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-rw-r--r--pd/portaudio/pa_win_ds/dsound_wrapper.h130
1 files changed, 0 insertions, 130 deletions
diff --git a/pd/portaudio/pa_win_ds/dsound_wrapper.h b/pd/portaudio/pa_win_ds/dsound_wrapper.h
deleted file mode 100644
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--- a/pd/portaudio/pa_win_ds/dsound_wrapper.h
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@@ -1,130 +0,0 @@
-#ifndef __DSOUND_WRAPPER_H
-#define __DSOUND_WRAPPER_H
-/*
- * $Id: dsound_wrapper.h,v 1.1.1.1.2.8 2005/01/16 20:48:37 rossbencina Exp $
- * Simplified DirectSound interface.
- *
- * Author: Phil Burk & Robert Marsanyi
- *
- * For PortAudio Portable Real-Time Audio Library
- * For more information see: http://www.softsynth.com/portaudio/
- * DirectSound Implementation
- * Copyright (c) 1999-2000 Phil Burk & Robert Marsanyi
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * Any person wishing to distribute modifications to the Software is
- * requested to send the modifications to the original developer so that
- * they can be incorporated into the canonical version.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/* on Borland compilers, WIN32 doesn't seem to be defined by default, which
- breaks DSound.h. Adding the define here fixes the problem. - rossb. */
-#ifdef __BORLANDC__
-#if !defined(WIN32)
-#define WIN32
-#endif
-#endif
-
-/*
- We are only using DX3 in here, no need to polute the namespace - davidv
-*/
-#define DIRECTSOUND_VERSION 0x0300
-
-#include <DSound.h>
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-
-typedef struct
-{
- HINSTANCE hInstance_;
-
- HRESULT (WINAPI *DirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
- HRESULT (WINAPI *DirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
- HRESULT (WINAPI *DirectSoundEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
-
- HRESULT (WINAPI *DirectSoundCaptureCreate)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
- HRESULT (WINAPI *DirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
- HRESULT (WINAPI *DirectSoundCaptureEnumerateA)(LPDSENUMCALLBACKA, LPVOID);
-}DSoundEntryPoints;
-
-extern DSoundEntryPoints dswDSoundEntryPoints;
-
-void DSW_InitializeDSoundEntryPoints(void);
-void DSW_TerminateDSoundEntryPoints(void);
-
-#define DSW_NUM_POSITIONS (4)
-#define DSW_NUM_EVENTS (5)
-#define DSW_TERMINATION_EVENT (DSW_NUM_POSITIONS)
-
-typedef struct
-{
-/* Output */
- LPDIRECTSOUND dsw_pDirectSound;
- LPDIRECTSOUNDBUFFER dsw_OutputBuffer;
- DWORD dsw_WriteOffset; /* last write position */
- INT dsw_OutputSize;
- INT dsw_BytesPerOutputFrame;
- /* Try to detect play buffer underflows. */
- LARGE_INTEGER dsw_CounterTicksPerBuffer; /* counter ticks it should take to play a full buffer */
- LARGE_INTEGER dsw_LastPlayTime;
- UINT dsw_LastPlayCursor;
- UINT dsw_OutputUnderflows;
- BOOL dsw_OutputRunning;
- /* use double which lets us can play for several thousand years with enough precision */
- double dsw_FramesWritten;
- double dsw_FramesPlayed;
-/* Input */
- INT dsw_BytesPerInputFrame;
- LPDIRECTSOUNDCAPTURE dsw_pDirectSoundCapture;
- LPDIRECTSOUNDCAPTUREBUFFER dsw_InputBuffer;
- UINT dsw_ReadOffset; /* last read position */
- UINT dsw_InputSize;
-} DSoundWrapper;
-
-HRESULT DSW_Init( DSoundWrapper *dsw );
-void DSW_Term( DSoundWrapper *dsw );
-HRESULT DSW_InitOutputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate,
- WORD nChannels, int bufSize );
-HRESULT DSW_StartOutput( DSoundWrapper *dsw );
-HRESULT DSW_StopOutput( DSoundWrapper *dsw );
-DWORD DSW_GetOutputStatus( DSoundWrapper *dsw );
-HRESULT DSW_WriteBlock( DSoundWrapper *dsw, char *buf, long numBytes );
-HRESULT DSW_ZeroEmptySpace( DSoundWrapper *dsw );
-HRESULT DSW_QueryOutputSpace( DSoundWrapper *dsw, long *bytesEmpty );
-HRESULT DSW_Enumerate( DSoundWrapper *dsw );
-
-HRESULT DSW_InitInputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate,
- WORD nChannels, int bufSize );
-HRESULT DSW_StartInput( DSoundWrapper *dsw );
-HRESULT DSW_StopInput( DSoundWrapper *dsw );
-HRESULT DSW_ReadBlock( DSoundWrapper *dsw, char *buf, long numBytes );
-HRESULT DSW_QueryInputFilled( DSoundWrapper *dsw, long *bytesFilled );
-HRESULT DSW_QueryOutputFilled( DSoundWrapper *dsw, long *bytesFilled );
-
-#ifdef __cplusplus
-}
-#endif /* __cplusplus */
-#endif /* __DSOUND_WRAPPER_H */