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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/09.openGL/02.displayList.pd')
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diff --git a/packages/noncvs/windows/extra/Gem/examples/09.openGL/02.displayList.pd b/packages/noncvs/windows/extra/Gem/examples/09.openGL/02.displayList.pd
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@@ -0,0 +1,185 @@
+#N canvas 76 58 1137 553 10;
+#X obj 366 251 GEMglGenLists 1;
+#X obj 336 418 GEMglNewList;
+#X obj 147 432 GEMglCallList;
+#N canvas 0 0 450 300 once 0;
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+#X restore 366 229 pd once;
+#N canvas 0 0 450 300 once 0;
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+#X restore 336 392 pd once;
+#X obj 549 281 t b f;
+#X obj 415 374 loadbang;
+#X obj 415 393 GLdefine GL_COMPILE;
+#X msg 417 199 bang;
+#X obj 336 508 GEMglEndList;
+#X obj 336 445 t a a;
+#X obj 366 466 separator;
+#X obj 336 173 gemhead 1;
+#X obj 336 198 t a a;
+#X obj 466 271 t f b;
+#X obj 345 298 t f f;
+#X text 26 21 this is an example of how to use Gem's openGL-wrapper-objects
+to speed up things;
+#X obj 147 248 gemhead;
+#X obj 147 311 translateXYZ;
+#X obj 147 364 rotateXYZ;
+#X floatatom 549 236 5 -2 2 2 pos - -;
+#X floatatom 199 282 5 -4 4 0 - - -;
+#X floatatom 185 339 5 0 0 0 - - -;
+#X text 346 25 1 generate a displaylist with [GEMglGenLists];
+#X text 376 38 you should do this only once;
+#X text 346 65 2 compile what is between [GEMglNewList] and [GEMglEndList]
+;
+#X text 377 82 you should do this \, whenever a parameter of the display-list
+has changed;
+#X text 346 125 3 call the displaylist with [GEMglCallList];
+#N canvas 0 0 450 300 weird 0;
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+#X obj 37 125 cylinder;
+#X obj 190 30 inlet dist;
+#X obj 360 30 inlet tearot;
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+#X restore 366 487 pd weird thing;
+#X msg 496 318 bang;
+#X floatatom 660 269 5 0 0 2 rot - -;
+#X text 535 320 recompile the display-list;
+#X obj 147 400 spigot;
+#X obj 249 365 t b f;
+#X msg 202 400 1;
+#X text 461 190 CLICK ME to generate the display-list \, once the rendering
+is turned on;
+#X text 598 231 when you change this \, the display-list will be recompiled
+;
+#X text 706 258 when you change this \, the display-list will NOT be
+recompiled. You have to do that by hand!;
+#N canvas 87 154 247 179 Gem.init 0;
+#X obj 118 46 loadbang;
+#X msg 118 81 reset;
+#X obj 118 113 outlet;
+#X connect 0 0 1 0;
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+#X restore 119 99 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 0 1;
+#X obj 102 161 r \$0-gemstart;
+#X obj 102 182 select 1 0;
+#X msg 102 214 create \, 1;
+#X msg 177 215 destroy;
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+#X msg 350 172 1;
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+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
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