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#if !defined(AFX_EDITORTHREAD_H__9F3ACE98_7522_400D_9404_DFD67E3D721B__INCLUDED_)
#define AFX_EDITORTHREAD_H__9F3ACE98_7522_400D_9404_DFD67E3D721B__INCLUDED_
#include "PopupWindow.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EditorThread.h : header file
//
class VSTPLugin;
/////////////////////////////////////////////////////////////////////////////
// CEditorThread thread
class CEditorThread : public CWinThread
{
DECLARE_DYNCREATE(CEditorThread)
protected:
// Attributes
public:
CEditorThread(); // protected constructor used by dynamic creation
// Operations
public:
void SetPlugin( VSTPlugin *);
void Close();
void Show(bool show);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditorThread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CEditorThread();
VSTPlugin *plug;
CPopupWindow *pop;
// Generated message map functions
//{{AFX_MSG(CEditorThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITORTHREAD_H__9F3ACE98_7522_400D_9404_DFD67E3D721B__INCLUDED_)
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