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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/pix_film-help.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/pix_film-help.pd130
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diff --git a/packages/noncvs/windows/extra/Gem/pix_film-help.pd b/packages/noncvs/windows/extra/Gem/pix_film-help.pd
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+++ b/packages/noncvs/windows/extra/Gem/pix_film-help.pd
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+#N canvas 76 43 724 565 10;
+#X text 452 8 GEM object;
+#X obj 9 272 cnv 15 430 280 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X text 40 274 Inlets:;
+#X text 39 441 Outlets:;
+#X obj 9 239 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#X text 18 238 Arguments:;
+#X obj 8 56 cnv 15 430 180 empty empty empty 20 12 0 14 -233017 -66577
+0;
+#X obj 449 57 cnv 15 250 350 empty empty empty 20 12 0 14 -228992 -66577
+0;
+#X text 453 40 Example:;
+#X obj 594 340 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
+0;
+#N canvas 0 0 450 300 gemwin 0;
+#X obj 132 136 gemwin;
+#X obj 67 89 outlet;
+#X obj 67 10 inlet;
+#X msg 67 70 set destroy;
+#X msg 132 112 create \, 1;
+#X msg 198 112 destroy;
+#X msg 156 71 set create;
+#X obj 67 41 route create;
+#X connect 2 0 7 0;
+#X connect 3 0 1 0;
+#X connect 4 0 0 0;
+#X connect 5 0 0 0;
+#X connect 6 0 1 0;
+#X connect 7 0 3 0;
+#X connect 7 0 4 0;
+#X connect 7 1 6 0;
+#X connect 7 1 5 0;
+#X restore 599 379 pd gemwin;
+#X msg 599 360 create;
+#X text 595 339 Create window:;
+#X obj 451 88 cnv 15 155 250 empty empty empty 20 12 0 14 -24198 -66577
+0;
+#X obj 451 63 gemhead;
+#X text 17 455 Outlet 1: gemlist;
+#X text 24 288 Inlet 1: gemlist;
+#X obj 451 360 pix_texture;
+#X obj 463 93 bng 25 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X text 505 57 open a supported;
+#X text 506 68 movie-clip;
+#X obj 476 287 unpack 0 0 0;
+#X floatatom 466 310 5 0 0 3 length - -;
+#X floatatom 515 310 5 0 0 3 width - -;
+#X floatatom 565 310 5 0 0 3 height - -;
+#X obj 520 268 bng 15 250 50 0 empty empty end_reached 20 7 0 10 -262144
+-1 -1;
+#X floatatom 502 233 5 0 10000 1 frame# - -;
+#X text 71 31 Class: pix object (pix source);
+#X text 29 57 Description: load in a movie-file;
+#X obj 463 122 openpanel;
+#X msg 463 142 open \$1;
+#X obj 451 382 rectangle 4 3;
+#X text 50 12 Synopsis: [pix_film];
+#X text 15 78 [pix_film] loads in a preproducecd digital-video to be
+used aas a texture \, bitblit or something else.;
+#X obj 451 251 pix_film;
+#X text 64 249 symbol: file to load initially;
+#X text 24 303 Inlet 1: message: open <filename> [RGBA|YUV|Grey]: opens
+the movie <filename> and decodes it into the specified color-space.
+;
+#X text 24 346 Inlet 1: message: colorspace "RGBA|YUV|Grey": decodes
+the current film into the specified colorspace.;
+#X text 24 375 Inlet 1: message : auto 1|0 : starts/stops automatic
+playback.;
+#X text 22 407 Inlet 2: float: <frame#> changes the frame to be decoded
+on rendering.;
+#X text 17 524 Outlet 3: bang: indicates that the last frame has been
+reached. (or: an illegal frame would have been decoded);
+#X msg 469 185 auto \$1;
+#X obj 469 167 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X msg 480 209 colorspace Grey;
+#X text 13 104 You can open a specified film via the "open" message
+\, which takes an optional argument for the colorspace \, to which
+the movie should be decoded (RGBA \, YUV or Grey).;
+#X text 17 471 Outlet 2: list: <length> <width> <height>: gets the
+dimensions (in fps and pixels) of a film when it gets loaded. if length
+is not available (video-streams) -1 is returned.;
+#X text 14 144 Normally \, you will only get one specified (via the
+second inlet) frame of the film \, To play back a complete film \,
+you have to change the frame accordingly \, OR use the "auto" message
+\, to automatically proceed to the next frame each rendering-cycle.
+In auto-mode \, the film is NOT looped. Instead you can reset the current-frame
+to zero when the end of the film is reached.;
+#N canvas 67 224 450 432 :: 0;
+#X text 24 16 the format [pix_film] is able to decode depends on the
+system you are running Gem.;
+#X text 30 101 Win32: [pix_film] should be able to decode AVIs (all
+installed codecs). If you are lucky and your version of Gem is compiled
+with quicktime-support and you have quicktime installed on your machine
+\, you might be able to play back quicktime MOVs.;
+#X text 31 63 macOS-X: [pix_film] should be ablte to decode quicktime
+MOVs.;
+#X text 32 175 linux: that's a bit tricky. Since there is no "native"
+video-format for linux it heavily depends on what you have installed
+on your machine and how Gem has been compiled. If your system supports
+it \, [pix_film] is able to use quicktime4linux/libquicktime to decode
+quicktime-MOVs \, libmpeg1/libmpeg3 to decode MPEG2-videos and libaviplay
+which opens a wide range of supported formats (with the possibility
+to install additional codec-plugins) \, from AVI via MPEG2 to DivX
+\, although i have found MPEG support rather unstable. libaviplay does
+not support quicktime decoding. There is also some ruddy ffmpeg support
+(apart from the one supplied by libaviplay).;
+#X text 36 351 although one wouldn't believe it \, but i have found
+that under linux i could play most formats...;
+#X restore 485 464 pd :: FORMATS;
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+#X connect 17 0 31 0;
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+#X connect 34 1 21 0;
+#X connect 34 2 25 0;
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+#X connect 42 0 41 0;
+#X connect 43 0 34 0;