1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/*
VASP modular - vector assembling signal processor / objects for Max/MSP and PD
Copyright (c) 2002 Thomas Grill (xovo@gmx.net)
For information on usage and redistribution, and for a DISCLAIMER OF ALL
WARRANTIES, see the file, "license.txt," in this distribution.
*/
#ifndef __VASP_OPS_ARITH_H
#define __VASP_OPS_ARITH_H
#include "opfuns.h"
// Arithmetic math functions
namespace VecOp {
inline BL d_add(OpParam &p) { return D__rbin<S,f_add<S> >(p); }
inline BL d_sub(OpParam &p) { return D__rbin<S,f_sub<S> >(p); }
inline BL d_subr(OpParam &p) { return D__rbin<S,f_subr<S> >(p); }
inline BL d_mul(OpParam &p) { return D__rbin<S,f_mul<S> >(p); }
inline BL d_div(OpParam &p) { return D__rbin<S,f_div<S> >(p); }
inline BL d_divr(OpParam &p) { return D__rbin<S,f_divr<S> >(p); }
inline BL d_mod(OpParam &p) { return D__rbin<S,f_mod<S> >(p); }
inline BL d_sqr(OpParam &p) { return D__run<S,f_sqr<S> >(p); }
inline BL d_ssqr(OpParam &p) { return d__run<S,f_ssqr<S> >(p); }
inline BL d_sign(OpParam &p) { return D__run<S,f_sign<S> >(p); }
inline BL d_abs(OpParam &p) { return D__run<S,f_abs<S> >(p); }
}
namespace VaspOp {
inline Vasp *m_add(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_add); } // add to (one vec or real)
inline Vasp *m_sub(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_sub); } // sub from (one vec or real)
inline Vasp *m_subr(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_subr); } // reverse sub from (one vec or real)
inline Vasp *m_mul(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_mul); } // mul with (one vec or real)
inline Vasp *m_div(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_div); } // div by (one vec or real)
inline Vasp *m_divr(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_divr); } // reverse div by (one vec or real)
inline Vasp *m_mod(OpParam &p,CVasp &src,const Argument &arg,CVasp *dst = NULL) { return m_rbin(p,src,arg,dst,VecOp::d_mod); } // modulo by (one vec or real)
inline Vasp *m_sqr(OpParam &p,CVasp &src,CVasp *dst = NULL) { return m_run(p,src,dst,VecOp::d_sqr); } // unsigned square
inline Vasp *m_ssqr(OpParam &p,CVasp &src,CVasp *dst = NULL) { return m_run(p,src,dst,VecOp::d_ssqr); } // signed square
inline Vasp *m_sign(OpParam &p,CVasp &src,CVasp *dst = NULL) { return m_run(p,src,dst,VecOp::d_sign); } // sign function
inline Vasp *m_abs(OpParam &p,CVasp &src,CVasp *dst = NULL) { return m_run(p,src,dst,VecOp::d_abs); } // absolute values
}
#endif
|