8 0 3 2;
+#X connect 9 0 4 2;
+#X connect 10 0 17 0;
+#X connect 11 0 17 1;
+#X connect 12 0 15 0;
+#X connect 12 1 14 1;
+#X connect 14 0 18 0;
+#X connect 15 0 6 0;
+#X connect 16 0 5 0;
+#X connect 17 0 14 0;
+#X connect 20 0 27 0;
+#X connect 20 1 19 0;
+#X connect 21 0 22 0;
+#X connect 22 0 3 0;
+#X connect 23 0 22 0;
+#X connect 23 0 25 0;
+#X connect 24 0 23 0;
+#X connect 25 0 4 0;
+#X connect 26 0 25 0;
+#X connect 32 0 33 0;
+#X connect 34 0 33 0;
+#X connect 35 0 34 0;