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path: root/externals/grill/vasp/max-help/vasp.sub.help
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1
max v2;
#N vpatcher 124 137 939 471;
#P message 594 264 51 196617 vasp buf-;
#N vpatcher 40 55 218 175;
#P newex 45 79 61 196617 vasp.update;
#P newex 45 56 45 196617 vasp.= 0;
#N comlet vasp to clear in;
#P inlet 45 26 15 0;
#P connect 0 0 1 0;
#P connect 1 0 2 0;
#P pop;
#P newobj 594 285 73 196617 p clear_buffer;
#P comment 350 214 101 196617 shift all values - 0.5;
#P comment 136 213 131 196617 shift all values + 0.5;
#P comment 138 190 132 196617 half the amplitude;
#P comment 285 84 205 196617 optional argument/right inlet: right operand;
#P comment 285 67 195 196617 subtracts a value or a vasp from a vasp;
#P comment 285 43 89 196622 vasp.-;
#P message 288 134 51 196617 vasp buf-;
#P newex 288 234 61 196617 vasp.update;
#P newex 288 211 55 196617 vasp.- 0.5;
#P newex 288 166 80 196617 vasp.osc 44100;
#P newex 288 188 55 196617 vasp.* 0.5;
#P message 54 134 51 196617 vasp buf-;
#P newex 54 234 61 196617 vasp.update;
#P newex 54 211 55 196617 vasp.+ 0.5;
#P newex 54 166 80 196617 vasp.osc 44100;
#P hidden message 450 134 44 196617 set buf-;
#P hidden newex 450 113 45 196617 loadbang;
#P user waveform~ 450 154 312 99 3 9;
#W mode select;
#W mouseoutput continuous;
#W unit ms;
#W grid 1000.;
#W ticks 8.;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W vzoom 1.;
#W voffset 0.;
#W bpm 120. 4.;
#W frgb 0 0 0;
#W brgb 255 255 255;
#W rgb2 132 132 132;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 255 255 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 671 284 91 196617 buffer~ buf- 2000;
#P newex 54 188 55 196617 vasp.* 0.5;
#P comment 52 84 205 196617 optional argument/right inlet: right operand;
#P comment 52 67 168 196617 adds a value or a vasp to a vasp;
#P comment 52 43 89 196622 vasp.+;
#P comment 139 169 132 196617 generate a 1Hz sine wave;
#P connect 12 0 9 0;
#P connect 9 0 4 0;
#P connect 4 0 10 0;
#P connect 10 0 11 0;
#P connect 17 0 14 0;
#P connect 14 0 13 0;
#P connect 13 0 15 0;
#P connect 15 0 16 0;
#P hidden connect 7 0 8 0;
#P hidden connect 8 0 6 0;
#P connect 25 0 24 0;
#P pop;