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#N canvas 0 0 560 480 10 ;
#X obj 140 50 # +;
#X text 180 50 plain numeric operators on grids: + - * / etc;
#X obj -4 82 #apply_colormap_channelwise;
#X text 180 82 ;
#X obj 56 114 #background_model;
#X text 180 114 make mask from learning to distinguish background from foreground;
#X obj 116 146 #border;
#X text 180 146 add padding on sides of a grid;
#X obj 116 178 #camera;
#X text 180 178 control panel for opening cameras;
#X obj 116 210 #cast i;
#X text 180 210 convert grid from one number type to another;
#X obj 104 242 #centroid;
#X text 180 242 find centroid (weighted average) of the coordinates of a grid;
#X obj 116 274 #change;
#X text 180 274 send grid only if different from previous grid;
#X obj 104 306 #checkers;
#X text 180 306 make image of chequered background in two tones of grey;
#X obj 128 338 #clip;
#X text 180 338 min and max;
#X obj 86 370 #cluster_avg;
#X text 180 370 ;
#X obj 4 402 #color;
#X text 180 402 GUI for selecting a colour;
#X obj 104 474 #contrast;
#X text 180 474 adjust contrast in two different ways;
#X obj 104 506 #convolve;
#X text 180 506 compute convolution product of a grid (blur and edge-detection);
#X obj 134 538 #dim;
#X text 180 538 get the size (dimensions) of a grid;
#X obj 80 570 #downscale_by;
#X text 180 570 reduce the size of an image by a whole factor;
#X obj 98 602 #draw_hpgl;
#X text 180 602 ;
#X obj 92 634 #draw_image;
#X text 180 634 picture-in-picture;
#X obj 86 666 #draw_points;
#X text 180 666 (future use);
#X obj 80 698 #draw_polygon;
#X text 180 698 draw polygon in an image;
#X obj 98 730 #draw_rect;
#X text 180 730 draw a rectangle in an image;
#X obj 86 762 #draw_slider;
#X text 180 762 draw a slider in an image;
#X obj 80 794 #edit_polygon;
#X text 180 794 draw a polygon in an image and react to mouse events;
#X obj 56 826 #extract_diagonal;
#X text 180 826 ;
#X obj 128 858 #fade;
#X text 180 858 fade in exponential-decay fashion (linear recurrence);
#X obj 104 890 #fade_lin;
#X text 180 890 fade in piecewise-linear fashion;
#X obj 104 922 #fastblur;
#X text 180 922 speedy shortcut for rectangular blur;
#X obj 134 954 #fft;
#X text 180 954 compute forward or inverse one-or-two-dimensional complex FFT of a grid;
#X obj 104 986 #finished;
#X text 180 986 bang when grid transmission has ended;
#X obj 116 1018 #fold +;
#X text 180 1018 compute the sum of each row \,  product of each row, and other similar operations;
#X obj 98 1050 #for 0 4 1;
#X text 180 1050 make a grid from all numbers or coordinates in a certain range;
#X obj 104 1082 #from_pix;
#X text 180 1082 convert pix (GEM) to grid;
#X obj 122 1114 #gamma;
#X text 180 1114 apply gamma correction;
#X obj 122 1146 #grade;
#X text 180 1146 make an index of the sorting of a grid;
#X obj 56 1178 #greyscale_to_rgb;
#X text 180 1178 convert greyscale to RGB;
#X obj 122 1210 #hello;
#X text 180 1210 make 7 colour bars;
#X obj 104 1242 #hueshift;
#X text 180 1242 apply hue shift by rotating the color wheel;
#X obj 116 1274 #import;
#X text 180 1274 convert float \,  list, or symbol ASCII codes, to a grid;
#X obj 92 1306 #import_pix;
#X text 180 1306 old name of #from_pix;
#X obj 140 1338 #in;
#X text 180 1338 open file or device for reading or download;
#X obj 122 1370 #inner;
#X text 180 1370 scalar ("dot") product \,  matrix product, tensor contraction, image channel remapping, etc.;
#X obj 104 1402 #io.aalib;
#X text 180 1402 open an aalib window;
#X obj 98 1434 #io.dc1394;
#X text 180 1434 open a faiawaia "DC" camera (not DV) using a Linux-compatible OS;
#X obj 110 1466 #io.grid;
#X text 180 1466 read or write a .grid file (GridFlow storage format);
#X obj 110 1498 #io.jpeg;
#X text 180 1498 read or write a .jpeg file;
#X obj 110 1530 #io.mpeg;
#X text 180 1530 read a .mpeg video file;
#X obj 116 1562 #io.png;
#X text 180 1562 read a .png image file;
#X obj 116 1594 #io.ppm;
#X text 180 1594 read or write a .pbm or .pgm or .ppm image file;
#X obj 80 1626 #io.quicktime;
#X text 180 1626 read a .mov video file (or perhaps .avi);
#X obj 116 1658 #io.sdl;
#X text 180 1658 open a SDL window;
#X obj 86 1690 #io.videodev;
#X text 180 1690 open a V4L1 device (Linux interface for video cameras and video digitisers);
#X obj 116 1722 #io.x11;
#X text 180 1722 open a X11 window;
#X obj 128 1754 #join;
#X text 180 1754 join two grids together along any dimension;
#X obj 98 1786 #labelling;
#X text 180 1786 tag connected pixels with region numbers in a two-tone single-channel image;
#X obj 122 1818 #layer;
#X text 180 1818 layer two same-sized images;
#X obj 62 1850 #line_to_polygon;
#X text 180 1850 convert line (as point pair) to polygon (rotated rectangle);
#X obj 92 1882 #make_cross;
#X text 180 1882 make cross-shaped polygon;
#X obj 116 1914 #moment;
#X text 180 1914 find 1st or 2nd order moment (weighted average or variance) of the coordinates of a grid;
#X obj 80 1946 #moment_polar;
#X text 180 1946 convert covariance matrix to the longest and shortest radius of an ellipse and a rotation angle;
#X obj 56 1978 #motion_detection;
#X text 180 1978 frame difference with some options;
#X obj 122 2010 #mouse;
#X text 180 2010 converts mouse events to reports of clicks \,  drags, unclicks, motions, and separate buttons and wheel;
#X obj 62 2042 #noise_gate_yuvs;
#X text 180 2042 replaces dark pixels by black pixels in signed YUV images;
#X obj 134 2074 #out;
#X text 180 2074 open file or device for writing or upload;
#X obj 110 2106 #outer +;
#X text 180 2106 apply numeric operator on all possible combinations of elements of one grid with elements of another;
#X obj 128 2138 #pack;
#X text 180 2138 combine floats on separate inlets to make a grid;
#X obj 86 2170 #perspective;
#X text 180 2170 divide each point by its depth;
#X obj 80 2202 #polygon_area;
#X text 180 2202 find area of a polygon in square pixels;
#X obj 44 2234 #polygon_comparator;
#X text 180 2234 find similarity between two polygons independently of rotation \,  by radial maps and FFT;
#X obj 50 2266 #polygon_each_edge;
#X text 180 2266 convert a polygon to a sequence of overlapping 2-sided polygons representing edges;
#X obj 68 2298 #polygon_moment;
#X text 180 2298 find average of all points inside of a polygon;
#X obj 50 2330 #polygon_perimetre;
#X text 180 2330 find perimetre of a polygon in pixels (euclidian);
#X obj 44 2362 #polygon_radial_map;
#X text 180 2362 find radius of a polygon from a given origin \,  sampled at equally spaced angles;
#X obj 98 2394 #posterize;
#X text 180 2394 quantise pixel values;
#X obj 122 2426 #print;
#X text 180 2426 print to console;
#X obj 122 2458 #ravel;
#X text 180 2458 do #redim so that a grid keeps same number of elements but just one dimension;
#X obj 116 2490 #record;
#X text 180 2490 wrapper around [#in quicktime];
#X obj 104 2522 #redim ();
#X text 180 2522 change the size of a grid by restreaming contents into a new shape;
#X obj 92 2554 #reinterval;
#X text 180 2554 ;
#X obj 86 2586 #remap_image;
#X text 180 2586 apply object chain on pixel positions to make new image from chosen pixels of the input image;
#X obj 110 2618 #reverse;
#X text 180 2618 mirror image of a grid along a dimension;
#X obj 56 2650 #rgb_to_greyscale;
#X text 180 2650 convert RGB to greyscale;
#X obj 86 2682 #rgb_to_rgba;
#X text 180 2682 convert RGB to RGBA (but setting alpha to 0);
#X obj 92 2714 #rgb_to_yuv;
#X text 180 2714 convert RGB to unsigned YUV;
#X obj 86 2746 #rgba_to_rgb;
#X text 180 2746 convert RGBA to RGB;
#X obj 116 2778 #rotate;
#X text 180 2778 rotate points through two axes (or rotate pixels as points in a colorspace);
#X obj 74 2810 #rotatificator;
#X text 180 2810 make rotation matrix for any two dimensions chosen from a space of any number of dimensions;
#X obj 92 2842 #saturation;
#X text 180 2842 multiply chroma by some value;
#X obj 104 2874 #scale_by;
#X text 180 2874 reduce the size of an image by a whole factor;
#X obj 104 2906 #scale_to;
#X text 180 2906 scale an image from one size to any other size by deleting or duplicating rows and columns;
#X obj 116 2938 #scan +;
#X text 180 2938 compute the cumulative sums of each row \,  and other similar operations;
#X obj 104 2970 #seq_fold;
#X text 180 2970 cascade the use of an object on all elements of an incoming grid message sequence;
#X obj 122 3002 #slice;
#X text 180 3002 crop an image using a start point (top left) and end point (bottom right);
#X obj 104 3034 #solarize;
#X text 180 3034 like pingpong but on all pixel values of a grid;
#X obj 128 3066 #sort;
#X text 180 3066 sort each row of a grid;
#X obj 116 3098 #spread;
#X text 180 3098 add noise to each vector (point or pixel);
#X obj 122 3130 #store;
#X text 180 3130 store image in RAM \,  in-place picture-in-picture, and make lookups in various ways;
#X obj 128 3162 #swap;
#X text 180 3162 like [swap] for grids;
#X obj 140 3194 #t;
#X text 180 3194 like [t a a] for grids;
#X obj 74 3226 #text_to_image;
#X text 180 3226 use a fixed-width font grid to make a tiling of characters as specified by a text string;
#X obj 104 3258 #to_float;
#X text 180 3258 convert grid to sequence of floats;
#X obj 110 3290 #to_list;
#X text 180 3290 convert grid to list;
#X obj 92 3322 #to_literal;
#X text 180 3322 convert grid to grid-literal (list with a # sign);
#X obj 116 3354 #to_pix;
#X text 180 3354 convert grid to pix (GEM);
#X obj 98 3386 #to_symbol;
#X text 180 3386 convert grid of ASCII codes to symbol;
#X obj 98 3418 #transpose;
#X text 180 3418 swap two dimensions out of any \,  in a grid;
#X obj 128 3450 #type;
#X text 180 3450 get a symbol representing the number type of a grid;
#X obj 116 3482 #unpack;
#X text 180 3482 split a grid into floats on separate outlets;
#X obj 116 3514 #window;
#X text 180 3514 a [#out window] that can be toggled to appear and disappear;
#X obj 92 3546 #yuv_to_rgb;
#X text 180 3546 convert unsigned YUV to RGB;
#X obj 134 3578 args;
#X text 180 3578 pick up the arguments of an abstraction instance \,  including nested lists and init-messages;
#X obj 128 3610 ascii;
#X text 180 3610 write integer as decimal in ascii codes;
#X obj 98 3642 ascii_to_f;
#X text 180 3642 converts a list of ascii codes to a float;
#X obj 86 3674 class_exists;
#X text 180 3674 figure out whether a class has been loaded by pd;
#X obj 116 3706 cv/#Add;
#X text 180 3706 OpenCV addition;
#X obj 116 3738 cv/#And;
#X text 180 3738 OpenCV bitwise AND;
#X obj 74 3770 cv/#ApproxPoly;
#X text 180 3770 ;
#X obj 62 3802 cv/#CornerHarris;
#X text 180 3802 ;
#X obj 116 3834 cv/#Div;
#X text 180 3834 OpenCV division;
#X obj 92 3866 cv/#Ellipse;
#X text 180 3866 OpenCV draw ellipse;
#X obj 32 3898 cv/#HaarDetectObjects;
#X text 180 3898 OpenCV (future use);
#X obj 98 3930 cv/#Invert;
#X text 180 3930 OpenCV invert matrix;
#X obj 98 3962 cv/#KMeans;
#X text 180 3962 OpenCV K-Means clusteriser;
#X obj 98 3994 cv/#Kalman;
#X text 180 3994 OpenCV (future use);
#X obj 116 4026 cv/#Mul;
#X text 180 4026 OpenCV multiplication;
#X obj 122 4058 cv/#Or;
#X text 180 4058 OpenCV bitwise OR;
#X obj 116 4090 cv/#SVD;
#X text 180 4090 OpenCV singular value decomposition (eigendecomposition);
#X obj 116 4122 cv/#Sub;
#X text 180 4122 OpenCV subtraction;
#X obj 116 4154 cv/#Xor;
#X text 180 4154 OpenCV bitwise XOR;
#X obj 116 4186 display;
#X text 180 4186 print message or grid inside of the patch;
#X obj 122 4218 expect;
#X text 180 4218 currently does like list.== (will do more than that in the future);
#X obj 140 4250 for;
#X text 180 4250 make sequence of float messages for each number in a range with specified stepping;
#X obj 116 4282 foreach;
#X text 180 4282 convert a list to a sequence of atom messages;
#X obj 140 4314 fps;
#X text 180 4314 measure frames per second and make statistics;
#X obj 110 4346 gf.error;
#X text 180 4346 emit error message from the perspective of the current abstraction instance in its parent patch;
#X obj 74 4378 gf.io_generate;
#X text 180 4378 for internal use by #in and #out;
#X obj 98 4410 gf.oneshot;
#X text 180 4410 spigot that shuts itself down after each message;
#X obj 62 4442 gf.suffix_lookup;
#X text 180 4442 find the objectclass corresponding ;
#X obj 74 4474 hpgl_find_bbox;
#X text 180 4474 ;
#X obj 62 4506 hpgl_font_render;
#X text 180 4506 ;
#X obj 116 4538 hpgl_op;
#X text 180 4538 ;
#X obj 44 4570 hpgl_track_position;
#X text 180 4570 ;
#X obj 62 4602 interval_overlap;
#X text 180 4602 ;
#X obj 134 4634 inv*;
#X text 180 4634 swapped /;
#X obj 134 4666 inv+;
#X text 180 4666 swapped -;
#X obj 116 4698 list.==;
#X text 180 4698 test two lists of floats and/or symbols for equality;
#X obj 110 4730 listfind;
#X text 180 4730 find index of an element in a list;
#X obj 92 4762 listflatten;
#X text 180 4762 merge all nested lists together \,  depth-first;
#X obj 110 4794 listread;
#X text 180 4794 find element at an index in a list;
#X obj 92 4826 listreverse;
#X text 180 4826 mirror image of a list;
#X obj 104 4858 norecurse;
#X text 180 4858 ;
#X obj 80 4890 parallel_port;
#X text 180 4890 send to and receive from a DB25 parallel port;
#X obj 110 4922 pingpong;
#X text 180 4922 turns value of a counter into a zigzag between 0 and a given value;
#X obj 68 4954 plotter_control;
#X text 180 4954 make HPGL commands;
#X obj 74 4986 plotter_parser;
#X text 180 4986 interprets ascii codes as HPGL commands and output them as messages;
#X obj 128 5018 range;
#X text 180 5018 multiple moses in cascade;
#X obj 86 5050 receives \$0-;
#X text 180 5050 multiple receives with common outlet and other outlet telling the name of intended destination;
#X obj 122 5082 route2;
#X text 180 5082 route messages but keep them intact (does not remove selector);
#X obj 110 5114 seq_fold;
#X text 180 5114 cascade the use of an object on all elements of an incoming message sequence;
#X obj 128 5146 shunt;
#X text 180 5146 demultiplexer: send input to separately specified outlet;
#X obj 98 5178 systemtime;
#X text 180 5178 time spent by process in kernel mode \,  as measured by the OS;
#X obj 116 5210 tsctime;
#X text 180 5210 high-resolution real time \,  as measured by the CPU;
#X obj 104 5242 unix_time;
#X text 180 5242 real time as measured by the OS \,  including date;
#X obj 110 5274 usertime;
#X text 180 5274 time spent by process in non-kernel mode \,  as measured by the OS;
#X obj 128 5306 var.#;
#X text 180 5306 like [f] for grids;