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-rw-r--r--pd/portaudio/pa_beos/PlaybackNode.cc538
-rw-r--r--pd/portaudio/pa_beos/PlaybackNode.h108
-rw-r--r--pd/portaudio/pa_beos/pa_beos_mk.cc441
3 files changed, 1087 insertions, 0 deletions
diff --git a/pd/portaudio/pa_beos/PlaybackNode.cc b/pd/portaudio/pa_beos/PlaybackNode.cc
new file mode 100644
index 00000000..41cbae34
--- /dev/null
+++ b/pd/portaudio/pa_beos/PlaybackNode.cc
@@ -0,0 +1,538 @@
+/*
+ * $Id: PlaybackNode.cc,v 1.1.1.1 2003-05-09 16:03:53 ggeiger Exp $
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ * BeOS Media Kit Implementation by Joshua Haberman
+ *
+ * Copyright (c) 2001 Joshua Haberman <joshua@haberman.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * ---
+ *
+ * Significant portions of this file are based on sample code from Be. The
+ * Be Sample Code Licence follows:
+ *
+ * Copyright 1991-1999, Be Incorporated.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions, and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
+ * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <stdio.h>
+
+#include <be/media/BufferGroup.h>
+#include <be/media/Buffer.h>
+#include <be/media/TimeSource.h>
+
+#include "PlaybackNode.h"
+
+#define PRINT(x) { printf x; fflush(stdout); }
+
+#ifdef DEBUG
+#define DBUG(x) PRINT(x)
+#else
+#define DBUG(x)
+#endif
+
+
+PaPlaybackNode::PaPlaybackNode(uint32 channels, float frame_rate, uint32 frames_per_buffer,
+ PortAudioCallback* callback, void *user_data) :
+ BMediaNode("PortAudio input node"),
+ BBufferProducer(B_MEDIA_RAW_AUDIO),
+ BMediaEventLooper(),
+ mAborted(false),
+ mRunning(false),
+ mBufferGroup(NULL),
+ mDownstreamLatency(0),
+ mStartTime(0),
+ mCallback(callback),
+ mUserData(user_data),
+ mFramesPerBuffer(frames_per_buffer)
+{
+ DBUG(("Constructor called.\n"));
+
+ mPreferredFormat.type = B_MEDIA_RAW_AUDIO;
+ mPreferredFormat.u.raw_audio.channel_count = channels;
+ mPreferredFormat.u.raw_audio.frame_rate = frame_rate;
+ mPreferredFormat.u.raw_audio.byte_order =
+ (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
+ mPreferredFormat.u.raw_audio.buffer_size =
+ media_raw_audio_format::wildcard.buffer_size;
+
+ mOutput.destination = media_destination::null;
+ mOutput.format = mPreferredFormat;
+
+ /* The amount of time it takes for this node to produce a buffer when
+ * asked. Essentially, it is how long the user's callback takes to run.
+ * We set this to be the length of the sound data each buffer of the
+ * requested size can hold. */
+ //mInternalLatency = (bigtime_t)(1000000 * frames_per_buffer / frame_rate);
+
+ /* ACK! it seems that the mixer (at least on my machine) demands that IT
+ * specify the buffer size, so for now I'll just make a generic guess here */
+ mInternalLatency = 1000000 / 20;
+}
+
+
+
+PaPlaybackNode::~PaPlaybackNode()
+{
+ DBUG(("Destructor called.\n"));
+ Quit(); /* Stop the BMediaEventLooper thread */
+}
+
+
+/*************************
+ *
+ * Local methods
+ *
+ */
+
+bool PaPlaybackNode::IsRunning()
+{
+ return mRunning;
+}
+
+
+PaTimestamp PaPlaybackNode::GetStreamTime()
+{
+ BTimeSource *timeSource = TimeSource();
+ PaTimestamp time = (timeSource->Now() - mStartTime) *
+ mPreferredFormat.u.raw_audio.frame_rate / 1000000;
+ return time;
+}
+
+
+void PaPlaybackNode::SetSampleFormat(PaSampleFormat inFormat,
+ PaSampleFormat outFormat)
+{
+ uint32 beOutFormat;
+
+ switch(outFormat)
+ {
+ case paFloat32:
+ beOutFormat = media_raw_audio_format::B_AUDIO_FLOAT;
+ mOutputSampleWidth = 4;
+ break;
+
+ case paInt16:
+ beOutFormat = media_raw_audio_format::B_AUDIO_SHORT;
+ mOutputSampleWidth = 2;
+ break;
+
+ case paInt32:
+ beOutFormat = media_raw_audio_format::B_AUDIO_INT;
+ mOutputSampleWidth = 4;
+ break;
+
+ case paInt8:
+ beOutFormat = media_raw_audio_format::B_AUDIO_CHAR;
+ mOutputSampleWidth = 1;
+ break;
+
+ case paUInt8:
+ beOutFormat = media_raw_audio_format::B_AUDIO_UCHAR;
+ mOutputSampleWidth = 1;
+ break;
+
+ case paInt24:
+ case paPackedInt24:
+ case paCustomFormat:
+ DBUG(("Unsupported output format: %x\n", outFormat));
+ break;
+
+ default:
+ DBUG(("Unknown output format: %x\n", outFormat));
+ }
+
+ mPreferredFormat.u.raw_audio.format = beOutFormat;
+ mFramesPerBuffer * mPreferredFormat.u.raw_audio.channel_count * mOutputSampleWidth;
+}
+
+BBuffer *PaPlaybackNode::FillNextBuffer(bigtime_t time)
+{
+ /* Get a buffer from the buffer group */
+ BBuffer *buf = mBufferGroup->RequestBuffer(
+ mOutput.format.u.raw_audio.buffer_size, BufferDuration());
+ unsigned long frames = mOutput.format.u.raw_audio.buffer_size /
+ mOutputSampleWidth / mOutput.format.u.raw_audio.channel_count;
+ bigtime_t start_time;
+ int ret;
+
+ if( !buf )
+ {
+ DBUG(("Unable to allocate a buffer\n"));
+ return NULL;
+ }
+
+ start_time = mStartTime +
+ (bigtime_t)((double)mSamplesSent /
+ (double)mOutput.format.u.raw_audio.frame_rate /
+ (double)mOutput.format.u.raw_audio.channel_count *
+ 1000000.0);
+
+ /* Now call the user callback to get the data */
+ ret = mCallback(NULL, /* Input buffer */
+ buf->Data(), /* Output buffer */
+ frames, /* Frames per buffer */
+ mSamplesSent / mOutput.format.u.raw_audio.channel_count, /* timestamp */
+ mUserData);
+
+ if( ret )
+ mAborted = true;
+
+ media_header *hdr = buf->Header();
+
+ hdr->type = B_MEDIA_RAW_AUDIO;
+ hdr->size_used = mOutput.format.u.raw_audio.buffer_size;
+ hdr->time_source = TimeSource()->ID();
+ hdr->start_time = start_time;
+
+ return buf;
+}
+
+
+
+
+/*************************
+ *
+ * BMediaNode methods
+ *
+ */
+
+BMediaAddOn *PaPlaybackNode::AddOn( int32 * ) const
+{
+ DBUG(("AddOn() called.\n"));
+ return NULL; /* we don't provide service to outside applications */
+}
+
+
+status_t PaPlaybackNode::HandleMessage( int32 message, const void *data,
+ size_t size )
+{
+ DBUG(("HandleMessage() called.\n"));
+ return B_ERROR; /* we don't define any custom messages */
+}
+
+
+
+
+/*************************
+ *
+ * BMediaEventLooper methods
+ *
+ */
+
+void PaPlaybackNode::NodeRegistered()
+{
+ DBUG(("NodeRegistered() called.\n"));
+
+ /* Start the BMediaEventLooper thread */
+ SetPriority(B_REAL_TIME_PRIORITY);
+ Run();
+
+ /* set up as much information about our output as we can */
+ mOutput.source.port = ControlPort();
+ mOutput.source.id = 0;
+ mOutput.node = Node();
+ ::strcpy(mOutput.name, "PortAudio Playback");
+}
+
+
+void PaPlaybackNode::HandleEvent( const media_timed_event *event,
+ bigtime_t lateness, bool realTimeEvent )
+{
+ // DBUG(("HandleEvent() called.\n"));
+ status_t err;
+
+ switch(event->type)
+ {
+ case BTimedEventQueue::B_START:
+ DBUG((" Handling a B_START event\n"));
+ if( RunState() != B_STARTED )
+ {
+ mStartTime = event->event_time + EventLatency();
+ mSamplesSent = 0;
+ mAborted = false;
+ mRunning = true;
+ media_timed_event firstEvent( mStartTime,
+ BTimedEventQueue::B_HANDLE_BUFFER );
+ EventQueue()->AddEvent( firstEvent );
+ }
+ break;
+
+ case BTimedEventQueue::B_STOP:
+ DBUG((" Handling a B_STOP event\n"));
+ mRunning = false;
+ EventQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true,
+ BTimedEventQueue::B_HANDLE_BUFFER );
+ break;
+
+ case BTimedEventQueue::B_HANDLE_BUFFER:
+ //DBUG((" Handling a B_HANDLE_BUFFER event\n"));
+
+ /* make sure we're started and connected */
+ if( RunState() != BMediaEventLooper::B_STARTED ||
+ mOutput.destination == media_destination::null )
+ break;
+
+ BBuffer *buffer = FillNextBuffer(event->event_time);
+
+ /* make sure we weren't aborted while this routine was running.
+ * this can happen in one of two ways: either the callback returned
+ * nonzero (in which case mAborted is set in FillNextBuffer() ) or
+ * the client called AbortStream */
+ if( mAborted )
+ {
+ if( buffer )
+ buffer->Recycle();
+ Stop(0, true);
+ break;
+ }
+
+ if( buffer )
+ {
+ err = SendBuffer(buffer, mOutput.destination);
+ if( err != B_OK )
+ buffer->Recycle();
+ }
+
+ mSamplesSent += mOutput.format.u.raw_audio.buffer_size / mOutputSampleWidth;
+
+ /* Now schedule the next buffer event, so we can send another
+ * buffer when this one runs out. We calculate when it should
+ * happen by calculating when the data we just sent will finish
+ * playing.
+ *
+ * NOTE, however, that the event will actually get generated
+ * earlier than we specify, to account for the latency it will
+ * take to produce the buffer. It uses the latency value we
+ * specified in SetEventLatency() to determine just how early
+ * to generate it. */
+
+ /* totalPerformanceTime includes the time represented by the buffer
+ * we just sent */
+ bigtime_t totalPerformanceTime = (bigtime_t)((double)mSamplesSent /
+ (double)mOutput.format.u.raw_audio.channel_count /
+ (double)mOutput.format.u.raw_audio.frame_rate * 1000000.0);
+
+ bigtime_t nextEventTime = mStartTime + totalPerformanceTime;
+
+ media_timed_event nextBufferEvent(nextEventTime,
+ BTimedEventQueue::B_HANDLE_BUFFER);
+ EventQueue()->AddEvent(nextBufferEvent);
+
+ break;
+
+ }
+}
+
+
+
+
+/*************************
+ *
+ * BBufferProducer methods
+ *
+ */
+
+status_t PaPlaybackNode::FormatSuggestionRequested( media_type type,
+ int32 /*quality*/, media_format* format )
+{
+ /* the caller wants to know this node's preferred format and provides
+ * a suggestion, asking if we support it */
+ DBUG(("FormatSuggestionRequested() called.\n"));
+
+ if(!format)
+ return B_BAD_VALUE;
+
+ *format = mPreferredFormat;
+
+ /* we only support raw audio (a wildcard is okay too) */
+ if ( type == B_MEDIA_UNKNOWN_TYPE || type == B_MEDIA_RAW_AUDIO )
+ return B_OK;
+ else
+ return B_MEDIA_BAD_FORMAT;
+}
+
+
+status_t PaPlaybackNode::FormatProposal( const media_source& output,
+ media_format* format )
+{
+ /* This is similar to FormatSuggestionRequested(), but it is actually part
+ * of the negotiation process. We're given the opportunity to specify any
+ * properties that are wildcards (ie. properties that the other node doesn't
+ * care one way or another about) */
+ DBUG(("FormatProposal() called.\n"));
+
+ /* Make sure this proposal really applies to our output */
+ if( output != mOutput.source )
+ return B_MEDIA_BAD_SOURCE;
+
+ /* We return two things: whether we support the proposed format, and our own
+ * preferred format */
+ *format = mPreferredFormat;
+
+ if( format->type == B_MEDIA_UNKNOWN_TYPE || format->type == B_MEDIA_RAW_AUDIO )
+ return B_OK;
+ else
+ return B_MEDIA_BAD_FORMAT;
+}
+
+
+status_t PaPlaybackNode::FormatChangeRequested( const media_source& source,
+ const media_destination& destination, media_format* io_format, int32* )
+{
+ /* we refuse to change formats, supporting only 1 */
+ DBUG(("FormatChangeRequested() called.\n"));
+
+ return B_ERROR;
+}
+
+
+status_t PaPlaybackNode::GetNextOutput( int32* cookie, media_output* out_output )
+{
+ /* this is where we allow other to enumerate our outputs -- the cookie is
+ * an integer we can use to keep track of where we are in enumeration. */
+ DBUG(("GetNextOutput() called.\n"));
+
+ if( *cookie == 0 )
+ {
+ *out_output = mOutput;
+ *cookie = 1;
+ return B_OK;
+ }
+
+ return B_BAD_INDEX;
+}
+
+
+status_t PaPlaybackNode::DisposeOutputCookie( int32 cookie )
+{
+ DBUG(("DisposeOutputCookie() called.\n"));
+ return B_OK;
+}
+
+
+void PaPlaybackNode::LateNoticeReceived( const media_source& what,
+ bigtime_t how_much, bigtime_t performance_time )
+{
+ /* This function is called as notification that a buffer we sent wasn't
+ * received by the time we stamped it with -- it got there late. Basically,
+ * it means we underestimated our own latency, so we should increase it */
+ DBUG(("LateNoticeReceived() called.\n"));
+
+ if( what != mOutput.source )
+ return;
+
+ if( RunMode() == B_INCREASE_LATENCY )
+ {
+ mInternalLatency += how_much;
+ SetEventLatency( mDownstreamLatency + mInternalLatency );
+ DBUG(("Increasing latency to %Ld\n", mDownstreamLatency + mInternalLatency));
+ }
+ else
+ DBUG(("I don't know what to do with this notice!"));
+}
+
+
+void PaPlaybackNode::EnableOutput( const media_source& what, bool enabled,
+ int32* )
+{
+ DBUG(("EnableOutput() called.\n"));
+ /* stub -- we don't support this yet */
+}
+
+
+status_t PaPlaybackNode::PrepareToConnect( const media_source& what,
+ const media_destination& where, media_format* format,
+ media_source* out_source, char* out_name )
+{
+ /* the final stage of format negotiations. here we _must_ make specific any
+ * remaining wildcards */
+ DBUG(("PrepareToConnect() called.\n"));
+
+ /* make sure this really refers to our source */
+ if( what != mOutput.source )
+ return B_MEDIA_BAD_SOURCE;
+
+ /* make sure we're not already connected */
+ if( mOutput.destination != media_destination::null )
+ return B_MEDIA_ALREADY_CONNECTED;
+
+ if( format->type != B_MEDIA_RAW_AUDIO )
+ return B_MEDIA_BAD_FORMAT;
+
+ if( format->u.raw_audio.format != mPreferredFormat.u.raw_audio.format )
+ return B_MEDIA_BAD_FORMAT;
+
+ if( format->u.raw_audio.buffer_size ==
+ media_raw_audio_format::wildcard.buffer_size )
+ {
+ DBUG(("We were left to decide buffer size: choosing 2048"));
+ format->u.raw_audio.buffer_size = 2048;
+ }
+ else
+ DBUG(("Using consumer specified buffer size of %lu.\n",
+ format->u.raw_audio.buffer_size));
+
+ /* Reserve the connection, return the information */
+ mOutput.destination = where;
+ mOutput.format = *format;
+ *out_source = mOutput.source;
+ strncpy( out_name, mOutput.name, B_MEDIA_NAME_LENGTH );
+
+ return B_OK;
+}
+
+
+void PaPlaybackNode::Connect(status_t error, const media_source& source,
+ const media_destination& destination, const media_format& format, char* io_name)
+{
+ DBUG(("Connect() called.\n"));
+
diff --git a/pd/portaudio/pa_beos/PlaybackNode.h b/pd/portaudio/pa_beos/PlaybackNode.h
new file mode 100644
index 00000000..db978a59
--- /dev/null
+++ b/pd/portaudio/pa_beos/PlaybackNode.h
@@ -0,0 +1,108 @@
+/*
+ * $Id: PlaybackNode.h,v 1.1.1.1 2003-05-09 16:03:53 ggeiger Exp $
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ * BeOS Media Kit Implementation by Joshua Haberman
+ *
+ * Copyright (c) 2001 Joshua Haberman <joshua@haberman.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include <be/media/MediaRoster.h>
+#include <be/media/MediaEventLooper.h>
+#include <be/media/BufferProducer.h>
+
+#include "portaudio.h"
+
+class PaPlaybackNode :
+ public BBufferProducer,
+ public BMediaEventLooper
+{
+
+public:
+ PaPlaybackNode( uint32 channels, float frame_rate, uint32 frames_per_buffer,
+ PortAudioCallback *callback, void *user_data );
+ ~PaPlaybackNode();
+
+
+ /* Local methods ******************************************/
+
+ BBuffer *FillNextBuffer(bigtime_t time);
+ void SetSampleFormat(PaSampleFormat inFormat, PaSampleFormat outFormat);
+ bool IsRunning();
+ PaTimestamp GetStreamTime();
+
+ /* BMediaNode methods *************************************/
+
+ BMediaAddOn* AddOn( int32 * ) const;
+ status_t HandleMessage( int32 message, const void *data, size_t size );
+
+ /* BMediaEventLooper methods ******************************/
+
+ void HandleEvent( const media_timed_event *event, bigtime_t lateness,
+ bool realTimeEvent );
+ void NodeRegistered();
+
+ /* BBufferProducer methods ********************************/
+
+ status_t FormatSuggestionRequested( media_type type, int32 quality,
+ media_format* format );
+ status_t FormatProposal( const media_source& output, media_format* format );
+ status_t FormatChangeRequested( const media_source& source,
+ const media_destination& destination, media_format* io_format, int32* );
+
+ status_t GetNextOutput( int32* cookie, media_output* out_output );
+ status_t DisposeOutputCookie( int32 cookie );
+
+ void LateNoticeReceived( const media_source& what, bigtime_t how_much,
+ bigtime_t performance_time );
+ void EnableOutput( const media_source& what, bool enabled, int32* _deprecated_ );
+
+ status_t PrepareToConnect( const media_source& what,
+ const media_destination& where, media_format* format,
+ media_source* out_source, char* out_name );
+ void Connect(status_t error, const media_source& source,
+ const media_destination& destination, const media_format& format,
+ char* io_name);
+ void Disconnect(const media_source& what, const media_destination& where);
+
+ status_t SetBufferGroup(const media_source& for_source, BBufferGroup* newGroup);
+
+ bool mAborted;
+
+private:
+ media_output mOutput;
+ media_format mPreferredFormat;
+ uint32 mOutputSampleWidth, mFramesPerBuffer;
+ BBufferGroup *mBufferGroup;
+ bigtime_t mDownstreamLatency, mInternalLatency, mStartTime;
+ uint64 mSamplesSent;
+ PortAudioCallback *mCallback;
+ void *mUserData;
+ bool mRunning;
+
+};
+
diff --git a/pd/portaudio/pa_beos/pa_beos_mk.cc b/pd/portaudio/pa_beos/pa_beos_mk.cc
new file mode 100644
index 00000000..3307a2ff
--- /dev/null
+++ b/pd/portaudio/pa_beos/pa_beos_mk.cc
@@ -0,0 +1,441 @@
+/*
+ * $Id: pa_beos_mk.cc,v 1.1.1.1 2003-05-09 16:03:53 ggeiger Exp $
+ * PortAudio Portable Real-Time Audio Library
+ * Latest Version at: http://www.portaudio.com
+ * BeOS Media Kit Implementation by Joshua Haberman
+ *
+ * Copyright (c) 2001 Joshua Haberman <joshua@haberman.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * Any person wishing to distribute modifications to the Software is
+ * requested to send the modifications to the original developer so that
+ * they can be incorporated into the canonical version.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include <be/app/Application.h>
+#include <be/kernel/OS.h>
+#include <be/media/RealtimeAlloc.h>
+#include <be/media/MediaRoster.h>
+#include <be/media/TimeSource.h>
+
+#include <stdio.h>
+#include <string.h>
+
+#include "portaudio.h"
+#include "pa_host.h"
+
+#include "PlaybackNode.h"
+
+#define PRINT(x) { printf x; fflush(stdout); }
+
+#ifdef DEBUG
+#define DBUG(x) PRINT(x)
+#else
+#define DBUG(x)
+#endif
+
+typedef struct PaHostSoundControl
+{
+ /* These members are common to all modes of operation */
+ media_node pahsc_TimeSource; /* the sound card's DAC. */
+ media_format pahsc_Format;
+
+ /* These methods are specific to playing mode */
+ media_node pahsc_OutputNode; /* output to the mixer */
+ media_node pahsc_InputNode; /* reads data from user callback -- PA specific */
+
+ media_input pahsc_MixerInput; /* input jack on the soundcard's mixer. */
+ media_output pahsc_PaOutput; /* output jack from the PA node */
+
+ PaPlaybackNode *pahsc_InputNodeInstance;
+
+}
+PaHostSoundControl;
+
+/*************************************************************************/
+PaDeviceID Pa_GetDefaultOutputDeviceID( void )
+{
+ /* stub */
+ return 0;
+}
+
+/*************************************************************************/
+PaDeviceID Pa_GetDefaultInputDeviceID( void )
+{
+ /* stub */
+ return 0;
+}
+
+/*************************************************************************/
+const PaDeviceInfo* Pa_GetDeviceInfo( PaDeviceID id )
+{
+ /* stub */
+ return NULL;
+}
+
+/*************************************************************************/
+int Pa_CountDevices()
+{
+ /* stub */
+ return 1;
+}
+
+/*************************************************************************/
+PaError PaHost_Init( void )
+{
+ /* we have to create this in order to use BMediaRoster. I hope it doesn't
+ * cause problems */
+ be_app = new BApplication("application/x-vnd.portaudio-app");
+
+ return paNoError;
+}
+
+PaError PaHost_Term( void )
+{
+ delete be_app;
+ return paNoError;
+}
+
+/*************************************************************************/
+PaError PaHost_StreamActive( internalPortAudioStream *past )
+{
+ PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData;
+ DBUG(("IsRunning returning: %s\n",
+ pahsc->pahsc_InputNodeInstance->IsRunning() ? "true" : "false"));
+
+ return (PaError)pahsc->pahsc_InputNodeInstance->IsRunning();
+}
+
+PaError PaHost_StartOutput( internalPortAudioStream *past )
+{
+ return paNoError;
+}
+
+/*************************************************************************/
+PaError PaHost_StartInput( internalPortAudioStream *past )
+{
+ return paNoError;
+}
+
+/*************************************************************************/
+PaError PaHost_StopInput( internalPortAudioStream *past, int abort )
+{
+ return paNoError;
+}
+
+/*************************************************************************/
+PaError PaHost_StopOutput( internalPortAudioStream *past, int abort )
+{
+ return paNoError;
+}
+
+
+/*************************************************************************/
+PaError PaHost_StartEngine( internalPortAudioStream *past )
+{
+ bigtime_t very_soon, start_latency;
+ status_t err;
+ BMediaRoster *roster = BMediaRoster::Roster(&err);
+ PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData;
+
+ /* for some reason, err indicates an error (though nothing it wrong)
+ * when the DBUG macro in pa_lib.c is enabled. It's reproducably
+ * linked. Weird. */
+ if( !roster /* || err != B_OK */ )
+ {
+ DBUG(("No media server! err=%d, roster=%x\n", err, roster));
+ return paHostError;
+ }
+
+ /* tell the node when to start -- since there aren't any other nodes
+ * starting that we have to wait for, just tell it to start now
+ */
+
+ BTimeSource *timeSource = roster->MakeTimeSourceFor(pahsc->pahsc_TimeSource);
+ very_soon = timeSource->PerformanceTimeFor( BTimeSource::RealTime() );
+ timeSource->Release();
+
+ /* Add the latency of starting the network of nodes */
+ err = roster->GetStartLatencyFor( pahsc->pahsc_TimeSource, &start_latency );
+ very_soon += start_latency;
+
+ err = roster->StartNode( pahsc->pahsc_InputNode, very_soon );
+ /* No need to start the mixer -- it's always running */
+
+ return paNoError;
+}
+
+
+/*************************************************************************/
+PaError PaHost_StopEngine( internalPortAudioStream *past, int abort )
+{
+ PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData;
+ BMediaRoster *roster = BMediaRoster::Roster();
+
+ if( !roster )
+ {
+ DBUG(("No media roster!\n"));
+ return paHostError;
+ }
+
+ if( !pahsc )
+ return paHostError;
+
+ /* this crashes, and I don't know why yet */
+ // if( abort )
+ // pahsc->pahsc_InputNodeInstance->mAborted = true;
+
+ roster->StopNode(pahsc->pahsc_InputNode, 0, /* immediate = */ true);
+
+ return paNoError;
+}
+
+
+/*************************************************************************/
+PaError PaHost_OpenStream( internalPortAudioStream *past )
+{
+ status_t err;
+ BMediaRoster *roster = BMediaRoster::Roster(&err);
+ PaHostSoundControl *pahsc;
+
+ /* Allocate and initialize host data. */
+ pahsc = (PaHostSoundControl *) PaHost_AllocateFastMemory(sizeof(PaHostSoundControl));
+ if( pahsc == NULL )
+ {
+ goto error;
+ }
+ memset( pahsc, 0, sizeof(PaHostSoundControl) );
+ past->past_DeviceData = (void *) pahsc;
+
+ if( !roster /* || err != B_OK */ )
+ {
+ /* no media server! */
+ DBUG(("No media server.\n"));
+ goto error;
+ }
+
+ if ( past->past_NumInputChannels > 0 && past->past_NumOutputChannels > 0 )
+ {
+ /* filter -- not implemented yet */
+ goto error;
+ }
+ else if ( past->past_NumInputChannels > 0 )
+ {
+ /* recorder -- not implemented yet */
+ goto error;
+ }
+ else
+ {
+ /* player ****************************************************************/
+
+ status_t err;
+ int32 num;
+
+ /* First we need to create the three components (like components in a stereo
+ * system). The mixer component is our interface to the sound card, data
+ * we write there will get played. The BePA_InputNode component is the node
+ * which represents communication with the PA client (it is what calls the
+ * client's callbacks). The time source component is the sound card's DAC,
+ * which allows us to slave the other components to it instead of the system
+ * clock. */
+ err = roster->GetAudioMixer( &pahsc->pahsc_OutputNode );
+ if( err != B_OK )
+ {
+ DBUG(("Couldn't get default mixer.\n"));
+ goto error;
+ }
+
+ err = roster->GetTimeSource( &pahsc->pahsc_TimeSource );
+ if( err != B_OK )
+ {
+ DBUG(("Couldn't get time source.\n"));
+ goto error;
+ }
+
+ pahsc->pahsc_InputNodeInstance = new PaPlaybackNode(2, 44100,
+ past->past_FramesPerUserBuffer, past->past_Callback, past->past_UserData );
+ pahsc->pahsc_InputNodeInstance->SetSampleFormat(0,
+ past->past_OutputSampleFormat);
+ err = roster->RegisterNode( pahsc->pahsc_InputNodeInstance );
+ if( err != B_OK )
+ {
+ DBUG(("Unable to register node.\n"));
+ goto error;
+ }
+
+ roster->GetNodeFor( pahsc->pahsc_InputNodeInstance->Node().node,
+ &pahsc->pahsc_InputNode );
+ if( err != B_OK )
+ {
+ DBUG(("Unable to get input node.\n"));
+ goto error;
+ }
+
+ /* Now we have three components (nodes) sitting next to each other. The
+ * next step is to look at them and find their inputs and outputs so we can
+ * wire them together. */
+ err = roster->GetFreeInputsFor( pahsc->pahsc_OutputNode,
+ &pahsc->pahsc_MixerInput, 1, &num, B_MEDIA_RAW_AUDIO );
+ if( err != B_OK || num < 1 )
+ {
+ DBUG(("Couldn't get the mixer input.\n"));
+ goto error;
+ }
+
+ err = roster->GetFreeOutputsFor( pahsc->pahsc_InputNode,
+ &pahsc->pahsc_PaOutput, 1, &num, B_MEDIA_RAW_AUDIO );
+ if( err != B_OK || num < 1 )
+ {
+ DBUG(("Couldn't get PortAudio output.\n"));
+ goto error;
+ }
+
+
+ /* We've found the input and output -- the final step is to run a wire
+ * between them so they are connected. */
+
+ /* try to make the mixer input adapt to what PA sends it */
+ pahsc->pahsc_Format = pahsc->pahsc_PaOutput.format;
+ roster->Connect( pahsc->pahsc_PaOutput.source,
+ pahsc->pahsc_MixerInput.destination, &pahsc->pahsc_Format,
+ &pahsc->pahsc_PaOutput, &pahsc->pahsc_MixerInput );
+
+
+ /* Actually, there's one final step -- tell them all to sync to the
+ * sound card's DAC */
+ roster->SetTimeSourceFor( pahsc->pahsc_InputNode.node,
+ pahsc->pahsc_TimeSource.node );
+ roster->SetTimeSourceFor( pahsc->pahsc_OutputNode.node,
+ pahsc->pahsc_TimeSource.node );
+
+ }
+
+ return paNoError;
+
+error:
+ PaHost_CloseStream( past );
+ return paHostError;
+}
+
+/*************************************************************************/
+PaError PaHost_CloseStream( internalPortAudioStream *past )
+{
+ PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData;
+ status_t err;
+ BMediaRoster *roster = BMediaRoster::Roster(&err);
+
+ if( !roster )
+ {
+ DBUG(("Couldn't get media roster\n"));
+ return paHostError;
+ }
+
+ if( !pahsc )
+ return paHostError;
+
+ /* Disconnect all the connections we made when opening the stream */
+
+ roster->Disconnect(pahsc->pahsc_InputNode.node, pahsc->pahsc_PaOutput.source,
+ pahsc->pahsc_OutputNode.node, pahsc->pahsc_MixerInput.destination);
+
+ DBUG(("Calling ReleaseNode()"));
+ roster->ReleaseNode(pahsc->pahsc_InputNode);
+
+ /* deleting the node shouldn't be necessary -- it is reference counted, and will
+ * delete itself when its references drop to zero. the call to ReleaseNode()
+ * above should decrease its reference count */
+ pahsc->pahsc_InputNodeInstance = NULL;
+
+ return paNoError;
+}
+
+/*************************************************************************/
+PaTimestamp Pa_StreamTime( PortAudioStream *stream )
+{
+ internalPortAudioStream *past = (internalPortAudioStream *) stream;
+ PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData;
+
+ return pahsc->pahsc_InputNodeInstance->GetStreamTime();
+}
+
+/*************************************************************************/
+void Pa_Sleep( long msec )
+{
+ /* snooze() takes microseconds */
+ snooze( msec * 1000 );
+}
+
+/*************************************************************************
+ * Allocate memory that can be accessed in real-time.
+ * This may need to be held in physical memory so that it is not
+ * paged to virtual memory.
+ * This call MUST be balanced with a call to PaHost_FreeFastMemory().
+ * Memory will be set to zero.
+ */
+void *PaHost_AllocateFastMemory( long numBytes )
+{
+ /* BeOS supports non-pagable memory through pools -- a pool is an area
+ * of physical memory that is locked. It would be best to pre-allocate
+ * that pool and then hand out memory from it, but we don't know in
+ * advance how much we'll need. So for now, we'll allocate a pool
+ * for every request we get, storing a pointer to the pool at the
+ * beginning of the allocated memory */
+ rtm_pool *pool;
+ void *addr;
+ long size = numBytes + sizeof(rtm_pool *);
+ static int counter = 0;
+ char pool_name[100];
+
+ /* Every pool needs a unique name. */
+ sprintf(pool_name, "PaPoolNumber%d", counter++);
+
+ if( rtm_create_pool( &pool, size, pool_name ) != B_OK )
+ return 0;
+
+ addr = rtm_alloc( pool, size );
+ if( addr == NULL )
+ return 0;
+
+ memset( addr, 0, numBytes );
+ *((rtm_pool **)addr) = pool; // store the pointer to the pool
+ addr = (rtm_pool **)addr + 1; // and return the next location in memory
+
+ return addr;
+}
+
+/*************************************************************************
+ * Free memory that could be accessed in real-time.
+ * This call MUST be balanced with a call to PaHost_AllocateFastMemory().
+ */
+void PaHost_FreeFastMemory( void *addr, long numBytes )
+{
+ rtm_pool *pool;
+
+ if( addr == NULL )
+ return;
+
+ addr = (rtm_pool **)addr - 1;
+ pool = *((rtm_pool **)addr);
+
+ rtm_free( addr );
+ rtm_delete_pool( pool );
+}