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#N canvas 92 0 503 594 10;
#X obj 25 173 #in;
#X obj 25 272 #out window;
#X obj 24 251 cnv 15 190 16 empty empty empty 20 12 0 14 -241291 -66577
0;
#X obj 0 0 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 11 1 #apply_colormap_channelwise;
#X obj 0 467 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 0 301 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 0 324 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 5 325 Inlet_0;
#X text 202 303 Inlets (2);
#X text 211 469 Outlets (1);
#X obj 0 547 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 0 394 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 0 488 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 4 489 Inlet_0;
#X text 5 395 Inlet_1;
#X text 3 350 GRID;
#X text 2 422 GRID;
#X text 5 512 GRID;
#X text 68 513 Outputs the modified data as a grid.;
#X text 12 27 This object is useful for color correction. for each
pixel it takes it apart \, looks up each part separately in the colormap
and constructs a new pixel from that.;
#X text 7 574 None;
#X text 65 422 Colormap is a grid dim (2) (intensity channels);
#X text 66 351 Accepts a grid that will be modified by the colormap
;
#X text 205 548 Arguments (0);
#X obj 213 115 #for 0 256 1;
#X obj 213 185 #outer gamma;
#X msg 25 147 load bluemarble.jpg;
#X obj 25 128 t b b;
#X obj 289 141 #color 0 1024 1;
#X msg 354 89 1024 512 256;
#X obj 354 70 loadbang;
#X obj 25 250 #apply_colormap_channelwise;
#X obj 25 99 metro 100;
#X obj 25 82 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1;
#X text 357 124 vary this:;
#X text 390 1 GridFlow 0.9.0;
#X connect 0 0 32 0;
#X connect 25 0 26 0;
#X connect 26 0 32 1;
#X connect 27 0 0 0;
#X connect 28 0 27 0;
#X connect 28 1 25 0;
#X connect 29 0 26 1;
#X connect 30 0 29 0;
#X connect 31 0 30 0;
#X connect 32 0 1 0;
#X connect 33 0 28 0;
#X connect 34 0 33 0;