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Diffstat (limited to 'packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd')
-rw-r--r--packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd196
1 files changed, 98 insertions, 98 deletions
diff --git a/packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd b/packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd
index db0b4e45..c2fb5b3c 100644
--- a/packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd
+++ b/packages/noncvs/windows/extra/Gem/pix_lumaoffset-help.pd
@@ -1,98 +1,98 @@
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--1 -1;
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-#X obj 77 205 pix_image ../../doc/gem/examples/data/fractal.JPG;
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-#X obj 451 233 pix_texture;
-#X text 63 186 <none>;
-#X text 57 323 Outlet 1: gemlist;
-#X text 63 232 Inlet 1: gemlist;
-#X obj 451 255 square 3;
-#X obj 451 207 pix_lumaoffset;
-#X text 29 77 Description: offset pixels depending on the luminance
-;
-#X floatatom 497 152 5 0 0 2 offset - -;
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-#X text 63 259 Inlet 1: message: smooth [0|1] : do smooth fill;
-#X text 63 245 Inlet 1: message: fill [0|1] : draw filled lines;
-#X text 13 91 [pix_lumaoffset] will offset each pixel in the y-direction
-according to its luminance value. The amount of offsetting can be specified
-as well as a gap between the offsetted lines. The gap can be filled
-or left black \, if filled \, the transition can be smoothed.;
-#X text 50 12 Synopsis: [pix_lumaoffset];
-#X text 516 105 open an image;
-#X text 509 118 (JPEG \, TIFF \, ..);
-#X text 13 357 NOTE: specifying too high offsets might cause crashes!!!
-;
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+#X text 29 77 Description: offset pixels depending on the luminance
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+#X text 63 245 Inlet 1: message: fill [0|1] : draw filled lines;
+#X text 13 91 [pix_lumaoffset] will offset each pixel in the y-direction
+according to its luminance value. The amount of offsetting can be specified
+as well as a gap between the offsetted lines. The gap can be filled
+or left black \, if filled \, the transition can be smoothed.;
+#X text 50 12 Synopsis: [pix_lumaoffset];
+#X text 516 105 open an image;
+#X text 509 118 (JPEG \, TIFF \, ..);
+#X text 13 357 NOTE: specifying too high offsets might cause crashes!!!
+;
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