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-rw-r--r--pd/doc/3.audio.examples/02.amplitude.pd10
1 files changed, 5 insertions, 5 deletions
diff --git a/pd/doc/3.audio.examples/02.amplitude.pd b/pd/doc/3.audio.examples/02.amplitude.pd
index 814d7d7c..d24be18d 100644
--- a/pd/doc/3.audio.examples/02.amplitude.pd
+++ b/pd/doc/3.audio.examples/02.amplitude.pd
@@ -12,12 +12,11 @@ range \, but when you output a signal via the dac~ object \, the samples
should range between -1 and +1. Values out of that range will be "clipped."
;
#X obj 64 202 *~ 0;
-#X floatatom 103 163 0 0 0;
-#X obj 91 130 dbtorms;
-#X floatatom 91 98 0 0 80;
-#X text 137 98 <-- set amplitude here in dB;
+#X floatatom 107 165 0 0 0 0 - - -;
+#X obj 95 132 dbtorms;
+#X floatatom 95 100 0 0 80 0 - - -;
+#X text 141 100 <-- set amplitude here in dB;
#X text 211 133 <-- this converts dB to linear units;
-#X text 114 282 <-- and out. We'resending to both channels now.;
#X text 210 164 <-- this shows the linear gain;
#X text 116 204 <-- multiply the sine wave by the gain \, reducing
its amplitude. You can also use the "*~" object to multiply two signals.
@@ -29,6 +28,7 @@ to one \, and zero dB artificially outputs a true 0;
#X text 34 452 Pd assumes you have a two channel audio system unless
you tell it otherwise.;
#X text 440 486 updated for Pd version 0.33;
+#X text 114 282 <-- and out. We're sending to both channels now.;
#X connect 0 0 9 0;
#X connect 9 0 1 0;
#X connect 9 0 1 1;