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# flext - C++ layer for Max/MSP and pd (pure data) externals
# Copyright (c) 2001-2003 Thomas Grill (xovo@gmx.net)
#

# where is the Max SDK?
MAXSDKPATH=F:\prog\audio\MaxWinSDK\c74support		

# where is the pthreads package?
PTHREADS=F:\prog\packs\pthreads		

# where is MS VC++? 
# (should be commented out when called from the Visual Studio Command prompt)
# MSVCPATH="c:\programme\prog\microsoft visual studio\VC98"

# where is the SndObj include directory?
# headers are searched in SNDOBJ/include, the sndobj.lib in SNDOBJ/lib
# (leave blank or comment out to disable SndObj support)
# SNDOBJ=f:\prog\audio\sndobj

# where is the STK include directory?
# headers are searched in STK/include, the stk.lib in STK/lib
# (leave blank or comment out to disable STK support)
# STK=f:\prog\audio\stk

# where should flext libraries be built?
# object files will be placed in subfolders
OUTPATH=".\max-msvc" 

# where should flext libraries be installed?
# (leave blank to omit installation)
INSTDIR=$(PDPATH)\flext

# user-definable compiler flags
# e.g. FLEXT_USE_SIMD enables SIMD support for capable CPUs (for VC++ 6, you need the Processor Pack)
UFLAGS=/DFLEXT_USE_SIMD /G6 /arch:SSE