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# flext - C++ layer for Max/MSP and pd (pure data) externals
# Copyright (c) 2001-2004 Thomas Grill (gr@grrrr.org)
#

# where is PD?
PDPATH=c:\programme\audio\pd

# where is the pthreads package?
# (comment out if you use the standard pd package where pthreads are included)
# PTHREADS=c:\data\prog\packs\pthreads		

# where is MS VC++? 
# (should be commented out when called from the Visual Studio Command prompt)
# MSVCPATH="c:\programme\prog\microsoft visual studio\VC98"

# where is the SndObj directory?
# headers are searched in SNDOBJ/include, the sndobj.lib in SNDOBJ/lib
# (leave blank or comment out to disable SndObj support)
SNDOBJ=c:\data\prog\audio\sndobj

# where is the STK include directory?
# headers are searched in STK/include, the stk.lib in STK/lib
# (leave blank or comment out to disable STK support)
STK=c:\data\prog\audio\stk

# where should flext libraries be built?
# object files will be placed in subfolders
OUTPATH=".\pd-msvc" 

# where should flext libraries be installed?
# (leave blank to omit installation)
INSTDIR=$(PDPATH)\flext

# user-definable compiler flags
# e.g. FLEXT_USE_SIMD enables SIMD support for capable CPUs (for MSVC6, you need the Processor Pack)
UFLAGS=/DFLEXT_USE_SIMD /G6 /arch:SSE