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max v2;
#N vpatcher 247 96 939 616;
#P newex 58 434 55 196617 vasp.* 0.5;
#P newex 58 411 45 196617 vasp.opt;
#P flonum 142 331 72 9 0 0 160 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P comment 53 98 170 196617 right outlet: current density (0-1);
#P message 442 405 159 196617 vasp buffrvalleys1 buffrvalleys2;
#N vpatcher 40 55 218 175;
#P newex 45 79 61 196617 vasp.update;
#P newex 45 56 45 196617 vasp.= 0;
#N comlet vasp to clear in;
#P inlet 45 26 15 0;
#P connect 0 0 1 0;
#P connect 1 0 2 0;
#P pop;
#P newobj 442 460 78 196617 p clear_buffers;
#P hidden newex 521 415 48 196617 r 1173path;
#P user umenu 79 143 72 196647 1 64 159 1;
#X add bass.aif;
#X add beat.aif;
#X add fly.aif;
#X add plastic.aif;
#X add your_own...;
#N vpatcher 93 462 631 722;
#P message 59 102 28 196617 read;
#P newex 59 69 89 196617 route your_own...;
#N comlet popup comment in;
#P inlet 59 26 15 0;
#P newex 59 149 48 196617 s 1173path;
#P newex 138 102 79 196617 sprintf read %s;
#P user umenu 48 169 100 196647 1 64 185 1;
#X add drums.aif;
#X add voice.aif;
#X add test.aif;
#X add read a soundfile;
#P connect 3 0 4 0;
#P connect 4 0 5 0;
#P fasten 1 0 2 0 143 134 64 134;
#P connect 5 0 2 0;
#P connect 4 1 1 0;
#P pop;
#P hidden newobj 141 165 43 196617 p loader;
#P flonum 181 285 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P comment 53 113 172 196617 needs two vectors (real/imaginary);
#P newex 58 459 61 196617 vasp.update;
#P message 58 363 159 196617 vasp buffrvalleys1 buffrvalleys2;
#P newex 58 384 52 196617 vasp.c!fft;
#P newex 58 230 61 196617 vasp.update;
#P newex 58 328 61 196617 vasp.update;
#P message 58 264 159 196617 vasp buffrvalleys1 buffrvalleys2;
#P newex 58 308 94 196617 vasp.rvalleys 0.05;
#P message 302 461 27 196617 stop;
#P message 234 461 65 196617 startwindow;
#P newex 343 485 29 196617 dac~;
#P newex 343 434 30 196617 line~;
#P message 343 405 72 196617 0 \, 2000 2000;
#P newex 343 460 98 196617 play~ buffrvalleys1;
#P message 58 186 159 196617 vasp buffrvalleys1 buffrvalleys2;
#P newex 58 207 49 196617 vasp.cfft;
#N vpatcher 40 55 418 371;
#P button 183 82 15 0;
#P newex 129 145 60 196617 prepend set;
#N comlet waveform~ mode messages;
#P inlet 129 121 15 0;
#P newex 259 64 27 196617 << 1;
#P newex 206 121 40 196617 change;
#P newex 206 145 107 196617 select 0 1 2;
#P newex 206 98 27 196617 |;
#P newex 47 121 40 196617 change;
#P outlet 129 252 15 0;
#P message 47 145 65 196617 constrain \$1;
#P newex 129 195 45 196617 loadbang;
#P newex 47 40 222 196617 pushkeys;
#P message 270 169 58 196617 mode move;
#P message 206 213 61 196617 mode select;
#P message 238 191 52 196617 mode loop;
#P connect 3 0 7 0;
#P connect 7 0 5 0;
#P connect 12 0 13 0;
#P fasten 5 0 6 0 52 243 134 243;
#P fasten 0 0 6 0 243 243 134 243;
#P fasten 1 0 6 0 211 243 134 243;
#P fasten 2 0 6 0 275 243 134 243;
#P connect 11 0 14 0;
#P connect 3 3 8 0;
#P connect 14 0 8 0;
#P connect 8 0 10 0;
#P connect 10 0 9 0;
#P connect 4 0 1 0;
#P connect 9 0 1 0;
#P connect 13 0 1 0;
#P connect 11 0 8 1;
#P connect 9 1 0 0;
#P connect 3 4 11 0;
#P connect 9 2 2 0;
#P pop;
#P hidden newobj 343 87 49 196617 p wfkeys;
#P hidden message 343 253 85 196617 set buffrvalleys2;
#P user waveform~ 343 271 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 521 460 134 196617 buffer~ buffrvalleys2 2000;
#P hidden message 343 133 85 196617 set buffrvalleys1;
#P hidden newex 343 109 45 196617 loadbang;
#P user waveform~ 343 151 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 521 440 134 196617 buffer~ buffrvalleys1 2000;
#P comment 53 82 170 196617 argument/right inlet: density (0-1);
#P comment 53 67 177 196617 find radius valleys of a complex vasp;
#P comment 53 44 138 196622 vasp.rvalleys;
#P comment 53 145 33 196617 read;
#P comment 217 333 78 196617 current density;
#P connect 14 0 13 0;
#P connect 13 0 24 0;
#P connect 22 0 21 0;
#P connect 21 0 23 0;
#P connect 26 0 25 0;
#P connect 25 0 37 0;
#P connect 37 0 38 0;
#P connect 38 0 27 0;
#P hidden connect 31 1 30 0;
#P fasten 29 0 21 1 186 304 147 304;
#P connect 21 1 36 0;
#P hidden fasten 7 0 8 0 348 114 348 114;
#P hidden fasten 5 1 8 0 650 459 674 459 674 129 348 129;
#P hidden connect 12 0 6 0;
#P hidden connect 8 0 6 0;
#P hidden fasten 7 0 11 0 348 114 348 114;
#P hidden fasten 9 1 11 0 650 480 674 480 674 251 348 251;
#P hidden connect 12 0 10 0;
#P hidden connect 11 0 10 0;
#P connect 16 0 17 0;
#P connect 17 0 15 0;
#P connect 15 0 18 0;
#P fasten 19 0 18 0 239 479 348 479;
#P fasten 20 0 18 0 307 479 348 479;
#P connect 15 0 18 1;
#P connect 34 0 33 0;
#P hidden connect 32 0 5 0;
#P hidden fasten 10 5 6 4 648 374 659 374 659 145 648 145;
#P hidden connect 6 5 10 4;
#P pop;
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