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Diffstat (limited to 'pd/doc/1.manual/x5.htm')
-rw-r--r-- | pd/doc/1.manual/x5.htm | 64 |
1 files changed, 13 insertions, 51 deletions
diff --git a/pd/doc/1.manual/x5.htm b/pd/doc/1.manual/x5.htm index c07d48dd..a781ae5c 100644 --- a/pd/doc/1.manual/x5.htm +++ b/pd/doc/1.manual/x5.htm @@ -20,6 +20,11 @@ <H3> <A name="s2"> 5.1. release notes </A> </H3> +<P> ------------------ 0.43 --------------------------- + +<P> Completely new TCL front end, thanks to Hans-Christophe Steiner, +Iohannes Zmoelnig, and others. + <P> ------------------ 0.42-5 --------------------------- <P> broken abs~ and log~ fixed @@ -1665,53 +1670,9 @@ The following max-like objects are included: <H3> <A name="s2"> 5.2. known bugs </A> </H3> -<P> In the list below, starred items are still things needing attention. -This list is no longer maintained; see the sourceforge bug tracker on -https://sourceforge.net/tracker/?group_id=55736 - -<P> *1. Timing of MIDI input/output is very shaky. Audio I/O is primitive, but -there's at least a way to detect errors now for linux and NT. - -<P> *2. There is no flow control for graphical updates yet; the -real-time process can easily block trying to write too fast to the GUI. - -<P> 3. PD dies if your patch has an infinite loop [fixed in 0.30 release.] - -<P> *4. If you cut a box which is a "Pd" or abstraction whose subpatch has -items selected, Pd dies. - -<P> *5. Tables and other drawable items can draw far outside the window; there's -no sanity check, Huge tables (>1000 points) are only partially drawn -(the first 1000 points.) - -<P> 6. There's no way to order force a delread~ to make it read after -a delwrite~ has written. [but see under 3.audio.examples how to do this now.] - -<P> 7. Pd doesn't know to suspend graphics updates when you minimize objects. -Presumably minimization makes things better but it doesn't cut off graphics -computation entirely as it should. [fixed for 0.34] - -<P> 8. If you load a nonexistent extern you get a spurious message, -"consistency check failed: canvas_setargs". [fixed for 0.27 release.] - -<P> 9. Typing backslashes into objects upsets Tk [0.29 should suppress all -backslashes; a real fix might come later.] - -<P> 10. Never type a dollar sign into a comment; you may have trouble -opening your patch afterward... [fixed somewhere around 0.32] - -<P> *11. You'd better Turn DSP off before you type into a box that currently -holds a "pd" object with tilde objects in the subpatch. - -<P> *12. In Linux, if you hit control C while Pd is opening MIDI, Pd hangs. - -<P> *13. In linux, Pd doesn't report audio data-late errors yet. - -<P> *14. Several objects, notably dac~, adc~, and env~, are incompatible with -uses of block~ or switch~ objects that change block size from the default of -64. Using switch~ without reblocking causes no problem. Don't try to -read/write delay lines or use send~/receive~, or throw~/catch~, between -windows with different block sizes. +<P> These are now tracked on the +<A href=https://sourceforge.net/projects/pure-data/> +Pd Sourceforge project page</A>. <H3> <A name="s3"> 5.3. differences from Max/MSP </A> </H3> @@ -1721,10 +1682,11 @@ Pd than in Max/MSP, the choices in Pd tend to hew to those in Max/MSP. Moreover, some effort has been undertaken (but more is needed) to make the two interoperable. -<P> You can use Pd to import and export patches to Max/MSP; just save as -text to a file with extension ".pat", and then open it in Pd. You'll at -least get something. If you stick to common or commonizable features -you can actually develop patches for both platforms. +<P> You can use Pd to import and export patches to Max/MSP; just save as text to +a file with extension ".pat", and then open in the other program. You'll at +least get something. If you stick to common or commonizable features you can +actually develop patches for both platforms. Pd importing of Max patches works +best if you use the Pd Extended package; there are many more compatible objects. <P> When specific objects exist on one platform and not on the other, it's often possible to make abstractions to imitate the missing objects, in a |