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#N canvas 335 118 632 420 10;
#X obj 0 0 doc_h;
#X obj 0 391 doc_f;
#X obj 102 50 doc_below;
#X obj 3 95 doc_c 3;
#X obj 3 223 doc_i 3;
#X obj 3 329 doc_o 1;
#X obj 14 359 doc_oo 0;
#X obj 14 253 doc_ii 0;
#X obj 14 275 doc_ii 1;
#X obj 14 297 doc_ii 2;
#X obj 14 125 doc_cc 0;
#X obj 14 147 doc_cc 1;
#X obj 14 191 doc_cc 2;
#X obj 97 297 doc_m i2;
#X obj 97 253 doc_m i0 list;
#X obj 97 359 doc_m o0 list;
#X obj 97 125 doc_m c0 symbol;
#X obj 97 275 doc_m i1 symbol;
#X text 232 275 same as arg 0;
#X text 232 297 same as arg 1;
#X obj 97 191 doc_m c2 float;
#X obj 97 147 doc_m c1 float;
#X text 232 147 0: just this node;
#X text 232 169 1: recursively;
#X text 218 41 this is to appear directly in the body of an element
that appears in a help patch (there should be no subpatches involved
in this case \, because of the uplevels);
#X text 232 125 relative name such as c/0 or o/any/float;
#X text 232 191 extra padding in pixels;
#X text 232 253 (x y) to transform;
#X text 232 359 (x y) \, usually the same as what came in.;
#X connect 13 1 19 0;
#X connect 14 1 27 0;
#X connect 15 1 28 0;
#X connect 16 1 25 0;
#X connect 17 1 18 0;
#X connect 20 1 26 0;
#X connect 21 1 22 0;
#X connect 21 1 23 0;
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