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-#N canvas 59 33 814 475 10;
-#X obj 11 228 tabread4~ array99;
-#X text 21 207 signal input x(n);
-#X msg 727 51 \; pd dsp 0;
-#X graph graph1 0 -1 9 1 514 373 764 173;
-#X array array99 10 float 0;
-#X pop;
-#X text 127 21 4-point-interpolating table lookup;
-#X obj 11 316 snapshot~;
-#X obj 30 290 metro 200;
-#X obj 11 124 sig~;
-#X floatatom 11 98 0 0 0;
-#X obj 30 264 r readout;
-#X floatatom 11 342 0 0 0;
-#X msg 452 50 \; readout 1 \; array99 resize 10 \; array99 0 -0.5 -0.5
--0.5 0.5 0.5 0.5 \; pd dsp 1 \;;
-#X text 49 94 incoming signal is index. Indices should range from 1
-to (size-2) so that the 4-point interpolation is meaningful. You can
-shift-drag the number box to see the effect of interpolation.;
-#X msg 34 158 set array99;
-#X text 116 158 "set" message permits you to switch between arrays
-;
-#X text 139 228 creation argument initializes array name;
-#X text 5 392 see also the "array" tutorial in section 2 of the Pd
-documentation \, and these objects:;
-#X obj 47 21 tabread4~;
-#X text 509 27 click here to test;
-#X obj 12 442 tabwrite~;
-#X obj 157 442 tabread;
-#X obj 216 442 tabwrite;
-#X obj 281 442 tabsend~;
-#X obj 346 442 tabreceive~;
-#X text 7 58 Tabread4~ is used to build samplers and other table lookup
-algorithms. The interpolation scheme is 4-point polynomial.;
-#X text 616 460 updated for Pd version 0.29;
-#X obj 83 442 tabplay~;
-#X connect 0 0 5 0;
-#X connect 5 0 10 0;
-#X connect 6 0 5 0;
-#X connect 7 0 0 0;
-#X connect 8 0 7 0;
-#X connect 9 0 6 0;
-#X connect 13 0 0 0;