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-#N struct template1 float x float y float z float q;
-#N canvas 363 11 579 461 12;
-#N canvas 13 22 297 180 data 1;
-#X scalar template1 50 100 30 9 \;;
-#X scalar template1 150 100 -20 900 \;;
-#X restore 60 347 pd data;
-#N canvas 10 274 550 324 template1 1;
-#X obj 60 46 filledpolygon 244 q 5 0 0 20 z 40 0;
-#X text 4 164 The filledpolygon's arguments are interior color \, border
-color \, border width \, and then the points of the polygon. Arguments
-which are symbols ("q" and "z" in this case) mean to take the values
-from the data structure. Other values are constant. The position of
-the object is automatically controlled by fields named "x" and "y".
-;
-#X obj 60 21 struct template1 float x float y float z float q;
-#X text 3 67 This subpatch acts as a template which describes the data
-structure. The "struct" specifies four floating point values named
-x \, y \, z \, and q. The "filledpolygon" is a drawing instruction.
-Templates should have only one template object but may have any number
-of drawing instructions.;
-#X restore 60 371 pd template1;
-#N canvas 0 0 440 292 stuff 0;
-#X obj 235 185 pointer;
-#X obj 28 187 append template1 x y z q;
-#X msg 235 127 \; pd-data clear;
-#X msg 235 163 traverse pd-data \, bang;
-#X obj 125 128 t b b b;
-#X msg 125 87 bang;
-#X obj 125 56 loadbang;
-#X text 159 87 click here to re-initialize;
-#X text 25 243 This subpatch sets up the "data" window with two objects.
-How this works will get explained later.;
-#X msg 28 164 50 100 30 9 \, 150 100 -20 900;
-#X connect 0 0 1 4;
-#X connect 3 0 0 0;
-#X connect 4 0 9 0;
-#X connect 4 1 3 0;
-#X connect 4 2 2 0;
-#X connect 5 0 4 0;
-#X connect 6 0 5 0;
-#X connect 9 0 1 0;
-#X restore 59 397 pd stuff;
-#X text 37 72 The positions \, border color \, and altitude of each
-triangle are numeric values which can control \, or be controlled by
-\, other elements of the patch.;
-#X text 37 124 When the data window is locked (not in edit mode) you
-can drag the apex of either triangle up or down to change the altitude
-(you should see the cursor change with dragging is meaningful.) In
-edit (unlocked) mode \, you can move teh entire triangles around \,
-or cut \, copy \, and paste them.;
-#X text 47 325 subpatches:;
-#X text 37 281 Data is not persistent. If you save a Pd patch and reopen
-it \, the "data" isn't preserved.;
-#X text 37 5 This patch shows a simple data window with two objects
-in it. The objects' data structures and appearances are defined by
-the "template1" subpatch. This kind of object is called a "scalar."
-;
-#X text 37 207 Scalars are described by "templates" \, which are subwindows.
-The subwindows are found by their name \, in this case "template1."
-The template describes what form the data take and how it is shown.
-It's possible to mix data of many different templates in the same collection.
-;
-#X text 294 398 updated for Pd version 0.35.;