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1
max v2;
#N vpatcher 211 115 858 569;
#P message 365 381 129 196617 vasp bufrmin?1 bufrmin?2;
#N vpatcher 40 55 218 175;
#P newex 45 79 61 196617 vasp.update;
#P newex 45 56 45 196617 vasp.= 0;
#N comlet vasp to clear in;
#P inlet 45 26 15 0;
#P connect 0 0 1 0;
#P connect 1 0 2 0;
#P pop;
#P newobj 365 402 73 196617 p clear_buffer;
#P newex 53 213 61 196617 vasp.update;
#P hidden newex 496 362 48 196617 r 1154path;
#P user umenu 72 128 72 196647 1 64 144 1;
#X add bass.aif;
#X add beat.aif;
#X add fly.aif;
#X add plastic.aif;
#X add your_own...;
#N vpatcher 93 462 631 722;
#P message 59 102 28 196617 read;
#P newex 59 69 89 196617 route your_own...;
#N comlet popup comment in;
#P inlet 59 26 15 0;
#P newex 59 149 48 196617 s 1154path;
#P newex 138 102 79 196617 sprintf read %s;
#P user umenu 48 169 100 196647 1 64 185 1;
#X add drums.aif;
#X add voice.aif;
#X add test.aif;
#X add read a soundfile;
#P connect 3 0 4 0;
#P connect 4 0 5 0;
#P connect 5 0 2 0;
#P fasten 1 0 2 0 143 134 64 134;
#P connect 4 1 1 0;
#P pop;
#P hidden newobj 134 150 43 196617 p loader;
#P comment 46 130 26 196617 read;
#P comment 46 89 137 196617 needs two vectors;
#P newex 53 191 49 196617 vasp.cfft;
#P message 53 169 129 196617 vasp bufrmin?1 bufrmin?2;
#N vpatcher 40 55 418 371;
#P button 183 82 15 0;
#P newex 129 145 60 196617 prepend set;
#N comlet waveform~ mode messages;
#P inlet 129 121 15 0;
#P newex 259 64 27 196617 << 1;
#P newex 206 121 40 196617 change;
#P newex 206 145 107 196617 select 0 1 2;
#P newex 206 98 27 196617 |;
#P newex 47 121 40 196617 change;
#P outlet 129 252 15 0;
#P message 47 145 65 196617 constrain \$1;
#P newex 129 195 45 196617 loadbang;
#P newex 47 40 222 196617 pushkeys;
#P message 270 169 58 196617 mode move;
#P message 206 213 61 196617 mode select;
#P message 238 191 52 196617 mode loop;
#P connect 3 0 7 0;
#P connect 7 0 5 0;
#P connect 12 0 13 0;
#P fasten 5 0 6 0 52 243 134 243;
#P fasten 0 0 6 0 243 243 134 243;
#P fasten 1 0 6 0 211 243 134 243;
#P fasten 2 0 6 0 275 243 134 243;
#P connect 11 0 14 0;
#P connect 3 3 8 0;
#P connect 14 0 8 0;
#P connect 8 0 10 0;
#P connect 10 0 9 0;
#P connect 4 0 1 0;
#P connect 9 0 1 0;
#P connect 13 0 1 0;
#P connect 11 0 8 1;
#P connect 9 1 0 0;
#P connect 3 4 11 0;
#P connect 9 2 2 0;
#P pop;
#P hidden newobj 303 79 49 196617 p wfkeys;
#P hidden message 303 245 72 196617 set bufrmin?2;
#P user waveform~ 303 263 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 496 402 119 196617 buffer~ bufrmin?2 2000;
#P flonum 102 297 68 9 0 0 160 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P comment 46 61 232 196617 min-value of the radius values of a complex vasp;
#P newex 53 259 59 196617 vasp.rmin?;
#P hidden message 303 121 72 196617 set bufrmin?1;
#P hidden newex 303 100 45 196617 loadbang;
#P user waveform~ 303 140 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P message 53 240 129 196617 vasp bufrmin?1 bufrmin?2;
#P newex 496 381 119 196617 buffer~ bufrmin?1 2000;
#P comment 173 298 99 196617 -> current minimum;
#P comment 46 37 98 196622 vasp.rmin?;
#P comment 46 74 137 196617 right outlet: calculated value;
#P connect 15 0 16 0;
#P connect 16 0 22 0;
#P connect 4 0 8 0;
#P connect 8 1 10 0;
#P hidden connect 20 1 19 0;
#P hidden connect 6 0 7 0;
#P hidden fasten 3 1 7 0 610 399 621 399 621 118 308 118;
#P hidden connect 14 0 5 0;
#P hidden connect 7 0 5 0;
#P hidden fasten 11 1 13 0 610 423 621 423 621 242 308 242;
#P hidden connect 6 0 13 0;
#P hidden connect 14 0 12 0;
#P hidden connect 13 0 12 0;
#P connect 24 0 23 0;
#P hidden connect 21 0 3 0;
#P pop;