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#N canvas 138 75 425 489 10;
#N canvas 591 210 368 330 testing 1;
#X obj 95 10 loadbang;
#X msg 95 35 0;
#X obj 12 37 random 127;
#X floatatom 68 91 0 0 0 0 - - -;
#X msg 12 11 bang;
#X connect 0 0 1 0;
#X connect 1 0 3 0;
#X connect 2 0 3 0;
#X connect 4 0 2 0;
#X restore 315 439 pd testing;
#X obj 20 438 s pd-testing;
#X obj 248 211 pack f f;
#X text 7 40 Start here;
#X floatatom 279 149 0 0 0 0 - - -;
#X floatatom 248 148 0 0 0 0 - - -;
#X obj 259 183 t b f;
#X text 38 355 Stop here;
#X text 17 11 This example will show you how to use the motion msg.
;
#X msg 194 307 cut;
#X msg 194 333 duplicate;
#X text 50 81 show and select what's in the patch;
#X text 171 409 close all;
#X text 231 306 you can try thoses too.;
#X msg 248 235 motion \$1 \$2 0;
#X msg 20 60 vis 1 \, editmode 1 \, mouse 5 5 0 0 \, mouseup 200 200
0;
#X msg 194 359 selectall;
#X msg 40 389 motion 15 15 0 \, editmode 0 \, vis 0;
#X msg 37 146 copy \, paste \, mouse 25 25 0 0;
#X text 50 125 and then here to copy \, paste ... and move;
#X connect 2 0 14 0;
#X connect 4 0 6 0;
#X connect 5 0 2 0;
#X connect 6 0 2 0;
#X connect 6 1 2 1;
#X connect 9 0 1 0;
#X connect 10 0 1 0;
#X connect 14 0 1 0;
#X connect 15 0 1 0;
#X connect 16 0 1 0;
#X connect 17 0 1 0;
#X connect 18 0 1 0;