aboutsummaryrefslogtreecommitdiff
path: root/packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
diff options
context:
space:
mode:
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd418
1 files changed, 418 insertions, 0 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd b/packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
new file mode 100644
index 00000000..c829e8fc
--- /dev/null
+++ b/packages/noncvs/windows/extra/Gem/examples/10.glsl/07.framebuffer_and_shader.pd
@@ -0,0 +1,418 @@
+#N canvas 1 25 1126 659 10;
+#X obj 9 470 translateXYZ 0 0 -4;
+#X obj 9 234 ortho;
+#X floatatom 83 538 5 0 0 0 - - -;
+#X msg 83 515 \$1;
+#X obj 9 365 gemframebuffer;
+#X obj 9 494 pix_texture;
+#X obj 218 474 translateXYZ 0 0 -4;
+#X obj 218 501 pix_texture;
+#X floatatom 484 153 5 0 0 0 - - -;
+#X msg 484 131 \$1;
+#X floatatom 325 550 5 0 0 0 - - -;
+#X msg 325 528 \$1;
+#X floatatom 104 412 5 0 0 0 - - -;
+#X msg 104 389 \$1;
+#X floatatom 294 411 5 0 0 0 - - -;
+#X msg 294 388 \$1;
+#X obj 435 58 loadbang;
+#X obj 199 364 gemframebuffer;
+#N canvas 573 206 496 427 shader 0;
+#X obj 32 294 glsl_program;
+#X obj 126 137 change;
+#X obj 126 183 print linking;
+#X obj 32 117 glsl_fragment;
+#X floatatom 130 239 5 0 0 0 - - -;
+#X floatatom 232 239 5 0 0 0 - - -;
+#X floatatom 181 239 5 0 0 0 - - -;
+#X msg 130 260 K1 \$1;
+#X msg 181 260 K3 \$1;
+#X msg 232 260 D1 \$1;
+#X msg 130 214 0.25;
+#X msg 126 158 link \$1;
+#N canvas 0 0 450 300 load_shader 0;
+#X obj 89 99 t b b;
+#X msg 119 126 0;
+#X obj 89 154 outlet;
+#X obj 89 71 gemhead 1;
+#X connect 0 0 2 0;
+#X connect 0 1 1 0;
+#X connect 1 0 3 0;
+#X connect 3 0 0 0;
+#X restore 42 70 pd load_shader;
+#X obj 32 36 inlet;
+#X obj 32 363 outlet;
+#X obj 304 38 inlet;
+#X obj 139 343 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
+#N canvas 0 0 450 300 init_shader 0;
+#X obj 89 154 outlet;
+#X obj 89 45 inlet;
+#X obj 89 73 change;
+#X obj 89 100 t b;
+#X connect 1 0 2 0;
+#X connect 2 0 3 0;
+#X connect 3 0 0 0;
+#X restore 113 318 pd init_shader;
+#X obj 112 341 t b;
+#X obj 395 43 inlet;
+#X msg 181 213 0;
+#X msg 232 215 0;
+#X msg 193 151 text 0;
+#X msg 42 93 open wave.frag;
+#X connect 0 0 14 0;
+#X connect 0 1 17 0;
+#X connect 1 0 11 0;
+#X connect 3 0 0 0;
+#X connect 3 1 1 0;
+#X connect 4 0 7 0;
+#X connect 5 0 9 0;
+#X connect 6 0 8 0;
+#X connect 7 0 0 0;
+#X connect 8 0 0 0;
+#X connect 9 0 0 0;
+#X connect 10 0 4 0;
+#X connect 11 0 0 0;
+#X connect 11 0 2 0;
+#X connect 12 0 23 0;
+#X connect 13 0 3 0;
+#X connect 15 0 23 0;
+#X connect 16 0 18 0;
+#X connect 17 0 18 0;
+#X connect 18 0 10 0;
+#X connect 18 0 20 0;
+#X connect 18 0 21 0;
+#X connect 18 0 22 0;
+#X connect 19 0 16 0;
+#X connect 20 0 6 0;
+#X connect 21 0 5 0;
+#X connect 22 0 0 0;
+#X connect 23 0 3 0;
+#X restore 9 274 pd shader;
+#X obj 137 289 t a;
+#X obj 137 197 t b;
+#X obj 147 177 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
+#X obj 137 156 loadbang;
+#X obj 218 421 t a a;
+#X obj 402 518 separator;
+#X obj 218 447 separator;
+#X obj 218 537 color 1 1 1;
+#X obj 218 563 rectangle 4 4;
+#X obj 9 563 rectangle 4 4;
+#X obj 66 250 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
+-1;
+#X obj 93 251 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
+-1;
+#X obj 390 472 t a;
+#N canvas 0 0 857 562 border 0;
+#X obj 14 10 inlet;
+#X obj 13 46 separator;
+#X obj 13 68 translateXYZ 0 4 -3.9;
+#X obj 13 115 rectangle 5 0.12;
+#X obj 182 46 separator;
+#X obj 182 115 rectangle 5 0.12;
+#X obj 351 45 separator;
+#X obj 182 68 translateXYZ 0 -4 -3.9;
+#X obj 351 67 translateXYZ 4 0 -3.9;
+#X obj 351 114 rectangle 0.12 5;
+#X obj 528 39 separator;
+#X obj 528 108 rectangle 0.12 5;
+#X obj 528 61 translateXYZ -4 0 -3.9;
+#X obj 528 85 color 0.5 0.5 0.5;
+#X obj 351 91 color 0.5 0.5 0.5;
+#X obj 181 93 color 0.5 0.5 0.5;
+#X obj 13 92 color 0.5 0.5 0.5;
+#X connect 0 0 1 0;
+#X connect 0 0 4 0;
+#X connect 0 0 6 0;
+#X connect 0 0 10 0;
+#X connect 1 0 2 0;
+#X connect 2 0 16 0;
+#X connect 4 0 7 0;
+#X connect 6 0 8 0;
+#X connect 7 0 15 0;
+#X connect 8 0 14 0;
+#X connect 10 0 12 0;
+#X connect 12 0 13 0;
+#X connect 13 0 11 0;
+#X connect 14 0 9 0;
+#X connect 15 0 5 0;
+#X connect 16 0 3 0;
+#X restore 390 569 pd border;
+#X obj 774 148 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
+1;
+#X obj 774 172 gemhead 40;
+#X floatatom 825 519 5 0 0 0 - - -;
+#X obj 774 484 pix_texture;
+#X floatatom 876 520 5 0 0 0 - - -;
+#X obj 442 357 pix_texture;
+#X floatatom 867 236 5 0 0 0 - - -;
+#X obj 653 216 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
+#X obj 454 308 loadbang;
+#X obj 786 442 loadbang;
+#N canvas 693 153 804 667 _glsl 0;
+#X obj 80 426 glsl_program;
+#X obj 261 238 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#N canvas 0 22 450 300 open 0;
+#X obj 75 103 openpanel;
+#X obj 75 173 outlet;
+#X obj 75 127 t b s;
+#X msg 105 152 set open \$1;
+#X obj 75 80 inlet;
+#X connect 0 0 2 0;
+#X connect 2 0 1 0;
+#X connect 2 1 3 0;
+#X connect 3 0 1 0;
+#X connect 4 0 0 0;
+#X restore 204 237 pd open;
+#X msg 33 296 print;
+#X obj 166 331 change;
+#X msg 34 420 print;
+#X obj 80 310 glsl_fragment;
+#X floatatom 166 355 2 0 0 0 ID - -;
+#X obj 184 400 print linking;
+#X obj 13 52 inlet;
+#X obj 80 462 outlet;
+#X msg 93 273 open \$1.frag;
+#X msg 204 261 open \$1;
+#X obj 422 77 inlet;
+#X obj 13 75 route bang;
+#X obj 140 83 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
+-1;
+#X obj 140 109 t b b;
+#X msg 140 202 symbol \$1/\$2;
+#X obj 255 11 gemhead 1;
+#X msg 255 33 1;
+#X obj 255 57 change;
+#X obj 255 81 t b;
+#X obj 159 447 change;
+#X obj 159 468 t b;
+#X obj 159 491 outlet;
+#X msg 166 379 link \$1;
+#X obj 140 133 symbol vague;
+#X connect 0 0 10 0;
+#X connect 0 1 22 0;
+#X connect 1 0 2 0;
+#X connect 2 0 12 0;
+#X connect 3 0 6 0;
+#X connect 4 0 7 0;
+#X connect 5 0 0 0;
+#X connect 6 0 0 0;
+#X connect 6 1 4 0;
+#X connect 7 0 25 0;
+#X connect 9 0 14 0;
+#X connect 11 0 6 0;
+#X connect 12 0 6 0;
+#X connect 13 0 0 0;
+#X connect 14 0 16 0;
+#X connect 14 1 6 0;
+#X connect 15 0 16 0;
+#X connect 16 0 26 0;
+#X connect 17 0 11 0;
+#X connect 18 0 19 0;
+#X connect 19 0 20 0;
+#X connect 20 0 21 0;
+#X connect 21 0 16 0;
+#X connect 22 0 23 0;
+#X connect 23 0 24 0;
+#X connect 25 0 0 0;
+#X connect 25 0 8 0;
+#X connect 26 0 11 0;
+#X restore 774 326 pd _glsl;
+#X obj 743 302 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
+#X msg 435 82 texunit 3;
+#X obj 410 108 pix_texture;
+#X obj 181 299 t a;
+#N canvas 0 0 450 300 gouttes 0;
+#X obj 27 79 translateXYZ 0 0 -4;
+#X obj 27 101 t a b b;
+#X obj 27 195 translateXYZ 0 0 0.1;
+#X obj 50 123 random 1000;
+#X obj 50 147 - 500;
+#X obj 136 123 random 1000;
+#X obj 136 147 - 500;
+#X obj 50 171 / 130;
+#X obj 136 171 / 130;
+#X obj 27 242 circle 0.02;
+#X obj 27 218 color 0.3 0.3 0.3;
+#X obj 28 51 inlet;
+#X connect 0 0 1 0;
+#X connect 1 0 2 0;
+#X connect 1 1 3 0;
+#X connect 1 2 5 0;
+#X connect 2 0 10 0;
+#X connect 3 0 4 0;
+#X connect 4 0 7 0;
+#X connect 5 0 6 0;
+#X connect 6 0 8 0;
+#X connect 7 0 2 1;
+#X connect 8 0 2 2;
+#X connect 10 0 9 0;
+#X connect 11 0 0 0;
+#X restore 402 542 pd gouttes;
+#X msg 244 284 quality 0;
+#X obj 774 541 rectangle -4 -4;
+#X obj 9 155 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1
+;
+#X obj 220 180 delay 1000;
+#N canvas 0 0 450 300 init 0;
+#X obj 89 154 outlet;
+#X obj 89 100 change;
+#X obj 89 127 t b;
+#X obj 91 52 gemhead;
+#X msg 91 73 1;
+#X connect 1 0 2 0;
+#X connect 2 0 0 0;
+#X connect 3 0 4 0;
+#X connect 4 0 1 0;
+#X restore 220 157 pd init;
+#X obj 410 34 gemhead 16;
+#X obj 199 342 gemhead 12;
+#X obj 442 214 gemhead 17;
+#X obj 9 177 gemhead 10;
+#X obj 442 240 pix_image img2.jpg;
+#X msg 867 215 111;
+#X text 33 612 This shader is rendered into a framebuffer \, in order
+to use it in the next frame for a simple physical modeling simulation
+;
+#X text 345 168 This creates a texture (texunit 3) from the shaders'
+output;
+#X text 437 386 this loads a texture (texunit 2);
+#X text 691 411 not used \, just to set texture coordinate;
+#X text 633 594 This uses the two textures (texunit 2 and 3) in order
+to render the final images;
+#X text 201 9 This is an example of rendering to texture (using framebuffer)
+and multitextures;
+#X obj 402 497 t a a a a a;
+#X obj 774 393 pix_set 512 512;
+#N canvas 87 154 452 208 Gem.init 0;
+#X obj 118 46 loadbang;
+#X obj 118 113 outlet;
+#X msg 118 81 reset \, dimen 800 600;
+#X connect 0 0 2 0;
+#X connect 2 0 1 0;
+#X restore 760 47 pd Gem.init;
+#N canvas 340 107 682 322 gemwin 0;
+#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144
+-1 -1 1 1;
+#X obj 102 161 r \$0-gemstart;
+#X obj 102 182 select 1 0;
+#X msg 102 214 create \, 1;
+#X msg 177 215 destroy;
+#X obj 102 239 t a;
+#X obj 318 54 inlet;
+#X obj 318 255 gemwin;
+#X obj 318 100 t a a;
+#X obj 318 287 outlet;
+#X obj 350 128 route create destroy;
+#X obj 350 150 t b;
+#X msg 350 172 1;
+#X obj 390 150 t b;
+#X msg 390 172 0;
+#X obj 350 195 t f;
+#X msg 350 219 set \$1;
+#X text 118 122 rendering;
+#X connect 1 0 2 0;
+#X connect 2 0 3 0;
+#X connect 2 1 4 0;
+#X connect 3 0 5 0;
+#X connect 4 0 5 0;
+#X connect 5 0 8 0;
+#X connect 6 0 8 0;
+#X connect 7 0 9 0;
+#X connect 8 0 7 0;
+#X connect 8 1 10 0;
+#X connect 10 0 11 0;
+#X connect 10 1 13 0;
+#X connect 11 0 12 0;
+#X connect 12 0 15 0;
+#X connect 13 0 14 0;
+#X connect 14 0 15 0;
+#X connect 15 0 16 0;
+#X connect 16 0 0 0;
+#X coords 0 -1 1 1 85 40 1 100 100;
+#X restore 730 64 pd gemwin;
+#X msg 786 463 rectangle 1;
+#X msg 454 331 texunit 2 \, quality 1 \, rectangle 1;
+#X msg 137 222 type FLOAT \, dimen 512 512 \, rectangle 1;
+#X msg 220 202 quality 1 \, rectangle 1;
+#X msg 867 255 K \$1 \, texture1 2 \, texture2 3;
+#X text 880 276 texture1==base;
+#X text 882 294 texture2==deformation;
+#X connect 0 0 5 0;
+#X connect 1 0 18 0;
+#X connect 3 0 2 0;
+#X connect 4 0 0 0;
+#X connect 4 1 7 1;
+#X connect 4 1 13 0;
+#X connect 5 0 28 0;
+#X connect 5 1 3 0;
+#X connect 6 0 7 0;
+#X connect 7 0 26 0;
+#X connect 7 1 11 0;
+#X connect 7 1 46 1;
+#X connect 9 0 8 0;
+#X connect 11 0 10 0;
+#X connect 13 0 12 0;
+#X connect 15 0 14 0;
+#X connect 16 0 45 0;
+#X connect 17 0 23 0;
+#X connect 17 1 5 1;
+#X connect 17 1 15 0;
+#X connect 18 0 4 0;
+#X connect 19 0 4 0;
+#X connect 19 0 17 0;
+#X connect 20 0 72 0;
+#X connect 21 0 20 0;
+#X connect 22 0 20 0;
+#X connect 23 0 25 0;
+#X connect 23 1 31 0;
+#X connect 24 0 48 0;
+#X connect 25 0 6 0;
+#X connect 26 0 27 0;
+#X connect 29 0 18 1;
+#X connect 30 0 18 2;
+#X connect 31 0 66 0;
+#X connect 33 0 34 0;
+#X connect 34 0 43 0;
+#X connect 35 0 50 1;
+#X connect 36 0 50 0;
+#X connect 37 0 50 2;
+#X connect 39 0 74 0;
+#X connect 40 0 59 0;
+#X connect 41 0 71 0;
+#X connect 42 0 70 0;
+#X connect 43 0 67 0;
+#X connect 43 1 40 0;
+#X connect 44 0 43 0;
+#X connect 45 0 46 0;
+#X connect 46 1 9 0;
+#X connect 47 0 5 0;
+#X connect 47 0 46 0;
+#X connect 47 0 7 0;
+#X connect 49 0 47 0;
+#X connect 51 0 57 0;
+#X connect 52 0 73 0;
+#X connect 53 0 52 0;
+#X connect 54 0 46 0;
+#X connect 55 0 17 0;
+#X connect 56 0 58 0;
+#X connect 57 0 1 0;
+#X connect 58 0 38 0;
+#X connect 59 0 39 0;
+#X connect 66 0 24 0;
+#X connect 66 1 24 0;
+#X connect 66 2 24 0;
+#X connect 66 3 24 0;
+#X connect 66 4 24 0;
+#X connect 67 0 36 0;
+#X connect 68 0 69 0;
+#X connect 70 0 36 0;
+#X connect 71 0 38 0;
+#X connect 72 0 19 0;
+#X connect 73 0 47 0;
+#X connect 74 0 43 1;