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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/model-help.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/model-help.pd242
1 files changed, 121 insertions, 121 deletions
diff --git a/packages/noncvs/windows/extra/Gem/model-help.pd b/packages/noncvs/windows/extra/Gem/model-help.pd
index e2d9ded4..a81e77ab 100644
--- a/packages/noncvs/windows/extra/Gem/model-help.pd
+++ b/packages/noncvs/windows/extra/Gem/model-help.pd
@@ -1,121 +1,121 @@
-#N canvas 407 65 710 632 10;
-#X text 54 30 Class: geometric object;
-#X obj 464 77 cnv 15 200 280 empty empty empty 20 12 0 14 -228992 -66577
-0;
-#X obj 466 364 cnv 15 200 60 empty empty empty 20 12 0 14 -195568 -66577
-0;
-#N canvas 0 22 450 300 gemwin 0;
-#X obj 132 136 gemwin;
-#X obj 67 89 outlet;
-#X obj 67 10 inlet;
-#X obj 67 41 route create;
-#X msg 67 70 set destroy;
-#X msg 142 68 set create;
-#X msg 132 112 create \, 1 \, lighting 1;
-#X msg 298 112 destroy \, reset;
-#X connect 2 0 3 0;
-#X connect 3 0 4 0;
-#X connect 3 0 6 0;
-#X connect 3 1 5 0;
-#X connect 3 1 7 0;
-#X connect 4 0 1 0;
-#X connect 5 0 1 0;
-#X connect 6 0 0 0;
-#X connect 7 0 0 0;
-#X restore 471 403 pd gemwin;
-#X msg 471 384 create;
-#X text 468 365 Create window:;
-#X text 475 59 Example:;
-#X obj 7 67 cnv 15 450 200 empty empty empty 20 12 0 14 -233017 -66577
-0;
-#X obj 8 316 cnv 15 450 260 empty empty empty 20 12 0 14 -233017 -66577
-0;
-#X text 9 321 Inlets:;
-#X obj 8 276 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577
-0;
-#X text 17 275 Arguments:;
-#X text 452 8 GEM object;
-#X text 27 333 Inlet 1: gemlist;
-#X text 9 560 Outlets:;
-#X text 21 573 Outlet 1: gemlist;
-#X obj 472 136 cnv 15 180 165 empty empty empty 20 12 0 14 -106458
--66577 0;
-#X text 33 14 Synopsis: [model];
-#X text 7 69 Description: Renders an Alias/Wavefront-Model.;
-#X text 16 86 The model object renders 3D-models that are saved in
-Alias/Wavefront's OBJ-format.;
-#X text 63 286 optional: name of a OBJ-file to be loaded;
-#X obj 470 313 cnv 15 50 30 empty empty empty 20 12 0 14 -24198 -66577
-0;
-#X obj 583 384 gemhead;
-#X obj 583 403 world_light;
-#X obj 552 302 cnv 15 100 50 empty empty empty 20 12 0 14 -106458 -66577
-0;
-#X obj 473 84 gemhead;
-#X obj 473 319 model;
-#X obj 486 140 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
--1;
-#X obj 486 158 openpanel;
-#X obj 574 144 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
-1;
-#X msg 574 164 rescale \$1;
-#X msg 490 224 smooth \$1;
-#X obj 574 204 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
-1;
-#X msg 574 224 revert \$1;
-#X msg 486 274 material \$1;
-#X msg 574 274 texture \$1;
-#X msg 576 326 group \$1;
-#X floatatom 490 206 5 0 1 0 - - -;
-#X msg 486 179 open \$1;
-#X obj 576 308 hradio 15 1 0 3 empty empty empty 0 -6 0 8 -262144 -1
--1 0;
-#X text 27 350 Inlet 1: message: open <filename.obj>;
-#X text 27 367 Inlet 1: message: rescale 1|0 :: normalize the model
-(must be set PRIOR to opening a model (default: 1);
-#X text 26 444 Inlet 1: message: material 1|0 :: use material-information
-(from the .MTL-file);
-#X text 27 522 Inlet 1: message: group <int> :: draw only specified
-part of the model (0==all groups);
-#X text 16 114 To normalize the size and pivot-point of a loaded model
-use the "rescale"-message prior(!) to loading the model.;
-#X text 27 426 Inlet 1: message: revert 1|0 :: revert faces;
-#X text 16 142 The amount of smoothing of the model-facets can be set
-via the "smooth"-message.;
-#X text 17 168 Some models have material-information stored in a separate
-MTL-file. If these materials should be used instead of GEM's [color]
-(and friends) use the "material"-message.;
-#X text 16 234 Model can consist of several parts \, so-called "groups".
-Normally all groups are rendered \, but you can specify specific groups
-to be displayed.;
-#X obj 473 115 color 1 0 0;
-#X obj 486 254 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
-1;
-#X text 27 397 Inlet 1: message: smooth <float> :: set smoothing factor
-( 0.0==flat. 1.0==smooth. default=0.5);
-#X text 27 474 Inlet 1: message: texture 0|1|2 :: 0==linear texturing
-\, 1==sphere mapping \, 2==UV-mapping (default);
-#X obj 574 254 hradio 15 1 0 3 empty empty empty 0 -6 0 8 -262144 -1
--1 0;
-#X text 17 210 Images can be applied either as linear \, spheric or
-UV textures.;
-#X connect 3 0 4 0;
-#X connect 4 0 3 0;
-#X connect 22 0 23 0;
-#X connect 25 0 49 0;
-#X connect 27 0 28 0;
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-#X connect 38 0 26 0;
-#X connect 39 0 36 0;
-#X connect 49 0 26 0;
-#X connect 50 0 34 0;
-#X connect 53 0 35 0;
+#N canvas 407 65 710 632 10;
+#X text 54 30 Class: geometric object;
+#X obj 464 77 cnv 15 200 280 empty empty empty 20 12 0 14 -228992 -66577
+0;
+#X obj 466 364 cnv 15 200 60 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 22 450 300 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X obj 67 41 route create;
+#X msg 67 70 set destroy;
+#X msg 142 68 set create;
+#X msg 132 112 create \, 1 \, lighting 1;
+#X msg 298 112 destroy \, reset;
+#X connect 2 0 3 0;
+#X connect 3 0 4 0;
+#X connect 3 0 6 0;
+#X connect 3 1 5 0;
+#X connect 3 1 7 0;
+#X connect 4 0 1 0;
+#X connect 5 0 1 0;
+#X connect 6 0 0 0;
+#X connect 7 0 0 0;
+#X restore 471 403 pd gemwin;
+#X msg 471 384 create;
+#X text 468 365 Create window:;
+#X text 475 59 Example:;
+#X obj 7 67 cnv 15 450 200 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 8 316 cnv 15 450 260 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X text 9 321 Inlets:;
+#X obj 8 276 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#X text 17 275 Arguments:;
+#X text 452 8 GEM object;
+#X text 27 333 Inlet 1: gemlist;
+#X text 9 560 Outlets:;
+#X text 21 573 Outlet 1: gemlist;
+#X obj 472 136 cnv 15 180 165 empty empty empty 20 12 0 14 -106458
+-66577 0;
+#X text 33 14 Synopsis: [model];
+#X text 7 69 Description: Renders an Alias/Wavefront-Model.;
+#X text 16 86 The model object renders 3D-models that are saved in
+Alias/Wavefront's OBJ-format.;
+#X text 63 286 optional: name of a OBJ-file to be loaded;
+#X obj 470 313 cnv 15 50 30 empty empty empty 20 12 0 14 -24198 -66577
+0;
+#X obj 583 384 gemhead;
+#X obj 583 403 world_light;
+#X obj 552 302 cnv 15 100 50 empty empty empty 20 12 0 14 -106458 -66577
+0;
+#X obj 473 84 gemhead;
+#X obj 473 319 model;
+#X obj 486 140 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 486 158 openpanel;
+#X obj 574 144 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X msg 574 164 rescale \$1;
+#X msg 490 224 smooth \$1;
+#X obj 574 204 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X msg 574 224 revert \$1;
+#X msg 486 274 material \$1;
+#X msg 574 274 texture \$1;
+#X msg 576 326 group \$1;
+#X floatatom 490 206 5 0 1 0 - - -;
+#X msg 486 179 open \$1;
+#X obj 576 308 hradio 15 1 0 3 empty empty empty 0 -6 0 8 -262144 -1
+-1 0;
+#X text 27 350 Inlet 1: message: open <filename.obj>;
+#X text 27 367 Inlet 1: message: rescale 1|0 :: normalize the model
+(must be set PRIOR to opening a model (default: 1);
+#X text 26 444 Inlet 1: message: material 1|0 :: use material-information
+(from the .MTL-file);
+#X text 27 522 Inlet 1: message: group <int> :: draw only specified
+part of the model (0==all groups);
+#X text 16 114 To normalize the size and pivot-point of a loaded model
+use the "rescale"-message prior(!) to loading the model.;
+#X text 27 426 Inlet 1: message: revert 1|0 :: revert faces;
+#X text 16 142 The amount of smoothing of the model-facets can be set
+via the "smooth"-message.;
+#X text 17 168 Some models have material-information stored in a separate
+MTL-file. If these materials should be used instead of GEM's [color]
+(and friends) use the "material"-message.;
+#X text 16 234 Model can consist of several parts \, so-called "groups".
+Normally all groups are rendered \, but you can specify specific groups
+to be displayed.;
+#X obj 473 115 color 1 0 0;
+#X obj 486 254 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X text 27 397 Inlet 1: message: smooth <float> :: set smoothing factor
+( 0.0==flat. 1.0==smooth. default=0.5);
+#X text 27 474 Inlet 1: message: texture 0|1|2 :: 0==linear texturing
+\, 1==sphere mapping \, 2==UV-mapping (default);
+#X obj 574 254 hradio 15 1 0 3 empty empty empty 0 -6 0 8 -262144 -1
+-1 0;
+#X text 17 210 Images can be applied either as linear \, spheric or
+UV textures.;
+#X connect 3 0 4 0;
+#X connect 4 0 3 0;
+#X connect 22 0 23 0;
+#X connect 25 0 49 0;
+#X connect 27 0 28 0;
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+#X connect 50 0 34 0;
+#X connect 53 0 35 0;