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path: root/externals/gridflow/examples/blob.pd
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#N canvas 19 81 792 575 10;
#X floatatom 398 265 5 0 0 0 - - -;
#X obj 368 225 r move;
#X obj 56 129 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 56 162 240 320 3 # 0;
#X msg 461 407 300;
#X obj 398 392 # * 300;
#X obj 261 475 # cos*;
#X msg 461 369 1600;
#X msg 513 299 25;
#X obj 368 263 +;
#X msg 513 318 100;
#X obj 505 244 hsl 128 15 100 2600 0 1 empty empty empty -2 -6 0 8
-260818 -1 -1 2297 1;
#X text 314 474 make circular orbit of variable radius;
#X floatatom 502 261 5 0 0 0 - - -;
#X msg 461 388 800;
#X text 294 375 frequency of the orbit;
#X text 501 229 increment;
#X msg 368 244 1;
#X obj 58 108 s move;
#X obj 73 128 loadbang;
#X obj 19 50 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 1 1;
#X obj 75 427 #out window;
#X obj 186 236 # +;
#X obj 437 345 # + 50;
#X text 394 250 counter;
#X obj 19 91 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 19 354 #store;
#X text 65 147 blank image to start with;
#X text 212 237 translate the square;
#X text 546 297 make a wavy radius (50-100) \; the 1100 is its frequency
\; tune it for fun and profit.;
#X obj 19 108 t b b;
#X obj 368 282 t a a a;
#X msg 186 198 4 2 # -1 -1 -1 1 1 1 1 -1;
#X obj 8 541 cnv 15 780 30 empty empty empty 20 12 0 14 -200249 -66577
0;
#X text 16 548 GridFlow 0.8.0;
#X obj 8 12 cnv 15 780 30 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 21 12 Blob.pd;
#X msg 514 337 10;
#X obj 437 307 # * 1000;
#X obj 101 265 #color;
#X obj 101 221 loadbang;
#X text 385 432 duplicate the angle \; make the 2nd 90 degrees apart
(required for a circle \; else it'll be an oval or a line);
#X text 21 25 Copyright 2002 Mathieu Bouchard and Alexandre Castonguay
;
#X text 185 182 a 2x2 square's coordinates;
#X text 228 218 scale factor;
#X obj 186 217 # * 8;
#X obj 75 402 #solarize;
#X text 400 49 This is the classic "Shadebob" effect of the demoscene
;
#X msg 101 243 12 24 36;
#X text 6 331 superimpose the light of many squares;
#X obj 437 326 # cos* 100;
#X obj 261 444 #outer + (0 9000);
#X obj 75 354 #draw_polygon + (3 #);
#X obj 261 494 # + (120 160);
#X obj 19 72 metro 33.367;
#X connect 0 0 9 1;
#X connect 1 0 17 0;
#X connect 2 0 3 0;
#X connect 3 0 26 1;
#X connect 4 0 5 1;
#X connect 5 0 51 0;
#X connect 6 0 53 0;
#X connect 7 0 5 1;
#X connect 8 0 50 1;
#X connect 9 0 0 0;
#X connect 9 0 31 0;
#X connect 10 0 50 1;
#X connect 11 0 13 0;
#X connect 13 0 38 1;
#X connect 14 0 5 1;
#X connect 17 0 9 0;
#X connect 19 0 2 0;
#X connect 20 0 54 0;
#X connect 22 0 52 2;
#X connect 23 0 6 1;
#X connect 25 0 30 0;
#X connect 26 0 52 0;
#X connect 30 0 26 0;
#X connect 30 1 18 0;
#X connect 31 0 32 0;
#X connect 31 1 5 0;
#X connect 31 2 38 0;
#X connect 32 0 45 0;
#X connect 37 0 50 1;
#X connect 38 0 50 0;
#X connect 39 0 52 1;
#X connect 40 0 48 0;
#X connect 45 0 22 0;
#X connect 46 0 21 0;
#X connect 48 0 39 0;
#X connect 50 0 23 0;
#X connect 51 0 6 0;
#X connect 52 0 26 1;
#X connect 52 0 46 0;
#X connect 53 0 22 1;
#X connect 54 0 25 0;