aboutsummaryrefslogtreecommitdiff
path: root/packages/noncvs/windows/extra/Gem/vertex_program-help.pd
blob: d087f9b6231193f494c0901fa0e7b0bcfff6781c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
#N canvas 35 199 694 458 10;
#X text 452 8 GEM object;
#X obj 8 335 cnv 15 430 80 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 11 336 Inlets:;
#X text 10 386 Outlets:;
#X obj 8 296 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 17 295 Arguments:;
#X obj 7 76 cnv 15 430 210 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577
0;
#X text 453 60 Example:;
#X obj 474 334 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 0 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 6 0;
#X connect 3 1 5 0;
#X connect 3 1 7 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 479 373 pd gemwin;
#X msg 479 354 create;
#X text 475 333 Create window:;
#X obj 450 158 cnv 15 160 70 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 451 84 gemhead;
#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144
-1 -1;
#N canvas 0 0 587 366 image 0;
#X obj 77 48 inlet;
#X obj 77 344 outlet;
#X obj 77 205 pix_image examples/data/fractal.JPG;
#X obj 223 55 inlet;
#X msg 223 123 open \$1;
#X obj 223 100 openpanel;
#X connect 0 0 2 0;
#X connect 2 0 1 0;
#X connect 3 0 5 0;
#X connect 4 0 2 0;
#X connect 5 0 4 0;
#X restore 451 113 pd image;
#X text 63 306 <none>;
#X text 28 399 Outlet 1: gemlist;
#X text 35 350 Inlet 1: gemlist;
#X text 516 105 open an image;
#X text 509 118 (JPEG \, TIFF \, ..);
#X obj 451 136 pix_texture;
#X obj 10 211 cnv 15 420 70 empty empty empty 20 12 0 14 -225280 -66577
0;
#X text 50 12 Synopsis: [vertex_program];
#X text 71 31 Class: shader object;
#X text 13 76 Description: set the ARB vertex shader;
#X text 24 95 [vertex_program] loads and applies an ARB (or NV) vertex
shader.;
#X obj 520 164 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#N canvas 0 0 450 300 open 0;
#X obj 75 103 openpanel;
#X obj 75 173 outlet;
#X obj 75 127 t b s;
#X msg 105 152 set open \$1;
#X obj 75 80 inlet;
#X connect 0 0 2 0;
#X connect 2 0 1 0;
#X connect 2 1 3 0;
#X connect 3 0 1 0;
#X connect 4 0 0 0;
#X restore 463 163 pd open;
#X msg 463 183 open examples/data/toon.vp;
#X obj 450 252 cnv 15 160 30 empty empty empty 20 12 0 14 -102041 -66577
0;
#N canvas 0 0 752 303 parameter 0;
#X obj 81 44 inlet;
#X obj 81 270 outlet;
#X obj 241 47 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10
-262144 -1 -1 0 256;
#X obj 288 64 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10
-262144 -1 -1 35 256;
#X obj 328 82 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10
-262144 -1 -1 1 256;
#X obj 288 101 t b f;
#X obj 328 101 t b f;
#X obj 149 230 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10
-262144 -1 -1 34336 256;
#X obj 217 162 nbx 5 14 -1e+37 1e+37 0 0 empty empty parameter# 0 -6
0 10 -262144 -1 -1 0 256;
#X obj 81 248 GEMglProgramEnvParameter4fvARB;
#X obj 88 175 loadbang;
#X obj 88 207 GLdefine GL_VERTEX_PROGRAM_ARB;
#X text 99 191 GL_VERTEX_PROGRAM_ARB = 34336;
#N canvas 0 0 450 300 defaults 0;
#X obj 112 43 loadbang;
#X msg 161 122 0 35 1;
#X msg 102 121 0;
#X obj 102 186 outlet;
#X obj 102 84 t b b;
#X obj 164 156 unpack 0 0 0;
#X obj 168 188 outlet;
#X obj 217 189 outlet;
#X obj 263 189 outlet;
#X text 101 208 param#;
#X text 205 216 param-values;
#X obj 179 44 inlet;
#X connect 0 0 4 0;
#X connect 1 0 5 0;
#X connect 2 0 3 0;
#X connect 4 0 2 0;
#X connect 4 1 1 0;
#X connect 5 0 6 0;
#X connect 5 1 7 0;
#X connect 5 2 8 0;
#X connect 11 0 4 0;
#X restore 217 25 pd defaults;
#X msg 217 8 default;
#X obj 286 121 pack 0 35 1 0;
#X text 301 250 "glProgramEnvParameter" to work on "GL_VERTEX_PROGRAM_ARB"
;
#X text 301 158 which parameter we want to modify;
#X text 398 122 the values for the parameter;
#X connect 0 0 9 0;
#X connect 2 0 15 0;
#X connect 3 0 5 0;
#X connect 4 0 6 0;
#X connect 5 0 15 0;
#X connect 5 1 15 1;
#X connect 6 0 15 0;
#X connect 6 1 15 2;
#X connect 7 0 9 1;
#X connect 8 0 9 2;
#X connect 9 0 1 0;
#X connect 10 0 11 0;
#X connect 11 0 7 0;
#X connect 13 0 8 0;
#X connect 13 1 2 0;
#X connect 13 2 3 0;
#X connect 13 3 4 0;
#X connect 14 0 13 0;
#X connect 15 0 9 3;
#X restore 451 256 pd parameter;
#X text 11 123 If you want to modify the parameters of the shader-program
\, you have to set the modification up yourself \, via [GEMglProgramEnvParameter*]
working on GL_VERTEX_PROGRAM_ARB.;
#X text 14 219 IMPORTANT NOTE: your openGL-implementation (gfx-card
driver \, ...) has to support either (or both) the ARB shader extensions
or the NV shader extensions in order to make use of this object.;
#X text 10 176 Of course \, you also have to supply anything else needed
for the shader to work (like textures \, ...);
#X text 35 362 Inlet 1: messsage: open <filename> : vertex shader program
to load;
#X obj 451 296 teapot;
#X obj 453 422 fragment_program;
#X text 451 405 see also:;
#X obj 451 206 vertex_program toon.vp;
#X connect 10 0 11 0;
#X connect 11 0 10 0;
#X connect 14 0 16 0;
#X connect 15 0 16 1;
#X connect 16 0 22 0;
#X connect 22 0 40 0;
#X connect 28 0 29 0;
#X connect 29 0 30 0;
#X connect 30 0 40 0;
#X connect 32 0 37 0;
#X connect 40 0 32 0;