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#N canvas 0 0 555 619 10;
#X obj 0 595 cnv 15 552 21 empty \$0-pddp.cnv.footer empty 20 12 0
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#X obj 0 0 cnv 15 552 40 empty \$0-pddp.cnv.header powtodb~ 3 12 0
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#X text 12 105 LIBRARY internal;
#X text 12 145 WEBSITE http://crca.ucsd.edu/~msp/;
#X text 12 25 LICENSE SIBSD;
#X text 12 125 AUTHOR Miller Puckette;
#X text 12 185 HELP_PATCH_AUTHORS Updated for Pd version 0.33. Jonathan
Wilkes revised the patch to conform to the PDDP template for Pd version
0.42.;
#X text 12 5 KEYWORDS signal conversion acoustic_units;
#X text 12 45 DESCRIPTION convert power units to dB for audio signals
;
#X text 12 65 INLET_0 signal;
#X text 12 85 OUTLET_0 signal;
#X text 12 165 RELEASE_DATE 1997;
#X restore 500 597 pd META;
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#N canvas 102 446 428 141 Related_objects 0;
#X obj 23 102 mtof;
#X obj 68 102 ftom;
#X obj 111 102 dbtorms;
#X obj 176 102 rmstodb;
#X obj 242 102 dbtopow;
#X obj 304 102 powtodb;
#X text 20 79 Control objects for conversion:;
#X obj 23 43 mtof~;
#X obj 70 43 ftom~;
#X obj 118 43 dbtorms~;
#X obj 187 43 rmstodb~;
#X obj 253 43 dbtopow~;
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#X text 8 2 [powtodb~] Related Objects;
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#X text 98 420 signal;
#X obj 78 458 cnv 17 3 17 empty \$0-pddp.cnv.let.0 0 5 9 0 16 -228856
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#X text 98 458 signal;
#X text 99 518 This object takes an audio signal as input and output
(and works sample by sample.) Since it calls a library math function
\, it may be much more expensive than other workaday tilde objects
such as *~ and osc~ \, depending on your hardware and math library.
;
#X obj 209 169 dbtopow~;
#X text 99 292 The powtodb~ object converts power units \, equal to
the square of the "RMS" amplitude \, to decibels.;
#X obj 471 3 powtodb~;
#X obj 445 20 pddp/pddplink http://wiki.puredata.info/en/powtodb~ -text
pdpedia: powtodb~;
#X text 11 23 convert power units to dB for audio signals;
#X obj 4 597 pddp/pddplink all_about_help_patches.pd -text Usage Guide
;
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