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#N canvas 359 93 607 497 12;
#X obj 28 151 float;
#X text 10 61 The fundamental building block of a Pd program is the
object. Each object is itself like a tiny program that does a very
specific thing.;
#X text 11 124 These are all objects which store data:;
#X obj 96 151 symbol;
#X obj 174 151 list;
#X text 13 188 With most objects \, you can read the name of the object
in the object box:;
#X obj 16 230 moses;
#X obj 92 230 select;
#X obj 176 230 route;
#X obj 251 230 trigger;
#X text 11 264 GUI objects convert themselves into a GUI element \,
usually some kind of control. In the process \, they often hide the
text name of the object:;
#X obj 27 358 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X text 15 329 [bng];
#X obj 108 355 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144
-1 -1 10000 1;
#X text 85 329 [vslider];
#X text 227 331 [hslider];
#X obj 197 353 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144
-1 -1 0 1;
#X obj 393 351 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
1;
#X text 382 326 [tgl];
#X obj 8 10 cnv 15 400 40 empty empty objects 20 12 0 24 -228992 -66577
0;