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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag')
-rw-r--r--packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag46
1 files changed, 23 insertions, 23 deletions
diff --git a/packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag b/packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag
index 7b6a2f36..3ef4740f 100644
--- a/packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag
+++ b/packages/noncvs/windows/extra/Gem/examples/10.glsl/vague.frag
@@ -1,23 +1,23 @@
-// Cyrille Henry 2007
-
-#extension GL_ARB_texture_rectangle : enable
-
-uniform float K;
-uniform sampler2DRect texture, texture1, texture2;
-
-const float dx = 1.;
-const float dy = 1.;
-const float dp = 1.;
-
-void main (void)
-{
- float light;
- vec2 position = gl_TexCoord[0].st;
- vec4 C, C1;
- C = texture2DRect(texture2, position) ;
-
- vec4 color2 = texture2DRect(texture1, (position+K*C.rg));
-
- gl_FragColor = color2;
-
-}
+// Cyrille Henry 2007
+
+#extension GL_ARB_texture_rectangle : enable
+
+uniform float K;
+uniform sampler2DRect texture, texture1, texture2;
+
+const float dx = 1.;
+const float dy = 1.;
+const float dp = 1.;
+
+void main (void)
+{
+ float light;
+ vec2 position = gl_TexCoord[0].st;
+ vec4 C, C1;
+ C = texture2DRect(texture2, position) ;
+
+ vec4 color2 = texture2DRect(texture1, (position+K*C.rg));
+
+ gl_FragColor = color2;
+
+}