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#X text 453 60 Example:;
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#X msg 67 70 set destroy;
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#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
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#X obj 77 205 pix_image examples/data/fractal.JPG;
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#X text 10 93 pix_gain applies a gain multipler to each pixel in a
pix. The float is a constant modifier applied to all color components.
If you use just R G B \, it asumes an alpha of 1.0.;
#X text 13 152 NOTE: while you can use this \, remember that you can
often acchieve the very same thing using the [color]-object for coloring
the Geo onto which the image data is textured \, which could be done
on the gfx-card (very efficient!) \, while [pix_gain] is always(!)
done on the CPU!!!;
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