aboutsummaryrefslogtreecommitdiff
path: root/pd/portaudio_v18/pa_asio/pa_asio.cpp
blob: 717ee5582e135f19641434d2d04461abf6aad639 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
/*
 * $Id: pa_asio.cpp,v 1.7.4.8 2003/08/14 06:44:25 stephane Exp $
 * Portable Audio I/O Library for ASIO Drivers
 *
 * Author: Stephane Letz
 * Based on the Open Source API proposed by Ross Bencina
 * Copyright (c) 2000-2001 Stephane Letz, Phil Burk
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * Any person wishing to distribute modifications to the Software is
 * requested to send the modifications to the original developer so that
 * they can be incorporated into the canonical version.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/* Modification History

        08-03-01 First version : Stephane Letz
        08-06-01 Tweaks for PC, use C++, buffer allocation, Float32 to Int32 conversion : Phil Burk
        08-20-01 More conversion, PA_StreamTime, Pa_GetHostError : Stephane Letz
        08-21-01 PaUInt8 bug correction, implementation of ASIOSTFloat32LSB and ASIOSTFloat32MSB native formats : Stephane Letz
        08-24-01 MAX_INT32_FP hack, another Uint8 fix : Stephane and Phil
        08-27-01 Implementation of hostBufferSize < userBufferSize case, better management of the ouput buffer when
                 the stream is stopped : Stephane Letz
        08-28-01 Check the stream pointer for null in bufferSwitchTimeInfo, correct bug in bufferSwitchTimeInfo when 
                 the stream is stopped : Stephane Letz
        10-12-01 Correct the PaHost_CalcNumHostBuffers function: computes FramesPerHostBuffer to be the lowest that
                 respect requested FramesPerUserBuffer and userBuffersPerHostBuffer : Stephane Letz
        10-26-01 Management of hostBufferSize and userBufferSize of any size : Stephane Letz
        10-27-01 Improve calculus of hostBufferSize to be multiple or divisor of userBufferSize if possible : Stephane and Phil
        10-29-01 Change MAX_INT32_FP to (2147483520.0f) to prevent roundup to 0x80000000 : Phil Burk
        10-31-01 Clear the ouput buffer and user buffers in PaHost_StartOutput, correct bug in GetFirstMultiple : Stephane Letz 
        11-06-01 Rename functions : Stephane Letz 
        11-08-01 New Pa_ASIO_Adaptor_Init function to init Callback adpatation variables, cleanup of Pa_ASIO_Callback_Input: Stephane Letz 
        11-29-01 Break apart device loading to debug random failure in Pa_ASIO_QueryDeviceInfo ; Phil Burk
        01-03-02 Desallocate all resources in PaHost_Term for cases where Pa_CloseStream is not called properly :  Stephane Letz
        02-01-02 Cleanup, test of multiple-stream opening : Stephane Letz
        19-02-02 New Pa_ASIO_loadDriver that calls CoInitialize on each thread on Windows : Stephane Letz
        09-04-02 Correct error code management in PaHost_Term, removes various compiler warning : Stephane Letz
        12-04-02 Add Mac includes for <Devices.h> and <Timer.h> : Phil Burk
        13-04-02 Removes another compiler warning : Stephane Letz
        30-04-02 Pa_ASIO_QueryDeviceInfo bug correction, memory allocation checking, better error handling : D Viens, P Burk, S Letz
        01-12-02 Fix Pa_GetDefaultInputDeviceID and Pa_GetDefaultOuputDeviceID result when no driver are available : S Letz
        05-12-02 More debug messages : S Letz
        01-23-03 Increased max channels to 128. Fixed comparison of (OutputChannels > kMaxInputChannels) : P Burk
        02-17-03 Better termination handling : PaHost_CloseStream is called in PaHost_term is the the stream was not explicitely closed by the application : S Letz
        04-02-03 More robust ASIO driver buffer size initialization : some buggy drivers (like the Hoontech DSP24) give incorrect [min, preferred, max] values
       	   		 They should work with the preferred size value, thus if Pa_ASIO_CreateBuffers fails with the hostBufferSize computed in PaHost_CalcNumHostBuffers, 
       	   		 we try again with the preferred size. Fix an old (never detected?) bug in the buffer adapdation code : S Letz
       	30-06-03 The audio callback was not protected against reentrancy : some drivers (like the Hoontech DSP24) seems to cause this behaviour 
       			 that corrupted the buffer adapdation state and finally caused crashes. The reentrancy state is now checked in bufferSwitchTimeInfo : S Letz 
       	17-07-03 Correct bug in Pa_ASIO_Convert_Inter_Output : parameter past_InputSampleFormat was used instead of past_OutputSampleFormat : J Maillard, S Letz   		 
        25-07-03 Use of atomic operations for reenterCounter management on Windows, need to be implemented on MacOS9 : S Letz   		 
        14-08-03 OutTime value in the audio callback was not updated correctly : S Letz   		 
      
        TO DO :
        
        - Check Pa_StopSteam and Pa_AbortStream
        - Optimization for Input only or Ouput only (really necessary ??)
*/


#include <stdio.h>
#include <assert.h>
#include <string.h>

#include "portaudio.h"
#include "pa_host.h"
#include "pa_trace.h"

#include "asiosys.h"
#include "asio.h"
#include "asiodrivers.h"


#if MAC
#include <Devices.h>
#include <Timer.h>
#include <Math64.h>
#else
#include <math.h>
#include <windows.h>
#include <mmsystem.h>
#endif

enum {
        // number of input and outputs supported by the host application
        // you can change these to higher or lower values
        kMaxInputChannels = 128,
        kMaxOutputChannels = 128
};

/* ASIO specific device information. */
typedef struct internalPortAudioDevice
{       
        PaDeviceInfo    pad_Info;
} internalPortAudioDevice;


/*  ASIO driver internal data storage */
typedef struct PaHostSoundControl
{
        // ASIOInit()
        ASIODriverInfo  pahsc_driverInfo;

        // ASIOGetChannels()
        int32           pahsc_NumInputChannels;         
        int32           pahsc_NumOutputChannels;        

        // ASIOGetBufferSize() - sizes in frames per buffer
        int32           pahsc_minSize;
        int32           pahsc_maxSize;
        int32           pahsc_preferredSize;
        int32           pahsc_granularity;

        // ASIOGetSampleRate()
        ASIOSampleRate pahsc_sampleRate;

        // ASIOOutputReady()
        bool           pahsc_postOutput;

        // ASIOGetLatencies ()
        int32          pahsc_inputLatency;
        int32          pahsc_outputLatency;

        // ASIOCreateBuffers ()
        ASIOBufferInfo bufferInfos[kMaxInputChannels + kMaxOutputChannels]; // buffer info's

        // ASIOGetChannelInfo()
        ASIOChannelInfo pahsc_channelInfos[kMaxInputChannels + kMaxOutputChannels]; // channel info's
        // The above two arrays share the same indexing, as the data in them are linked together

        // Information from ASIOGetSamplePosition()
        // data is converted to double floats for easier use, however 64 bit integer can be used, too
        double         nanoSeconds;
        double         samples;
        double         tcSamples;       // time code samples

        // bufferSwitchTimeInfo()
        ASIOTime       tInfo;           // time info state
        unsigned long  sysRefTime;      // system reference time, when bufferSwitch() was called

        // Signal the end of processing in this example
        bool           stopped;
        
        ASIOCallbacks   pahsc_asioCallbacks;
         
        int32   pahsc_userInputBufferFrameOffset;   // Position in Input user buffer
        int32   pahsc_userOutputBufferFrameOffset;  // Position in Output user buffer
        int32   pahsc_hostOutputBufferFrameOffset;  // Position in Output ASIO buffer
        
        int32  past_FramesPerHostBuffer;        // Number of frames in ASIO buffer
        
        int32  pahsc_InputBufferOffset;         // Number of null frames for input buffer alignement
        int32  pahsc_OutputBufferOffset;        // Number of null frames for ouput buffer alignement
        
#if MAC
        UInt64   pahsc_EntryCount;
        UInt64   pahsc_LastExitCount;
#elif WINDOWS
        LARGE_INTEGER      pahsc_EntryCount;
        LARGE_INTEGER      pahsc_LastExitCount;
#endif  
        
        PaTimestamp   pahsc_NumFramesDone;
        
        internalPortAudioStream   *past;
        
        int32 reenterCount; // Counter of audio callback reentrancy
        int32 reenterError; // Counter of audio callback reentrancy detection
        
} PaHostSoundControl;


//----------------------------------------------------------
#define PRINT(x) { printf x; fflush(stdout); }
#define ERR_RPT(x) PRINT(x)

#define DBUG(x)   /* PRINT(x)  */
#define DBUGX(x)  /* PRINT(x)  */

/* We are trying to be compatible with CARBON but this has not been thoroughly tested. */
#define CARBON_COMPATIBLE  (0)
#define PA_MAX_DEVICE_INFO (32)

#define MIN_INT8     (-0x80)
#define MAX_INT8     (0x7F)

#define MIN_INT8_FP  ((float)-0x80)
#define MAX_INT8_FP  ((float)0x7F)

#define MIN_INT16_FP ((float)-0x8000)
#define MAX_INT16_FP ((float)0x7FFF)

#define MIN_INT16    (-0x8000)
#define MAX_INT16    (0x7FFF)

#define MAX_INT32_FP (2147483520.0f)  /* 0x0x7FFFFF80 - seems safe */

/************************************************************************************/
/****************** Data ************************************************************/
/************************************************************************************/
static int                 sNumDevices = 0;
static internalPortAudioDevice sDevices[PA_MAX_DEVICE_INFO] = { 0 };
static int32               sPaHostError = 0;
static int                 sDefaultOutputDeviceID = 0;
static int                 sDefaultInputDeviceID = 0;

PaHostSoundControl asioDriverInfo = {0};

#ifdef MAC 
static bool swap = true;
#elif WINDOWS   
static bool swap = false;
#endif

// Prototypes
static void bufferSwitch(long index, ASIOBool processNow);
static ASIOTime *bufferSwitchTimeInfo(ASIOTime *timeInfo, long index, ASIOBool processNow);
static void sampleRateChanged(ASIOSampleRate sRate);
static long asioMessages(long selector, long value, void* message, double* opt);
static void Pa_StartUsageCalculation( internalPortAudioStream   *past );
static void Pa_EndUsageCalculation( internalPortAudioStream   *past );

static void Pa_ASIO_Convert_Inter_Input(
        ASIOBufferInfo* nativeBuffer, 
        void* inputBuffer,
        long NumInputChannels, 
        long NumOuputChannels,
        long framePerBuffer,
        long hostFrameOffset,
        long userFrameOffset,
        ASIOSampleType nativeFormat, 
        PaSampleFormat paFormat, 
        PaStreamFlags flags,
        long index);

static void Pa_ASIO_Convert_Inter_Output(
        ASIOBufferInfo* nativeBuffer, 
        void* outputBuffer,
        long NumInputChannels, 
        long NumOuputChannels,
        long framePerBuffer,
        long hostFrameOffset,
        long userFrameOffset,
        ASIOSampleType nativeFormat, 
        PaSampleFormat paFormat, 
        PaStreamFlags flags,
        long index);

static void Pa_ASIO_Clear_Output(ASIOBufferInfo* nativeBuffer, 
        ASIOSampleType nativeFormat,
        long NumInputChannels, 
        long NumOuputChannels,
        long index, 
        long hostFrameOffset, 
        long frames);

static void Pa_ASIO_Callback_Input(long index);
static void Pa_ASIO_Callback_Output(long index, long framePerBuffer);
static void Pa_ASIO_Callback_End();
static void Pa_ASIO_Clear_User_Buffers();

// Some external references
extern AsioDrivers* asioDrivers ;
bool loadAsioDriver(char *name);
unsigned long get_sys_reference_time();


/************************************************************************************/
/****************** Macro  ************************************************************/
/************************************************************************************/

#define SwapLong(v) ((((v)>>24)&0xFF)|(((v)>>8)&0xFF00)|(((v)&0xFF00)<<8)|(((v)&0xFF)<<24)) ;   
#define SwapShort(v) ((((v)>>8)&0xFF)|(((v)&0xFF)<<8)) ;        

#define ClipShort(v) (((v)<MIN_INT16)?MIN_INT16:(((v)>MAX_INT16)?MAX_INT16:(v)))
#define ClipChar(v) (((v)<MIN_INT8)?MIN_INT8:(((v)>MAX_INT8)?MAX_INT8:(v)))
#define ClipFloat(v) (((v)<-1.0f)?-1.0f:(((v)>1.0f)?1.0f:(v)))

#ifndef min
#define min(a,b) ((a)<(b)?(a):(b))
#endif

#ifndef max
#define max(a,b) ((a)>=(b)?(a):(b))
#endif

static bool Pa_ASIO_loadAsioDriver(char *name)
{
	#ifdef	WINDOWS
		CoInitialize(0);
	#endif
	return loadAsioDriver(name);
}
 

// Utilities for alignement buffer size computation
static int PGCD (int a, int b) {return (b == 0) ? a : PGCD (b,a%b);}
static int PPCM (int a, int b) {return (a*b) / PGCD (a,b);}

// Takes the size of host buffer and user buffer : returns the number of frames needed for buffer adaptation
static int Pa_ASIO_CalcFrameShift (int M, int N)
{
        int res = 0;
        for (int i = M; i < PPCM (M,N) ; i+=M) { res = max (res, i%N); }
        return res;
}

// We have the following relation :
// Pa_ASIO_CalcFrameShift (M,N) + M = Pa_ASIO_CalcFrameShift (N,M) + N
                        
/* ASIO sample type to PortAudio sample type conversion */
static PaSampleFormat Pa_ASIO_Convert_SampleFormat(ASIOSampleType type) 
{
        switch (type) {
        
                case ASIOSTInt16MSB:
                case ASIOSTInt16LSB:
                case ASIOSTInt32MSB16:
                case ASIOSTInt32LSB16:
                        return paInt16;
                
                case ASIOSTFloat32MSB:
                case ASIOSTFloat32LSB:
                case ASIOSTFloat64MSB:
                case ASIOSTFloat64LSB:
                        return paFloat32;
                
                case ASIOSTInt32MSB:
                case ASIOSTInt32LSB:
                case ASIOSTInt32MSB18:          
                case ASIOSTInt32MSB20:          
                case ASIOSTInt32MSB24:          
                case ASIOSTInt32LSB18:          
                case ASIOSTInt32LSB20:          
                case ASIOSTInt32LSB24:          
                        return paInt32;
                        
                case ASIOSTInt24MSB:
                case ASIOSTInt24LSB:
                        return paInt24;
                        
                default:
                        return paCustomFormat;
        }
}



//--------------------------------------------------------------------------------------------------------------------
static void PaHost_CalcBufferOffset(internalPortAudioStream   *past)
{
	 if (asioDriverInfo.past_FramesPerHostBuffer > past->past_FramesPerUserBuffer){
            // Computes the MINIMUM value of null frames shift for the output buffer alignement
            asioDriverInfo.pahsc_OutputBufferOffset = Pa_ASIO_CalcFrameShift (asioDriverInfo.past_FramesPerHostBuffer,past->past_FramesPerUserBuffer);
            asioDriverInfo.pahsc_InputBufferOffset = 0;
            DBUG(("PaHost_CalcBufferOffset : Minimum BufferOffset for Output = %d\n", asioDriverInfo.pahsc_OutputBufferOffset));
    }else{
    
            //Computes the MINIMUM value of null frames shift for the input buffer alignement
            asioDriverInfo.pahsc_InputBufferOffset = Pa_ASIO_CalcFrameShift (asioDriverInfo.past_FramesPerHostBuffer,past->past_FramesPerUserBuffer);
            asioDriverInfo.pahsc_OutputBufferOffset = 0;
            DBUG(("PaHost_CalcBufferOffset : Minimum BufferOffset for Input = %d\n", asioDriverInfo.pahsc_InputBufferOffset));
    }
}

//--------------------------------------------------------------------------------------------------------------------
/* Allocate ASIO buffers, initialise channels */
static ASIOError Pa_ASIO_CreateBuffers (PaHostSoundControl *asioDriverInfo, long InputChannels,
                                                                          long OutputChannels, long framesPerBuffer)
{
        ASIOError  err;
        int i;
        
        ASIOBufferInfo *info = asioDriverInfo->bufferInfos;
        
        // Check parameters
        if ((InputChannels > kMaxInputChannels) || (OutputChannels > kMaxOutputChannels)) return ASE_InvalidParameter;
        
        for(i = 0; i < InputChannels; i++, info++){
                info->isInput = ASIOTrue;
                info->channelNum = i;
                info->buffers[0] = info->buffers[1] = 0;
        }
        
        for(i = 0; i < OutputChannels; i++, info++){
                info->isInput = ASIOFalse;
                info->channelNum = i;
                info->buffers[0] = info->buffers[1] = 0;
        }
        
        // Set up the asioCallback structure and create the ASIO data buffer
        asioDriverInfo->pahsc_asioCallbacks.bufferSwitch = &bufferSwitch;
        asioDriverInfo->pahsc_asioCallbacks.sampleRateDidChange = &sampleRateChanged;
        asioDriverInfo->pahsc_asioCallbacks.asioMessage = &asioMessages;
        asioDriverInfo->pahsc_asioCallbacks.bufferSwitchTimeInfo = &bufferSwitchTimeInfo;
        
        DBUG(("Pa_ASIO_CreateBuffers : ASIOCreateBuffers with inputChannels = %ld \n", InputChannels));
        DBUG(("Pa_ASIO_CreateBuffers : ASIOCreateBuffers with OutputChannels = %ld \n", OutputChannels));
        DBUG(("Pa_ASIO_CreateBuffers : ASIOCreateBuffers with size = %ld \n", framesPerBuffer));
     
        err =  ASIOCreateBuffers( asioDriverInfo->bufferInfos, InputChannels+OutputChannels,
                                  framesPerBuffer, &asioDriverInfo->pahsc_asioCallbacks);
        if (err != ASE_OK) return err;
        
        // Initialise buffers
        for (i = 0; i < InputChannels + OutputChannels; i++)
        {
                asioDriverInfo->pahsc_channelInfos[i].channel = asioDriverInfo->bufferInfos[i].channelNum;
                asioDriverInfo->pahsc_channelInfos[i].isInput = asioDriverInfo->bufferInfos[i].isInput;
                err = ASIOGetChannelInfo(&asioDriverInfo->pahsc_channelInfos[i]);
                if (err != ASE_OK) break;
        }

        err = ASIOGetLatencies(&asioDriverInfo->pahsc_inputLatency, &asioDriverInfo->pahsc_outputLatency);
        
        DBUG(("Pa_ASIO_CreateBuffers : InputLatency = %ld latency = %ld msec \n", 
                asioDriverInfo->pahsc_inputLatency,  
                (long)((asioDriverInfo->pahsc_inputLatency*1000)/ asioDriverInfo->past->past_SampleRate)));
        DBUG(("Pa_ASIO_CreateBuffers : OuputLatency = %ld latency = %ld msec \n", 
                asioDriverInfo->pahsc_outputLatency,
                (long)((asioDriverInfo->pahsc_outputLatency*1000)/ asioDriverInfo->past->past_SampleRate)));
        
        return err;
}


/*
 Query ASIO driver info :
 
 First we get all available ASIO drivers located in the ASIO folder,
 then try to load each one. For each loaded driver, get all needed informations.
*/
static PaError Pa_ASIO_QueryDeviceInfo( internalPortAudioDevice * ipad )
{

#define NUM_STANDARDSAMPLINGRATES   3   /* 11.025, 22.05, 44.1 */
#define NUM_CUSTOMSAMPLINGRATES     9   /* must be the same number of elements as in the array below */
#define MAX_NUMSAMPLINGRATES  (NUM_STANDARDSAMPLINGRATES+NUM_CUSTOMSAMPLINGRATES)

        ASIOSampleRate possibleSampleRates[] 
                = {8000.0, 9600.0, 11025.0, 12000.0, 16000.0, 22050.0, 24000.0, 32000.0, 44100.0, 48000.0, 88200.0, 96000.0};
                
        ASIOChannelInfo channelInfos;
        long InputChannels,OutputChannels;
        double *sampleRates;
        char* names[PA_MAX_DEVICE_INFO] ;
        PaDeviceInfo *dev;
        int           i;
        int           numDrivers;
		ASIOError     asioError;
		
	   /* Allocate names */
        for (i = 0 ; i < PA_MAX_DEVICE_INFO ; i++) {
        	names[i] = (char*)PaHost_AllocateFastMemory(32);
        	/* check memory */
        	if(!names[i]) return paInsufficientMemory;
        }
        
        /* MUST BE CHECKED : to force fragments loading on Mac */
        Pa_ASIO_loadAsioDriver("dummy");
        
        /* Get names of all available ASIO drivers */
        asioDrivers->getDriverNames(names,PA_MAX_DEVICE_INFO);
        
        /* Check all available ASIO drivers */
#if MAC
        numDrivers = asioDrivers->getNumFragments();
#elif WINDOWS
        numDrivers = asioDrivers->asioGetNumDev();
#endif

        DBUG(("PaASIO_QueryDeviceInfo: number of installed drivers = %d\n", numDrivers ));

        for (int driver = 0 ; driver < numDrivers ; driver++)
        {

            #if WINDOWS
                    asioDriverInfo.pahsc_driverInfo.asioVersion = 2; // FIXME - is this right? PLB
                    asioDriverInfo.pahsc_driverInfo.sysRef = GetDesktopWindow(); // FIXME - is this right? PLB
            #endif
            
            DBUG(("---------------------------------------\n"));
            
            DBUG(("PaASIO_QueryDeviceInfo: Driver name = %s\n", names[driver]));
  
            /* If the driver can be loaded : */
            if ( !Pa_ASIO_loadAsioDriver(names[driver]) ){
                     DBUG(("PaASIO_QueryDeviceInfo could not loadAsioDriver %s\n", names[driver]));
            } else {
            
                    DBUG(("PaASIO_QueryDeviceInfo: loadAsioDriver OK\n"));
                    
                    if((asioError = ASIOInit(&asioDriverInfo.pahsc_driverInfo)) != ASE_OK){
                    
                         DBUG(("PaASIO_QueryDeviceInfo: ASIOInit returned %d for %s\n", asioError, names[driver]));
                         
                    }else {
                    
                    	 DBUG(("PaASIO_QueryDeviceInfo: ASIOInit OK \n"));
                    	 
                    	 if(ASIOGetChannels(&InputChannels, &OutputChannels) != ASE_OK){
                    	 
                            DBUG(("PaASIO_QueryDeviceInfo could not ASIOGetChannels for %s\n", names[driver]));
                            
                         }else {
                            
                            DBUG(("PaASIO_QueryDeviceInfo: ASIOGetChannels OK \n"));
                                
                            /* Gets the name */
                            dev = &(ipad[sNumDevices].pad_Info);
                            dev->name = names[driver];
                            names[driver] = 0;
                            
                            /* Gets Input and Output channels number */
                            dev->maxInputChannels = InputChannels;
                            dev->maxOutputChannels = OutputChannels;
                            
                            DBUG(("PaASIO_QueryDeviceInfo: InputChannels = %d\n", InputChannels ));
                            DBUG(("PaASIO_QueryDeviceInfo: OutputChannels = %d\n", OutputChannels ));
                            
                            /* Make room in case device supports all rates. */
                            sampleRates = (double*)PaHost_AllocateFastMemory(MAX_NUMSAMPLINGRATES * sizeof(double));
                            /* check memory */
                            if (!sampleRates) {
                                ASIOExit();
                                return paInsufficientMemory;
                            }
                            dev->sampleRates = sampleRates;
                            dev->numSampleRates = 0;
                            
                            /* Loop through the possible sampling rates and check each to see if the device supports it. */
                            for (int index = 0; index < MAX_NUMSAMPLINGRATES; index++) {
                                    if (ASIOCanSampleRate(possibleSampleRates[index]) != ASE_NoClock) {
                                            DBUG(("PaASIO_QueryDeviceInfo: possible sample rate = %d\n", (long)possibleSampleRates[index]));
                                            dev->numSampleRates += 1;
                                            *sampleRates = possibleSampleRates[index];
                                            sampleRates++;
                                    }
                            }
                            
                            /* We assume that all channels have the same SampleType, so check the first */
                            channelInfos.channel = 0;
                            channelInfos.isInput = 1;
                           
                            if ((asioError = ASIOGetChannelInfo(&channelInfos)) == ASE_NotPresent) {
                            	DBUG(("PaASIO_QueryDeviceInfo: ASIOGetChannelInfo returned %d \n",asioError)); 
                            }
                            
                            dev->nativeSampleFormats = Pa_ASIO_Convert_SampleFormat(channelInfos.type);
                            
                            /* unload the driver */
                            if ((asioError = ASIOExit()) != ASE_OK) {
                            	DBUG(("PaASIO_QueryDeviceInfo: ASIOExit returned %d \n",asioError)); 
                            }
                            
                            sNumDevices++;
                        }
	                }
               }
        }
                    
        /* free only unused names */
        for (i = 0 ; i < PA_MAX_DEVICE_INFO ; i++) if (names[i]) PaHost_FreeFastMemory(names[i],32);
        
        return paNoError;
}

//----------------------------------------------------------------------------------
// TAKEN FROM THE ASIO SDK: 
void sampleRateChanged(ASIOSampleRate sRate)
{
        // do whatever you need to do if the sample rate changed
        // usually this only happens during external sync.
        // Audio processing is not stopped by the driver, actual sample rate
        // might not have even changed, maybe only the sample rate status of an
        // AES/EBU or S/PDIF digital input at the audio device.
        // You might have to update time/sample related conversion routines, etc.
}

//----------------------------------------------------------------------------------
// TAKEN FROM THE ASIO SDK: 
long asioMessages(long selector, long value, void* message, double* opt)
{
        // currently the parameters "value", "message" and "opt" are not used.
        long ret = 0;
        switch(selector)
        {
                case kAsioSelectorSupported:
                        if(value == kAsioResetRequest
                        || value == kAsioEngineVersion
                        || value == kAsioResyncRequest
                        || value == kAsioLatenciesChanged
                        // the following three were added for ASIO 2.0, you don't necessarily have to support them
                        || value == kAsioSupportsTimeInfo
                        || value == kAsioSupportsTimeCode
                        || value == kAsioSupportsInputMonitor)
                                ret = 1L;
                        break;
                        
                case kAsioBufferSizeChange:
                        //printf("kAsioBufferSizeChange \n");
                        break;
                        
                case kAsioResetRequest:
                        // defer the task and perform the reset of the driver during the next "safe" situation
                        // You cannot reset the driver right now, as this code is called from the driver.
                        // Reset the driver is done by completely destruct is. I.e. ASIOStop(), ASIODisposeBuffers(), Destruction
                        // Afterwards you initialize the driver again.
                        asioDriverInfo.stopped;  // In this sample the processing will just stop
                        ret = 1L;
                        break;
                case kAsioResyncRequest:
                        // This informs the application, that the driver encountered some non fatal data loss.
                        // It is used for synchronization purposes of different media.
                        // Added mainly to work around the Win16Mutex problems in Windows 95/98 with the
                        // Windows Multimedia system, which could loose data because the Mutex was hold too long
                        // by another thread.
                        // However a driver can issue it in other situations, too.
                        ret = 1L;
                        break;
                case kAsioLatenciesChanged:
                        // This will inform the host application that the drivers were latencies changed.
                        // Beware, it this does not mean that the buffer sizes have changed!
                        // You might need to update internal delay data.
                        ret = 1L;
                        //printf("kAsioLatenciesChanged \n");
                        break;
                case kAsioEngineVersion:
                        // return the supported ASIO version of the host application
                        // If a host applications does not implement this selector, ASIO 1.0 is assumed
                        // by the driver
                        ret = 2L;
                        break;
                case kAsioSupportsTimeInfo:
                        // informs the driver wether the asioCallbacks.bufferSwitchTimeInfo() callback
                        // is supported.
                        // For compatibility with ASIO 1.0 drivers the host application should always support
                        // the "old" bufferSwitch method, too.
                        ret = 1;
                        break;
                case kAsioSupportsTimeCode:
                        // informs the driver wether application is interested in time code info.
                        // If an application does not need to know about time code, the driver has less work
                        // to do.
                        ret = 0;
                        break;
        }
        return ret;
}

//----------------------------------------------------------------------------------
// Atomic increment and decrement operations
#if MAC
	/* need to be implemented on Mac */
	inline long Pa_AtomicIncrement(long* v) {return ++(*v);}
	inline long Pa_AtomicDecrement(long* v) {return --(*v);}
#elif WINDOWS
	inline long Pa_AtomicIncrement(long* v) {return InterlockedIncrement(v);}
	inline long Pa_AtomicDecrement(long* v) {return InterlockedDecrement(v);}
#endif


//----------------------------------------------------------------------------------
// conversion from 64 bit ASIOSample/ASIOTimeStamp to double float
#if NATIVE_INT64
        #define ASIO64toDouble(a)  (a)
#else
        const double twoRaisedTo32 = 4294967296.;
        #define ASIO64toDouble(a)  ((a).lo + (a).hi * twoRaisedTo32)
#endif


static ASIOTime *bufferSwitchTimeInfo(ASIOTime *timeInfo, long index, ASIOBool processNow)
{       
        // the actual processing callback.
        // Beware that this is normally in a seperate thread, hence be sure that you take care
        // about thread synchronization. This is omitted here for simplicity.
        
        // store the timeInfo for later use
        asioDriverInfo.tInfo = *timeInfo;

        // get the time stamp of the buffer, not necessary if no
        // synchronization to other media is required
        
        if (timeInfo->timeInfo.flags & kSystemTimeValid)
                asioDriverInfo.nanoSeconds = ASIO64toDouble(timeInfo->timeInfo.systemTime);
        else
                asioDriverInfo.nanoSeconds = 0;

        if (timeInfo->timeInfo.flags & kSamplePositionValid)
                asioDriverInfo.samples = ASIO64toDouble(timeInfo->timeInfo.samplePosition);
        else
                asioDriverInfo.samples = 0;

        if (timeInfo->timeCode.flags & kTcValid)
                asioDriverInfo.tcSamples = ASIO64toDouble(timeInfo->timeCode.timeCodeSamples);
        else
                asioDriverInfo.tcSamples = 0;

        // get the system reference time
        asioDriverInfo.sysRefTime = get_sys_reference_time();

#if 0
        // a few debug messages for the Windows device driver developer
        // tells you the time when driver got its interrupt and the delay until the app receives
        // the event notification.
        static double last_samples = 0;
        char tmp[128];
        sprintf (tmp, "diff: %d / %d ms / %d ms / %d samples                 \n", asioDriverInfo.sysRefTime - (long)(asioDriverInfo.nanoSeconds / 1000000.0), asioDriverInfo.sysRefTime, (long)(asioDriverInfo.nanoSeconds / 1000000.0), (long)(asioDriverInfo.samples - last_samples));
        OutputDebugString (tmp);
        last_samples = asioDriverInfo.samples;
#endif

        // To avoid the callback accessing a desallocated stream
        if (asioDriverInfo.past == NULL) return 0L;
        
        // Keep sample position
	    asioDriverInfo.pahsc_NumFramesDone = timeInfo->timeInfo.samplePosition.lo;
 
        // Reentrancy control
        if(Pa_AtomicIncrement(&asioDriverInfo.reenterCount)) {
        	asioDriverInfo.reenterError++;
        	DBUG(("bufferSwitchTimeInfo : reentrancy detection = %d\n", asioDriverInfo.reenterError));
       		return 0L;
        }
		
		do {

           	/*  Has a user callback returned '1' to indicate finished at the last ASIO callback? */
	        if( asioDriverInfo.past->past_StopSoon ) {
	        
	                Pa_ASIO_Clear_Output(asioDriverInfo.bufferInfos, 
	                        asioDriverInfo.pahsc_channelInfos[0].type,
	                        asioDriverInfo.pahsc_NumInputChannels ,
	                        asioDriverInfo.pahsc_NumOutputChannels,
	                        index, 
	                        0, 
	                        asioDriverInfo.past_FramesPerHostBuffer);
	                
	                asioDriverInfo.past->past_IsActive = 0; 
	                
	                // Finally if the driver supports the ASIOOutputReady() optimization, do it here, all data are in place
	                if (asioDriverInfo.pahsc_postOutput) ASIOOutputReady();
	       
	        }else{
	                
	                /* CPU usage */
	                Pa_StartUsageCalculation(asioDriverInfo.past);
	                
	                Pa_ASIO_Callback_Input(index);
	                         
	                // Finally if the driver supports the ASIOOutputReady() optimization, do it here, all data are in place
	                if (asioDriverInfo.pahsc_postOutput) ASIOOutputReady();
	                
	                Pa_ASIO_Callback_End();
	                        
	                /* CPU usage */
	                Pa_EndUsageCalculation(asioDriverInfo.past);
	        }
        
       	} while(Pa_AtomicDecrement(&asioDriverInfo.reenterCount) >= 0);
        
        return 0L;
}


//----------------------------------------------------------------------------------
void bufferSwitch(long index, ASIOBool processNow)
{       
        // the actual processing callback.
        // Beware that this is normally in a seperate thread, hence be sure that you take care
        // about thread synchronization. This is omitted here for simplicity.

        // as this is a "back door" into the bufferSwitchTimeInfo a timeInfo needs to be created
        // though it will only set the timeInfo.samplePosition and timeInfo.systemTime fields and the according flags
        
        ASIOTime  timeInfo;
        memset (&timeInfo, 0, sizeof (timeInfo));

        // get the time stamp of the buffer, not necessary if no
        // synchronization to other media is required
        if(ASIOGetSamplePosition(&timeInfo.timeInfo.samplePosition, &timeInfo.timeInfo.systemTime) == ASE_OK)
                timeInfo.timeInfo.flags = kSystemTimeValid | kSamplePositionValid;
                
        // Call the real callback
        bufferSwitchTimeInfo (&timeInfo, index, processNow);
}

//----------------------------------------------------------------------------------
unsigned long get_sys_reference_time()
{       
        // get the system reference time
        #if WINDOWS
                return timeGetTime();
	     #elif MAC
                static const double twoRaisedTo32 = 4294967296.;
                UnsignedWide ys;
                Microseconds(&ys);
                double r = ((double)ys.hi * twoRaisedTo32 + (double)ys.lo);
                return (unsigned long)(r / 1000.);
        #endif
}


/*************************************************************
** Calculate 2 LSB dither signal with a triangular distribution.
** Ranged properly for adding to a 32 bit integer prior to >>15.
*/
#define DITHER_BITS   (15)
#define DITHER_SCALE  (1.0f / ((1<<DITHER_BITS)-1))
inline static long Pa_TriangularDither( void )
{
        static unsigned long previous = 0;
        static unsigned long randSeed1 = 22222;
        static unsigned long randSeed2 = 5555555;
        long current, highPass;
/* Generate two random numbers. */
        randSeed1 = (randSeed1 * 196314165) + 907633515;
        randSeed2 = (randSeed2 * 196314165) + 907633515;
/* Generate triangular distribution about 0. */
        current = (((long)randSeed1)>>(32-DITHER_BITS)) + (((long)randSeed2)>>(32-DITHER_BITS));
 /* High pass filter to reduce audibility. */
        highPass = current - previous;
        previous = current;
        return highPass;
}

// TO BE COMPLETED WITH ALL SUPPORTED PA SAMPLE TYPES

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int16_Float32 (ASIOBufferInfo* nativeBuffer, float *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for( j=0; j<NumInputChannels; j++ ) {
                short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                float *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapShort(temp);
                        *userBufPtr = (1.0f / MAX_INT16_FP) * temp;
                        userBufPtr += NumInputChannels;
                }
        }
        
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int32_Float32 (ASIOBufferInfo* nativeBuffer, float *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        long temp;
        int i,j;
        
        for( j=0; j<NumInputChannels; j++ ) {
                long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                float *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapLong(temp);
                        *userBufPtr = (1.0f / MAX_INT32_FP) * temp;
                        userBufPtr += NumInputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED
static void Input_Float32_Float32 (ASIOBufferInfo* nativeBuffer, float *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        unsigned long temp;
        int i,j;
        
        for( j=0; j<NumInputChannels; j++ ) {
                unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                float *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapLong(temp);
                        *userBufPtr = (float)temp;
                        userBufPtr += NumInputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static  void Input_Int16_Int32 (ASIOBufferInfo* nativeBuffer, long *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        long temp;
        int i,j;
        
        for( j=0; j<NumInputChannels; j++ ) {
                short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                long *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapShort(temp);
                        *userBufPtr = temp<<16;
                        userBufPtr += NumInputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static  void Input_Int32_Int32 (ASIOBufferInfo* nativeBuffer, long *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        long temp;
        int i,j;
        
        for( j=0; j<NumInputChannels; j++ ) {
                long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                long *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapLong(temp);
                        *userBufPtr = temp;
                        userBufPtr += NumInputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED
static  void Input_Float32_Int32 (ASIOBufferInfo* nativeBuffer, long *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        unsigned long temp;
        int i,j;

        for( j=0; j<NumInputChannels; j++ ) {
                unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                long *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapLong(temp);
                        *userBufPtr = (long)((float)temp * MAX_INT32_FP); // Is temp a value between -1.0 and 1.0 ??
                        userBufPtr += NumInputChannels;
                }
        }
}


//-------------------------------------------------------------------------------------------------------------------------------------------------------
static  void Input_Int16_Int16 (ASIOBufferInfo* nativeBuffer, short *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,bool swap)
{
        long temp;
        int i,j;

        for( j=0; j<NumInputChannels; j++ ) {
                short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                short *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                for (i= 0; i < framePerBuffer; i++)
                { 
                        temp = asioBufPtr[i];
                        if (swap) temp = SwapShort(temp);
                        *userBufPtr = (short)temp;
                        userBufPtr += NumInputChannels;
                }
        }
}
 
 //-------------------------------------------------------------------------------------------------------------------------------------------------------
static  void Input_Int32_Int16 (ASIOBufferInfo* nativeBuffer, short *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset, int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        short *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (short)(temp>>16);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        short *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = (temp >> 1) + Pa_TriangularDither();
                                temp = temp >> 15;
                                temp = (short) ClipShort(temp);
                                *userBufPtr = (short)temp;
                                userBufPtr += NumInputChannels;
                        }
                }
        
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED
static void Input_Float32_Int16 (ASIOBufferInfo* nativeBuffer, short *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,uint32 flags,bool swap)
{
        unsigned long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        short *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (short)((float)temp * MAX_INT16_FP); // Is temp a value between -1.0 and 1.0 ??
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        short *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                float dither  = Pa_TriangularDither()*DITHER_SCALE;
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = (short)(((float)temp * MAX_INT16_FP) + dither);
                                temp = ClipShort(temp);
                                *userBufPtr = (short)temp;
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int16_Int8 (ASIOBufferInfo* nativeBuffer, char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset, uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapShort(temp);
                                *userBufPtr = (char)(temp>>8);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapShort(temp);
                                temp += Pa_TriangularDither() >> 8;
                                temp = ClipShort(temp);
                                *userBufPtr = (char)(temp>>8);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int32_Int8 (ASIOBufferInfo* nativeBuffer, char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset, int userFrameOffset, uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (char)(temp>>24);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = temp>>16;  // Shift to get a 16 bit value, then use the 16 bits to 8 bits code (MUST BE CHECHED)
                                temp += Pa_TriangularDither() >> 8;
                                temp = ClipShort(temp);
                                *userBufPtr = (char)(temp >> 8);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED

static void Input_Float32_Int8 (ASIOBufferInfo* nativeBuffer, char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset,  uint32 flags,bool swap)
{
        unsigned long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (char)((float)temp*MAX_INT8_FP); // Is temp a value between -1.0 and 1.0 ??
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                float dither  = Pa_TriangularDither()*DITHER_SCALE;
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = (char)(((float)temp * MAX_INT8_FP) + dither);
                                temp = ClipChar(temp);
                                *userBufPtr = (char)temp;
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int16_IntU8 (ASIOBufferInfo* nativeBuffer, unsigned char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset, uint32 flags,bool swap)
{
        long temp;
        int i,j;

        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapShort(temp);
                                *userBufPtr = (unsigned char)((temp>>8) + 0x80); 
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        short *asioBufPtr = &((short*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapShort(temp);
                                temp += Pa_TriangularDither() >> 8;
                                temp = ClipShort(temp);
                                *userBufPtr = (unsigned char)((temp>>8) + 0x80); 
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Input_Int32_IntU8 (ASIOBufferInfo* nativeBuffer, unsigned char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset, int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (unsigned char)((temp>>24) + 0x80); 
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        long *asioBufPtr = &((long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = temp>>16; // Shift to get a 16 bit value, then use the 16 bits to 8 bits code (MUST BE CHECHED)
                                temp += Pa_TriangularDither() >> 8;
                                temp = ClipShort(temp);
                                *userBufPtr = (unsigned char)((temp>>8) + 0x80); 
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED

static void Input_Float32_IntU8 (ASIOBufferInfo* nativeBuffer, unsigned char *inBufPtr, int framePerBuffer, int NumInputChannels, int index, int hostFrameOffset,int userFrameOffset, uint32 flags,bool swap)
{
        unsigned long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                *userBufPtr = (unsigned char)(((float)temp*MAX_INT8_FP) + 0x80);
                                userBufPtr += NumInputChannels;
                        }
                }
        }
        else
        {       
                for( j=0; j<NumInputChannels; j++ ) {
                        unsigned long *asioBufPtr = &((unsigned long*)nativeBuffer[j].buffers[index])[hostFrameOffset];
                        unsigned char *userBufPtr = &inBufPtr[j+(userFrameOffset*NumInputChannels)];
                        for (i= 0; i < framePerBuffer; i++)
                        { 
                                float dither  = Pa_TriangularDither()*DITHER_SCALE;
                                temp = asioBufPtr[i];
                                if (swap) temp = SwapLong(temp);
                                temp = (char)(((float)temp * MAX_INT8_FP) + dither);
                                temp = ClipChar(temp);
                                *userBufPtr =  (unsigned char)(temp + 0x80); 
                                userBufPtr += NumInputChannels;
                        }
                }
        }
}

                
// OUPUT 
//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Float32_Int16 (ASIOBufferInfo* nativeBuffer, float *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset, int userFrameOffset,uint32 flags, bool swap)
{
        long temp;
        int i,j;

        if( flags & paDitherOff )
                {
                        if( flags & paClipOff ) /* NOTHING */
                        {
                                for( j=0; j<NumOuputChannels; j++ ) {
                                        short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                                        
                                        for (i= 0; i < framePerBuffer; i++) 
                                        {
                                                temp = (short) (*userBufPtr * MAX_INT16_FP);
                                                if (swap) temp = SwapShort(temp);
                                                asioBufPtr[i] = (short)temp;
                                                userBufPtr += NumOuputChannels;
                                        }
                                }
                        }
                        else /* CLIP */
                        {
                                for( j=0; j<NumOuputChannels; j++ ) {
                                        short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                                        
                                        for (i= 0; i < framePerBuffer; i++) 
                                        {
                                                temp = (long) (*userBufPtr * MAX_INT16_FP);
                                                temp = ClipShort(temp);
                                                if (swap) temp = SwapShort(temp);
                                                asioBufPtr[i] = (short)temp;
                                                userBufPtr += NumOuputChannels;
                                        }
                                }
                        }
                }
                else
                {
                        /* If you dither then you have to clip because dithering could push the signal out of range! */
                        for( j=0; j<NumOuputChannels; j++ ) {
                                short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                                float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                                
                                for (i= 0; i < framePerBuffer; i++) 
                                {
                                        float dither = Pa_TriangularDither()*DITHER_SCALE;
                                        temp = (long) ((*userBufPtr * MAX_INT16_FP) + dither);
                                        temp = ClipShort(temp);
                                        if (swap) temp = SwapShort(temp);
                                        asioBufPtr[i] = (short)temp;
                                        userBufPtr += NumOuputChannels;
                                }
                        }
                }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Float32_Int32 (ASIOBufferInfo* nativeBuffer, float *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset, int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paClipOff )
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                temp = (long) (*userBufPtr * MAX_INT32_FP);
                                if (swap) temp = SwapLong(temp);
                                asioBufPtr[i] = temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
        }
        else // CLIP *
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                float temp1 = *userBufPtr;
                                temp1 = ClipFloat(temp1);
                                temp = (long) (temp1*MAX_INT32_FP);
                                if (swap) temp = SwapLong(temp);
                                asioBufPtr[i] = temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
        }
        
}


//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE TESTED

 static void Output_Float32_Float32 (ASIOBufferInfo* nativeBuffer, float *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset, int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paClipOff )
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        float *asioBufPtr = &((float*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                temp = (long) *userBufPtr;
                                if (swap) temp = SwapLong(temp);
                                asioBufPtr[i] = (float)temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
                
        }
        else /* CLIP */
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        float *asioBufPtr = &((float*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        float *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                float temp1 = *userBufPtr;
                                temp1 = ClipFloat(temp1);  // Is is necessary??
                                temp = (long) temp1;
                                if (swap) temp = SwapLong(temp);
                                asioBufPtr[i] = (float)temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
        }
        
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------                                       
static void Output_Int32_Int16(ASIOBufferInfo* nativeBuffer, long *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        if( flags & paDitherOff )
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        long *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                temp = (short) ((*userBufPtr) >> 16);
                                if (swap) temp = SwapShort(temp);
                                asioBufPtr[i] = (short)temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
        }
        else
        {
                for (j= 0; j < NumOuputChannels; j++) 
                {
                        short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                        long *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                        for( i=0; i<framePerBuffer; i++ )
                        {
                                temp = (*userBufPtr >> 1) + Pa_TriangularDither();
                                temp = temp >> 15;
                                temp = (short) ClipShort(temp);
                                if (swap) temp = SwapShort(temp);
                                asioBufPtr[i] = (short)temp;
                                userBufPtr += NumOuputChannels;
                        }
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Int32_Int32(ASIOBufferInfo* nativeBuffer, long *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                long *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = *userBufPtr;
                        if (swap) temp = SwapLong(temp);
                        asioBufPtr[i] = temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE CHECKED

static void Output_Int32_Float32(ASIOBufferInfo* nativeBuffer, long *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset,uint32 flags,bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                float *asioBufPtr = &((float*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                long *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = *userBufPtr;
                        if (swap) temp = SwapLong(temp);
                        asioBufPtr[i] = ((float)temp) * (1.0f / MAX_INT32_FP);
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Int16_Int16(ASIOBufferInfo* nativeBuffer, short *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset, int userFrameOffset,bool swap)
{
        long temp;
        int i,j;

        for (j= 0; j < NumOuputChannels; j++) 
        {
                short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                short *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = *userBufPtr;
                        if (swap) temp = SwapShort(temp);
                        asioBufPtr[i] = (short)temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Int16_Int32(ASIOBufferInfo* nativeBuffer, short *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                short *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = (*userBufPtr)<<16;
                        if (swap) temp = SwapLong(temp);
                        asioBufPtr[i] = temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE CHECKED
static void Output_Int16_Float32(ASIOBufferInfo* nativeBuffer, short *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                float *asioBufPtr = &((float*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                short *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = *userBufPtr;
                        asioBufPtr[i] = ((float)temp) * (1.0f / MAX_INT16_FP);
                        userBufPtr += NumOuputChannels;
                }
        }
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Int8_Int16(ASIOBufferInfo* nativeBuffer, char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;

        for (j= 0; j < NumOuputChannels; j++) 
        {
                short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = (short)(*userBufPtr)<<8;
                        if (swap) temp = SwapShort(temp);
                        asioBufPtr[i] = (short)temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_Int8_Int32(ASIOBufferInfo* nativeBuffer, char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;

        for (j= 0; j < NumOuputChannels; j++) 
        {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = (short)(*userBufPtr)<<24;
                        if (swap) temp = SwapLong(temp);
                        asioBufPtr[i] = temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}


//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE CHECKED
static void Output_Int8_Float32(ASIOBufferInfo* nativeBuffer, char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = *userBufPtr;
                        asioBufPtr[i] = (long)(((float)temp) * (1.0f / MAX_INT8_FP));
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_IntU8_Int16(ASIOBufferInfo* nativeBuffer, unsigned char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;

        for (j= 0; j < NumOuputChannels; j++) 
        {
                short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                unsigned char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = ((short)((*userBufPtr) - 0x80)) << 8;
                        if (swap) temp = SwapShort(temp);
                        asioBufPtr[i] = (short)temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}       

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Output_IntU8_Int32(ASIOBufferInfo* nativeBuffer, unsigned char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                unsigned char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = ((short)((*userBufPtr) - 0x80)) << 24;
                        if (swap) temp = SwapLong(temp);
                        asioBufPtr[i] = temp;
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// MUST BE CHECKED

static void Output_IntU8_Float32(ASIOBufferInfo* nativeBuffer, unsigned char *outBufPtr, int framePerBuffer, int NumInputChannels, int NumOuputChannels, int index, int hostFrameOffset,int userFrameOffset, bool swap)
{
        long temp;
        int i,j;
        
        for (j= 0; j < NumOuputChannels; j++) 
        {
                float *asioBufPtr = &((float*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                unsigned char *userBufPtr = &outBufPtr[j+(userFrameOffset*NumOuputChannels)];
                for( i=0; i<framePerBuffer; i++ )
                {
                        temp = ((short)((*userBufPtr) - 0x80)) << 24;
                        asioBufPtr[i] = ((float)temp) * (1.0f / MAX_INT32_FP);
                        userBufPtr += NumOuputChannels;
                }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Clear_Output_16 (ASIOBufferInfo* nativeBuffer, long frames, long NumInputChannels, long NumOuputChannels, long index, long hostFrameOffset)
{
        int i,j;

        for( j=0; j<NumOuputChannels; j++ ) {
                short *asioBufPtr = &((short*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                for (i= 0; i < frames; i++) {asioBufPtr[i] = 0; }
        }
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Clear_Output_32 (ASIOBufferInfo* nativeBuffer, long frames, long NumInputChannels, long NumOuputChannels, long index, long hostFrameOffset)
{
        int i,j;

        for( j=0; j<NumOuputChannels; j++ ) {
                long *asioBufPtr = &((long*)nativeBuffer[j+NumInputChannels].buffers[index])[hostFrameOffset];
                for (i= 0; i < frames; i++) {asioBufPtr[i] = 0; }
        }
}


//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Adaptor_Init()
{
	if (asioDriverInfo.past->past_FramesPerUserBuffer <= asioDriverInfo.past_FramesPerHostBuffer) {
		asioDriverInfo.pahsc_hostOutputBufferFrameOffset = asioDriverInfo.pahsc_OutputBufferOffset;
		asioDriverInfo.pahsc_userInputBufferFrameOffset = 0; // empty 
		asioDriverInfo.pahsc_userOutputBufferFrameOffset = asioDriverInfo.past->past_FramesPerUserBuffer; // empty 
		DBUG(("Pa_ASIO_Adaptor_Init : shift output\n"));
		DBUG(("Pa_ASIO_Adaptor_Init : userInputBufferFrameOffset %d\n",asioDriverInfo.pahsc_userInputBufferFrameOffset));
		DBUG(("Pa_ASIO_Adaptor_Init : userOutputBufferFrameOffset %d\n",asioDriverInfo.pahsc_userOutputBufferFrameOffset));
		DBUG(("Pa_ASIO_Adaptor_Init : hostOutputBufferFrameOffset %d\n",asioDriverInfo.pahsc_hostOutputBufferFrameOffset));

	}else {
		asioDriverInfo.pahsc_hostOutputBufferFrameOffset = 0; // empty 
		asioDriverInfo.pahsc_userInputBufferFrameOffset = asioDriverInfo.pahsc_InputBufferOffset;
		asioDriverInfo.pahsc_userOutputBufferFrameOffset = asioDriverInfo.past->past_FramesPerUserBuffer;	// empty 
		DBUG(("Pa_ASIO_Adaptor_Init : shift input\n"));
		DBUG(("Pa_ASIO_Adaptor_Init : userInputBufferFrameOffset %d\n",asioDriverInfo.pahsc_userInputBufferFrameOffset));
		DBUG(("Pa_ASIO_Adaptor_Init : userOutputBufferFrameOffset %d\n",asioDriverInfo.pahsc_userOutputBufferFrameOffset));
		DBUG(("Pa_ASIO_Adaptor_Init : hostOutputBufferFrameOffset %d\n",asioDriverInfo.pahsc_hostOutputBufferFrameOffset));
	}
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
// FIXME : optimization for Input only or output only modes (really necessary ??)
static void Pa_ASIO_Callback_Input(long index)
{
        internalPortAudioStream  *past = asioDriverInfo.past;
        long framesInputHostBuffer = asioDriverInfo.past_FramesPerHostBuffer; // number of frames available into the host input buffer
		long framesInputUserBuffer;		// number of frames needed to complete the user input buffer
    	long framesOutputHostBuffer;  	// number of frames needed to complete the host output buffer
    	long framesOuputUserBuffer;		// number of frames available into the user output buffer
    	long userResult;
        long tmp;
        
         /* Fill host ASIO output with remaining frames in user output */
       	framesOutputHostBuffer = asioDriverInfo.past_FramesPerHostBuffer - asioDriverInfo.pahsc_hostOutputBufferFrameOffset;
        framesOuputUserBuffer = asioDriverInfo.past->past_FramesPerUserBuffer - asioDriverInfo.pahsc_userOutputBufferFrameOffset;
        tmp = min(framesOutputHostBuffer, framesOuputUserBuffer);
        framesOutputHostBuffer -= tmp;
        Pa_ASIO_Callback_Output(index,tmp);
        
        /* Available frames in hostInputBuffer */
        while (framesInputHostBuffer > 0) {
                
                /* Number of frames needed to complete an user input buffer */
                framesInputUserBuffer = asioDriverInfo.past->past_FramesPerUserBuffer - asioDriverInfo.pahsc_userInputBufferFrameOffset;
                                
                if (framesInputHostBuffer >= framesInputUserBuffer) {
                
                        /* Convert ASIO input to user input */
                        Pa_ASIO_Convert_Inter_Input (asioDriverInfo.bufferInfos, 
                                                    past->past_InputBuffer, 
                                                    asioDriverInfo.pahsc_NumInputChannels ,
                                					asioDriverInfo.pahsc_NumOutputChannels,
                               						framesInputUserBuffer,
                                					asioDriverInfo.past_FramesPerHostBuffer - framesInputHostBuffer,
                                					asioDriverInfo.pahsc_userInputBufferFrameOffset,
                                					asioDriverInfo.pahsc_channelInfos[0].type,
                                					past->past_InputSampleFormat,
                                					past->past_Flags,
                                					index);
                        
                        /* Call PortAudio callback */
                        userResult = asioDriverInfo.past->past_Callback(past->past_InputBuffer, past->past_OutputBuffer,
                                past->past_FramesPerUserBuffer,past->past_FrameCount,past->past_UserData );
                                
                        past->past_FrameCount += (PaTimestamp) past->past_FramesPerUserBuffer;        
               
		                /* User callback has asked us to stop in the middle of the host buffer  */
		                if( userResult != 0) {
		            
		                    /* Put 0 in the end of the output buffer */
		                     Pa_ASIO_Clear_Output(asioDriverInfo.bufferInfos, 
		                            	asioDriverInfo.pahsc_channelInfos[0].type,
		                            	asioDriverInfo.pahsc_NumInputChannels ,
		                            	asioDriverInfo.pahsc_NumOutputChannels,
		                            	index, 
		                            	asioDriverInfo.pahsc_hostOutputBufferFrameOffset, 
		                            	asioDriverInfo.past_FramesPerHostBuffer - asioDriverInfo.pahsc_hostOutputBufferFrameOffset);
		                    
		                    past->past_StopSoon = 1; 
		                    return;
		            	}
		                
		                
		                /* Full user ouput buffer : write offset */
		                asioDriverInfo.pahsc_userOutputBufferFrameOffset = 0;
		                
		                /*  Empty user input buffer : read offset */
		                asioDriverInfo.pahsc_userInputBufferFrameOffset = 0;
		                
		                /*  Fill host ASIO output  */
                        tmp = min (past->past_FramesPerUserBuffer,framesOutputHostBuffer);
                        Pa_ASIO_Callback_Output(index,tmp);
                        
                        framesOutputHostBuffer -= tmp;
                        framesInputHostBuffer -= framesInputUserBuffer;
                
                }else {
                
                        /* Convert ASIO input to user input */
                        Pa_ASIO_Convert_Inter_Input (asioDriverInfo.bufferInfos, 
                                                    past->past_InputBuffer, 
                                                    asioDriverInfo.pahsc_NumInputChannels ,
                                					asioDriverInfo.pahsc_NumOutputChannels,
                                					framesInputHostBuffer,
                                					asioDriverInfo.past_FramesPerHostBuffer - framesInputHostBuffer,
                                					asioDriverInfo.pahsc_userInputBufferFrameOffset,
                                					asioDriverInfo.pahsc_channelInfos[0].type,
                                					past->past_InputSampleFormat,
                                					past->past_Flags,
                                					index);
                        
                        /* Update pahsc_userInputBufferFrameOffset */
                        asioDriverInfo.pahsc_userInputBufferFrameOffset += framesInputHostBuffer;
                        
                        /* Update framesInputHostBuffer */
                        framesInputHostBuffer = 0; 
                }               
        }

}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Callback_Output(long index, long framePerBuffer)
{
        internalPortAudioStream *past = asioDriverInfo.past;
        
        if (framePerBuffer > 0) {
                
                /* Convert user output to ASIO ouput */
                Pa_ASIO_Convert_Inter_Output (asioDriverInfo.bufferInfos, 
                                            past->past_OutputBuffer,
                                            asioDriverInfo.pahsc_NumInputChannels,
                                        	asioDriverInfo.pahsc_NumOutputChannels,
                                        	framePerBuffer,
                                        	asioDriverInfo.pahsc_hostOutputBufferFrameOffset,
                                        	asioDriverInfo.pahsc_userOutputBufferFrameOffset,
                                        	asioDriverInfo.pahsc_channelInfos[0].type,
                                        	past->past_OutputSampleFormat,
                                        	past->past_Flags,
                                        	index);
                
                /* Update hostOuputFrameOffset */
                asioDriverInfo.pahsc_hostOutputBufferFrameOffset += framePerBuffer;

                /* Update userOutputFrameOffset */
                asioDriverInfo.pahsc_userOutputBufferFrameOffset += framePerBuffer;
        }
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Callback_End()
 {
 	 /* Empty ASIO ouput : write offset */
     asioDriverInfo.pahsc_hostOutputBufferFrameOffset = 0;
 }

//-------------------------------------------------------------------------------------------------------------------------------------------------------
static void Pa_ASIO_Clear_User_Buffers()
{
	if( asioDriverInfo.past->past_InputBuffer != NULL )
	{
		memset( asioDriverInfo.past->past_InputBuffer, 0, asioDriverInfo.past->past_InputBufferSize );
	}
	if( asioDriverInfo.past->past_OutputBuffer != NULL )
	{
		memset( asioDriverInfo.past->past_OutputBuffer, 0, asioDriverInfo.past->past_OutputBufferSize );
	}
}

//-------------------------------------------------------------------------------------------------------------------------------------------------------
 static void Pa_ASIO_Clear_Output(ASIOBufferInfo* nativeBuffer, 
        ASIOSampleType nativeFormat,
        long NumInputChannels, 
        long NumOuputChannels,
        long index, 
        long hostFrameOffset, 
        long frames)
{
        
        switch (nativeFormat) {
        
                case ASIOSTInt16MSB:
                case ASIOSTInt16LSB:
                case ASIOSTInt32MSB16:
                case ASIOSTInt32LSB16:
                        Pa_ASIO_Clear_Output_16(nativeBuffer, frames,  NumInputChannels, NumOuputChannels, index, hostFrameOffset);
                        break;
                        
                case ASIOSTFloat64MSB:
                case ASIOSTFloat64LSB:
                        break;
                        
                case ASIOSTFloat32MSB:
                case ASIOSTFloat32LSB:
                case ASIOSTInt32MSB:
                case ASIOSTInt32LSB:
                case ASIOSTInt32MSB18:          
                case ASIOSTInt32MSB20:          
                case ASIOSTInt32MSB24:          
                case ASIOSTInt32LSB18:          
                case ASIOSTInt32LSB20:          
                case ASIOSTInt32LSB24:          
                        Pa_ASIO_Clear_Output_32(nativeBuffer, frames,  NumInputChannels, NumOuputChannels, index, hostFrameOffset);
                        break;
                        
                case ASIOSTInt24MSB:
                case ASIOSTInt24LSB:
                        break;
                        
                default:
                        break;
        }
}


//---------------------------------------------------------------------------------------
static void Pa_ASIO_Convert_Inter_Input(
                ASIOBufferInfo* nativeBuffer, 
                void* inputBuffer,
        		long NumInputChannels, 
        		long NumOuputChannels,
        		long framePerBuffer,
        		long hostFrameOffset,
        		long userFrameOffset,
        		ASIOSampleType nativeFormat, 
        		PaSampleFormat paFormat, 
        		PaStreamFlags flags,
        		long index)
{
                
        if((NumInputChannels > 0) && (nativeBuffer != NULL))
        {
                /* Convert from native format to PA format. */
                switch(paFormat)
                {
                                case paFloat32:
                        {
                                float *inBufPtr = (float *) inputBuffer;
                             
                                switch (nativeFormat) {
                                        case ASIOSTInt16LSB:
                                                Input_Int16_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset, swap);
                                                break;  
                                        case ASIOSTInt16MSB:
                                                Input_Int16_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset,!swap);
                                                break;  
                                        case ASIOSTInt32LSB:
                                                Input_Int32_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset,swap);
                                                break;
                                        case ASIOSTInt32MSB:
                                                Input_Int32_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset,!swap);
                                                break;  
                                        case ASIOSTFloat32LSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset,swap);
                                                break;  
                                        case ASIOSTFloat32MSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Float32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset, userFrameOffset,!swap);
                                                break;  
                                        
                                        case ASIOSTInt24LSB:            // used for 20 bits as well
                                        case ASIOSTInt24MSB:            // used for 20 bits as well
                                                
                                        case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                        case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                        // these are used for 32 bit data buffer, with different alignment of the data inside
                                        // 32 bit PCI bus systems can more easily used with these

                                        case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                
                                
                                        case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                DBUG(("Not yet implemented : please report the problem\n"));
                                                break;
                                }       
                                
                                break;
                        }
                        
                case paInt32:
                        {
                                long *inBufPtr = (long *)inputBuffer;
                                 
                                switch (nativeFormat) {
                                        case ASIOSTInt16LSB:
                                                Input_Int16_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                break;
                                        case ASIOSTInt16MSB:
                                                Input_Int16_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                break;
                                        case ASIOSTInt32LSB:
                                                Input_Int32_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                break;
                                        case ASIOSTInt32MSB:
                                                Input_Int32_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                break;
                                        case ASIOSTFloat32LSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                break;  
                                        case ASIOSTFloat32MSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int32(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                break;  
                                        
                                        case ASIOSTInt24LSB:            // used for 20 bits as well
                                        case ASIOSTInt24MSB:            // used for 20 bits as well
                                                
                                        case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                        case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                        // these are used for 32 bit data buffer, with different alignment of the data inside
                                        // 32 bit PCI bus systems can more easily used with these

                                        case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                
                                
                                        case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                DBUG(("Not yet implemented : please report the problem\n"));
                                                break;
                                        
                                }
                                break;
                        }
                        
                case paInt16:
                        {
                                short *inBufPtr = (short *) inputBuffer;
                                 
                                switch (nativeFormat) {
                                        case ASIOSTInt16LSB:
                                                Input_Int16_Int16(nativeBuffer, inBufPtr, framePerBuffer , NumInputChannels, index , hostFrameOffset,userFrameOffset, swap);
                                                break;
                                        case ASIOSTInt16MSB:
                                                Input_Int16_Int16(nativeBuffer, inBufPtr, framePerBuffer , NumInputChannels, index , hostFrameOffset,userFrameOffset, !swap);
                                                break;
                                        case ASIOSTInt32LSB:
                                                Input_Int32_Int16(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                break;
                                        case ASIOSTInt32MSB:
                                                Input_Int32_Int16(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;
                                        case ASIOSTFloat32LSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int16(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                break;  
                                        case ASIOSTFloat32MSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int16(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;  
                
                                        case ASIOSTInt24LSB:            // used for 20 bits as well
                                        case ASIOSTInt24MSB:            // used for 20 bits as well
                                                
                                        case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                        case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                        // these are used for 32 bit data buffer, with different alignment of the data inside
                                        // 32 bit PCI bus systems can more easily used with these

                                        case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                
                                
                                        case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                DBUG(("Not yet implemented : please report the problem\n"));
                                                break;
                        
                                }
                                break;
                        }

                case paInt8:
                        {
                                /* Convert 16 bit data to 8 bit chars */
                                
                                char *inBufPtr = (char *) inputBuffer;
                                
                                switch (nativeFormat) {
                                        case ASIOSTInt16LSB:
                                                Input_Int16_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset,flags,swap);
                                                break;  
                                        case ASIOSTInt16MSB:
                                                Input_Int16_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;  
                                        case ASIOSTInt32LSB:
                                                Input_Int32_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                break;
                                        case ASIOSTInt32MSB:
                                                Input_Int32_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;
                                        case ASIOSTFloat32LSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                break;  
                                        case ASIOSTFloat32MSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_Int8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;  
                                        
                                        case ASIOSTInt24LSB:            // used for 20 bits as well
                                        case ASIOSTInt24MSB:            // used for 20 bits as well
                                                
                                        case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                        case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                        // these are used for 32 bit data buffer, with different alignment of the data inside
                                        // 32 bit PCI bus systems can more easily used with these

                                        case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                
                                
                                        case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                DBUG(("Not yet implemented : please report the problem\n"));
                                                break;  
                                }       
                                break;
                        }

                case paUInt8:
                        {
                                /* Convert 16 bit data to 8 bit unsigned chars */
                                
                                unsigned char *inBufPtr = (unsigned char *)inputBuffer;
                                 
                                switch (nativeFormat) {
                                        case ASIOSTInt16LSB:
                                                Input_Int16_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                break;  
                                        case ASIOSTInt16MSB:
                                                Input_Int16_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;  
                                        case ASIOSTInt32LSB:
                                                Input_Int32_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset,flags,swap);
                                                break;
                                        case ASIOSTInt32MSB:
                                                Input_Int32_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                break;
                                        case ASIOSTFloat32LSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset,flags,swap);
                                                break;  
                                        case ASIOSTFloat32MSB:          // IEEE 754 32 bit float, as found on Intel x86 architecture
                                                Input_Float32_IntU8(nativeBuffer, inBufPtr, framePerBuffer, NumInputChannels, index, hostFrameOffset,userFrameOffset,flags,!swap);
                                                break;  
                                        
                                        case ASIOSTInt24LSB:            // used for 20 bits as well
                                        case ASIOSTInt24MSB:            // used for 20 bits as well
                                                
                                        case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                        case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                        // these are used for 32 bit data buffer, with different alignment of the data inside
                                        // 32 bit PCI bus systems can more easily used with these

                                        case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                
                                
                                        case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                        case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                        case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                        case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                DBUG(("Not yet implemented : please report the problem\n"));
                                                break;  
                                
                                }       
                                break;
                        }
                        
                default:
                        break;
                }
        }
}


//---------------------------------------------------------------------------------------
static void Pa_ASIO_Convert_Inter_Output(ASIOBufferInfo* nativeBuffer, 
                void* outputBuffer,
       			long NumInputChannels, 
       			long NumOuputChannels,
        		long framePerBuffer,
        		long hostFrameOffset,
        		long userFrameOffset,
        		ASIOSampleType nativeFormat, 
        		PaSampleFormat paFormat, 
        		PaStreamFlags flags,
        		long index)
{
   
        if((NumOuputChannels > 0) && (nativeBuffer != NULL)) 
        {
                /* Convert from PA format to native format */
                
                switch(paFormat)
                {
                        case paFloat32:
                                {
                                        float *outBufPtr = (float *) outputBuffer;
                                        
                                        switch (nativeFormat) {
                                                case ASIOSTInt16LSB:
                                                        Output_Float32_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset, userFrameOffset, flags, swap);
                                                        break;  
                                                case ASIOSTInt16MSB:
                                                        Output_Float32_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset, userFrameOffset, flags,!swap);
                                                        break;  
                                                case ASIOSTInt32LSB:
                                                        Output_Float32_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset, userFrameOffset, flags,swap);
                                                        break;
                                                case ASIOSTInt32MSB:
                                                        Output_Float32_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                        break;  
                                                case ASIOSTFloat32LSB:
                                                        Output_Float32_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset,flags,swap);
                                                        break;
                                                case ASIOSTFloat32MSB:
                                                        Output_Float32_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                        break;  
                                                
                                                case ASIOSTInt24LSB:            // used for 20 bits as well
                                                case ASIOSTInt24MSB:            // used for 20 bits as well
                                                        
                                                case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                                case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                                // these are used for 32 bit data buffer, with different alignment of the data inside
                                                // 32 bit PCI bus systems can more easily used with these

                                                case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                        
                                        
                                                case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                        DBUG(("Not yet implemented : please report the problem\n"));
                                                        break;
                                        }       
                                        break;
                                }
                                
                        case paInt32:
                                {
                                        long *outBufPtr = (long *) outputBuffer;
                                        
                                        switch (nativeFormat) {
                                                case ASIOSTInt16LSB:
                                                        Output_Int32_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                        break;  
                                                case ASIOSTInt16MSB:
                                                        Output_Int32_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                        break;  
                                                case ASIOSTInt32LSB:
                                                        Output_Int32_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                        break;
                                                case ASIOSTInt32MSB:
                                                        Output_Int32_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                        break;  
                                                case ASIOSTFloat32LSB:
                                                        Output_Int32_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,swap);
                                                        break;
                                                case ASIOSTFloat32MSB:
                                                        Output_Int32_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, flags,!swap);
                                                        break;  
                                                
                                                case ASIOSTInt24LSB:            // used for 20 bits as well
                                                case ASIOSTInt24MSB:            // used for 20 bits as well
                                                        
                                                case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                                case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                                // these are used for 32 bit data buffer, with different alignment of the data inside
                                                // 32 bit PCI bus systems can more easily used with these

                                                case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                        
                                        
                                                case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                        DBUG(("Not yet implemented : please report the problem\n"));
                                                        break;
                                        }       
                                        break;
                                }
                                
                        case paInt16:
                                {
                                        short *outBufPtr = (short *) outputBuffer;
                                        
                                        switch (nativeFormat) {
                                                case ASIOSTInt16LSB:
                                                        Output_Int16_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;  
                                                case ASIOSTInt16MSB:
                                                        Output_Int16_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTInt32LSB:
                                                        Output_Int16_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTInt32MSB:
                                                        Output_Int16_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTFloat32LSB:
                                                        Output_Int16_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTFloat32MSB:
                                                        Output_Int16_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                
                                                case ASIOSTInt24LSB:            // used for 20 bits as well
                                                case ASIOSTInt24MSB:            // used for 20 bits as well
                                                        
                                                case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                                case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                                // these are used for 32 bit data buffer, with different alignment of the data inside
                                                // 32 bit PCI bus systems can more easily used with these

                                                case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                        
                                        
                                                case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                        DBUG(("Not yet implemented : please report the problem\n"));
                                                        break;
                                
                                        }       
                                        break;
                                }


                        case paInt8:
                                {
                                        char *outBufPtr = (char *) outputBuffer;
                                        
                                        switch (nativeFormat) {
                                                case ASIOSTInt16LSB:
                                                        Output_Int8_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;  
                                                case ASIOSTInt16MSB:
                                                        Output_Int8_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTInt32LSB:
                                                        Output_Int8_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTInt32MSB:
                                                        Output_Int8_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTFloat32LSB:
                                                        Output_Int8_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTFloat32MSB:
                                                        Output_Int8_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                
                                                case ASIOSTInt24LSB:            // used for 20 bits as well
                                                case ASIOSTInt24MSB:            // used for 20 bits as well
                                                        
                                                case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                                case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                                // these are used for 32 bit data buffer, with different alignment of the data inside
                                                // 32 bit PCI bus systems can more easily used with these

                                                case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                        
                                        
                                                case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                        DBUG(("Not yet implemented : please report the problem\n"));
                                                        break;
                                        }       
                                        break;
                                }

                        case paUInt8:
                                {
                                        unsigned char *outBufPtr = (unsigned char *) outputBuffer;
                                        
                                        switch (nativeFormat) {
                                                case ASIOSTInt16LSB:
                                                        Output_IntU8_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;  
                                                case ASIOSTInt16MSB:
                                                        Output_IntU8_Int16(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTInt32LSB:
                                                        Output_IntU8_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTInt32MSB:
                                                        Output_IntU8_Int32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                case ASIOSTFloat32LSB:
                                                        Output_IntU8_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, swap);
                                                        break;
                                                case ASIOSTFloat32MSB:
                                                        Output_IntU8_Float32(nativeBuffer, outBufPtr, framePerBuffer, NumInputChannels, NumOuputChannels, index, hostFrameOffset,userFrameOffset, !swap);
                                                        break;  
                                                
                                                case ASIOSTInt24LSB:            // used for 20 bits as well
                                                case ASIOSTInt24MSB:            // used for 20 bits as well
                                                        
                                                case ASIOSTFloat64LSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture
                                                case ASIOSTFloat64MSB:          // IEEE 754 64 bit double float, as found on Intel x86 architecture

                                                // these are used for 32 bit data buffer, with different alignment of the data inside
                                                // 32 bit PCI bus systems can more easily used with these

                                                case ASIOSTInt32LSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32LSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32LSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32LSB24:          // 32 bit data with 24 bit alignment
                                                                                                                                                                        
                                        
                                                case ASIOSTInt32MSB16:          // 32 bit data with 16 bit alignment
                                                case ASIOSTInt32MSB18:          // 32 bit data with 18 bit alignment
                                                case ASIOSTInt32MSB20:          // 32 bit data with 20 bit alignment
                                                case ASIOSTInt32MSB24:          // 32 bit data with 24 bit alignment
                                                        DBUG(("Not yet implemented : please report the problem\n"));
                                                        break;
                                        }       
                                        break;
                                }

                        default:
                                break;
                        }               
        }

}



/* Load a ASIO driver corresponding to the required device */
static PaError Pa_ASIO_loadDevice (long device) 
{
        PaDeviceInfo * dev = &(sDevices[device].pad_Info);

        if (!Pa_ASIO_loadAsioDriver((char *) dev->name)) return paHostError;
        if (ASIOInit(&asioDriverInfo.pahsc_driverInfo) != ASE_OK) return paHostError;
        if (ASIOGetChannels(&asioDriverInfo.pahsc_NumInputChannels, &asioDriverInfo.pahsc_NumOutputChannels) != ASE_OK) return paHostError;
        if (ASIOGetBufferSize(&asioDriverInfo.pahsc_minSize, &asioDriverInfo.pahsc_maxSize, &asioDriverInfo.pahsc_preferredSize, &asioDriverInfo.pahsc_granularity) != ASE_OK) return paHostError;
        
        if(ASIOOutputReady() == ASE_OK)
                asioDriverInfo.pahsc_postOutput = true;
        else
                asioDriverInfo.pahsc_postOutput = false;
                        
        return paNoError;
}

//---------------------------------------------------
static int GetHighestBitPosition (unsigned long n)
{
        int pos = -1;
        while( n != 0 )
        {
                pos++;
                n = n >> 1;
        }
        return pos;
}

//------------------------------------------------------------------------------------------
static int GetFirstMultiple(long min, long val ){  return ((min + val - 1) / val) * val; }

//------------------------------------------------------------------------------------------
static int GetFirstPossibleDivisor(long max, long val )
{ 
	for (int i = 2; i < 20; i++) {if (((val%i) == 0) && ((val/i) <= max)) return (val/i); }
	return val;
}

//------------------------------------------------------------------------
static int IsPowerOfTwo( unsigned long n ) { return ((n & (n-1)) == 0); }

/*******************************************************************
* Determine size of native ASIO audio buffer size
* Input parameters : FramesPerUserBuffer, NumUserBuffers 
* Output values : FramesPerHostBuffer, OutputBufferOffset or InputtBufferOffset
*/

static PaError PaHost_CalcNumHostBuffers( internalPortAudioStream *past )
{
        PaHostSoundControl *pahsc = (PaHostSoundControl *) past->past_DeviceData;
        long requestedBufferSize;
        long firstMultiple, firstDivisor;
        
        // Compute requestedBufferSize 
        if( past->past_NumUserBuffers < 1 ){
                requestedBufferSize = past->past_FramesPerUserBuffer;           
        }else{
                requestedBufferSize = past->past_NumUserBuffers * past->past_FramesPerUserBuffer;
        }
        
        // Adjust FramesPerHostBuffer using requestedBufferSize, ASIO minSize and maxSize, 
        if (requestedBufferSize < asioDriverInfo.pahsc_minSize){
        
        		firstMultiple = GetFirstMultiple(asioDriverInfo.pahsc_minSize, requestedBufferSize);
        		
        		if (firstMultiple <= asioDriverInfo.pahsc_maxSize)
        				asioDriverInfo.past_FramesPerHostBuffer = firstMultiple;
        		else
        				asioDriverInfo.past_FramesPerHostBuffer = asioDriverInfo.pahsc_minSize;
        				
        }else if (requestedBufferSize > asioDriverInfo.pahsc_maxSize){
        	
        	   	firstDivisor = GetFirstPossibleDivisor(asioDriverInfo.pahsc_maxSize, requestedBufferSize);
        	   	
        	   	if ((firstDivisor >= asioDriverInfo.pahsc_minSize) && (firstDivisor <= asioDriverInfo.pahsc_maxSize))
                		asioDriverInfo.past_FramesPerHostBuffer = firstDivisor;
               	else
               			asioDriverInfo.past_FramesPerHostBuffer = asioDriverInfo.pahsc_maxSize;
        }else{
                asioDriverInfo.past_FramesPerHostBuffer = requestedBufferSize;
        }
        
        // If ASIO buffer size needs to be a power of two
        if( asioDriverInfo.pahsc_granularity < 0 ){
                // Needs to be a power of two.
                
                if( !IsPowerOfTwo( asioDriverInfo.past_FramesPerHostBuffer ) )
                {
                        int highestBit = GetHighestBitPosition(asioDriverInfo.past_FramesPerHostBuffer);
                        asioDriverInfo.past_FramesPerHostBuffer = 1 << (highestBit + 1);
                }
        }
        
        DBUG(("----------------------------------\n"));
        DBUG(("PaHost_CalcNumHostBuffers : minSize = %ld \n",asioDriverInfo.pahsc_minSize));
        DBUG(("PaHost_CalcNumHostBuffers : preferredSize = %ld \n",asioDriverInfo.pahsc_preferredSize));
        DBUG(("PaHost_CalcNumHostBuffers : maxSize = %ld \n",asioDriverInfo.pahsc_maxSize));
        DBUG(("PaHost_CalcNumHostBuffers : granularity = %ld \n",asioDriverInfo.pahsc_granularity));
        DBUG(("PaHost_CalcNumHostBuffers : User buffer size = %d\n", asioDriverInfo.past->past_FramesPerUserBuffer ));
        DBUG(("PaHost_CalcNumHostBuffers : ASIO buffer size = %d\n", asioDriverInfo.past_FramesPerHostBuffer ));
        
        return paNoError;
}


/***********************************************************************/
int Pa_CountDevices()
{
        PaError err ;
        
        if( sNumDevices <= 0 ) 
        {
                /* Force loading of ASIO drivers  */
                err = Pa_ASIO_QueryDeviceInfo(sDevices);
                if( err != paNoError ) goto error;
        }
        
        return sNumDevices;
        
error:
        PaHost_Term();
        DBUG(("Pa_CountDevices: returns %d\n", err ));
        return err;
}

/***********************************************************************/
PaError PaHost_Init( void )
{
       /* Have we already initialized the device info? */
        PaError err = (PaError) Pa_CountDevices();
    	return ( err < 0 ) ? err : paNoError;
}

/***********************************************************************/
PaError PaHost_Term( void )
{       
        int           i;
        PaDeviceInfo *dev;
        double       *rates;
        PaError      result = paNoError;
         
        if (sNumDevices > 0) {
	        
	        /* Free allocated sample rate arrays  and names*/
	        for( i=0; i<sNumDevices; i++ ){
	                dev =  &sDevices[i].pad_Info;
	                rates = (double *) dev->sampleRates;
	                if ((rates != NULL)) PaHost_FreeFastMemory(rates, MAX_NUMSAMPLINGRATES * sizeof(double)); 
	                dev->sampleRates = NULL;
	               if(dev->name != NULL) PaHost_FreeFastMemory((void *) dev->name, 32);
	                dev->name = NULL;
	        }
	        
	        sNumDevices = 0;
                
            /* If the stream has been closed with PaHost_CloseStream, asioDriverInfo.past == null, otherwise close it now */
	        if(asioDriverInfo.past != NULL) Pa_CloseStream(asioDriverInfo.past);
	          
	        /* remove the loaded ASIO driver */
	        asioDrivers->removeCurrentDriver();
        }

        return result;
}

/***********************************************************************/
PaError PaHost_OpenStream( internalPortAudioStream   *past )
{
        PaError             result = paNoError;
        ASIOError                       err;
        int32                           device;
        
        /*  Check if a stream already runs */
        if (asioDriverInfo.past != NULL) return paHostError;
                        
        /* Check the device number */
        if ((past->past_InputDeviceID != paNoDevice)
                &&(past->past_OutputDeviceID != paNoDevice)
                &&(past->past_InputDeviceID != past->past_OutputDeviceID))
        {
                return paInvalidDeviceId;
        }

        /* Allocation */        
        memset(&asioDriverInfo, 0, sizeof(PaHostSoundControl));
        past->past_DeviceData = (void*) &asioDriverInfo;
        
        /* Reentrancy counter initialisation */
        asioDriverInfo.reenterCount = -1;
        asioDriverInfo.reenterError = 0;

        /* FIXME */
        asioDriverInfo.past = past;
        
        /* load the ASIO device */
        device = (past->past_InputDeviceID < 0) ? past->past_OutputDeviceID : past->past_InputDeviceID;
        result = Pa_ASIO_loadDevice(device);
        if (result != paNoError) goto error;
                
        /* Check ASIO parameters and input parameters */
        if ((past->past_NumInputChannels > asioDriverInfo.pahsc_NumInputChannels) 
                || (past->past_NumOutputChannels > asioDriverInfo.pahsc_NumOutputChannels)) {
                result = paInvalidChannelCount;
                goto error;
        }
        
        /* Set sample rate */
        if (ASIOSetSampleRate(past->past_SampleRate) != ASE_OK) {
                result = paInvalidSampleRate;
                goto error;
        }
        
        /* if OK calc buffer size */
        result = PaHost_CalcNumHostBuffers( past );
        if (result != paNoError) goto error;
        
           
        /* 
        Allocating input and output buffers number for the real past_NumInputChannels and past_NumOutputChannels
        optimize the data transfer.
        */      
        
        asioDriverInfo.pahsc_NumInputChannels = past->past_NumInputChannels;
        asioDriverInfo.pahsc_NumOutputChannels = past->past_NumOutputChannels;
        
        /* Allocate ASIO buffers and callback*/
        err = Pa_ASIO_CreateBuffers(&asioDriverInfo,
                asioDriverInfo.pahsc_NumInputChannels,
                asioDriverInfo.pahsc_NumOutputChannels,
                asioDriverInfo.past_FramesPerHostBuffer);
                
       	
       	/* 
       		Some buggy drivers (like the Hoontech DSP24) give incorrect [min, preferred, max] values
       	   	They should work with the preferred size value, thus if Pa_ASIO_CreateBuffers fails with 
       	   	the hostBufferSize computed in PaHost_CalcNumHostBuffers, we try again with the preferred size. 
       	*/ 
      	
       	if (err != ASE_OK) {
       
        	DBUG(("PaHost_OpenStream : Pa_ASIO_CreateBuffers failed with the requested framesPerBuffer = %ld \n", asioDriverInfo.past_FramesPerHostBuffer));
        	
            err = Pa_ASIO_CreateBuffers(&asioDriverInfo,
                	asioDriverInfo.pahsc_NumInputChannels,
                	asioDriverInfo.pahsc_NumOutputChannels,
                	asioDriverInfo.pahsc_preferredSize);
                                  
            if (err == ASE_OK) {
            	// Adjust FramesPerHostBuffer to take the preferredSize instead of the value computed in PaHost_CalcNumHostBuffers
            	asioDriverInfo.past_FramesPerHostBuffer = asioDriverInfo.pahsc_preferredSize;
            	DBUG(("PaHost_OpenStream : Adjust FramesPerHostBuffer to take the preferredSize instead of the value computed in PaHost_CalcNumHostBuffers\n"));
            } else {
            	DBUG(("PaHost_OpenStream : Pa_ASIO_CreateBuffers failed with the preferred framesPerBuffer = %ld \n", asioDriverInfo.pahsc_preferredSize));
            }
       	}
       	
       	/* Compute buffer adapdation offset */
       	PaHost_CalcBufferOffset(past);
     
        if (err == ASE_OK) 
                return paNoError;
        else if (err == ASE_NoMemory) 
                result = paInsufficientMemory;
        else if (err == ASE_InvalidParameter) 
                result = paInvalidChannelCount;
        else if (err == ASE_InvalidMode) 
                result = paBufferTooBig;
        else 
                result = paHostError;
                 
error:
        ASIOExit();
        return result;

}

/***********************************************************************/
PaError PaHost_CloseStream( internalPortAudioStream   *past )
{
        PaHostSoundControl *pahsc;
        PaError             result = paNoError;

        if( past == NULL ) return paBadStreamPtr;
        pahsc = (PaHostSoundControl *) past->past_DeviceData;
        if( pahsc == NULL ) return paNoError;

        #if PA_TRACE_START_STOP
         AddTraceMessage( "PaHost_CloseStream: pahsc_HWaveOut ", (int) pahsc->pahsc_HWaveOut );
        #endif
        
        /* Free data and device for output. */
        past->past_DeviceData = NULL;
        asioDriverInfo.past = NULL;
        
        /* Dispose */
        if(ASIODisposeBuffers() != ASE_OK) result = paHostError;        
        if(ASIOExit() != ASE_OK) result = paHostError;
                
        return result;
}

/***********************************************************************/
PaError PaHost_StartOutput( internalPortAudioStream   *past )
{
        /* Clear the index 0 host output buffer */
     	Pa_ASIO_Clear_Output(asioDriverInfo.bufferInfos, 
            	asioDriverInfo.pahsc_channelInfos[0].type,
            	asioDriverInfo.pahsc_NumInputChannels,
            	asioDriverInfo.pahsc_NumOutputChannels,
            	0, 
            	0, 
            	asioDriverInfo.past_FramesPerHostBuffer);

		/* Clear the index 1 host output buffer */
     	Pa_ASIO_Clear_Output(asioDriverInfo.bufferInfos, 
            	asioDriverInfo.pahsc_channelInfos[0].type,
            	asioDriverInfo.pahsc_NumInputChannels,
            	asioDriverInfo.pahsc_NumOutputChannels,
            	1, 
            	0, 
            	asioDriverInfo.past_FramesPerHostBuffer);
            	
        Pa_ASIO_Clear_User_Buffers();
        
        Pa_ASIO_Adaptor_Init();

        return paNoError;
}

/***********************************************************************/
PaError PaHost_StopOutput( internalPortAudioStream   *past, int abort )
{
        /* Nothing to do ?? */
        return paNoError;
}

/***********************************************************************/
PaError PaHost_StartInput( internalPortAudioStream   *past )
{
        /* Nothing to do ?? */
        return paNoError;
}

/***********************************************************************/
PaError PaHost_StopInput( internalPortAudioStream   *past, int abort )
{
        /* Nothing to do */
        return paNoError;
}

/***********************************************************************/
PaError PaHost_StartEngine( internalPortAudioStream   *past )
{
	    // TO DO : count of samples
        past->past_IsActive = 1;
        return (ASIOStart() == ASE_OK) ? paNoError : paHostError;
}

/***********************************************************************/
PaError PaHost_StopEngine( internalPortAudioStream *past, int abort )
{
        // TO DO :  count of samples
        past->past_IsActive = 0;
        return (ASIOStop() == ASE_OK) ? paNoError : paHostError;
}

/***********************************************************************/
// TO BE CHECKED 
PaError PaHost_StreamActive( internalPortAudioStream   *past )
{
        PaHostSoundControl *pahsc;
        if( past == NULL ) return paBadStreamPtr;
        pahsc = (PaHostSoundControl *) past->past_DeviceData;
        if( pahsc == NULL ) return paInternalError;
        return (PaError) past->past_IsActive;
}

/*************************************************************************/
PaTimestamp Pa_StreamTime( PortAudioStream *stream )
{
        PaHostSoundControl *pahsc;
        internalPortAudioStream   *past = (internalPortAudioStream *) stream;
        if( past == NULL ) return paBadStreamPtr;
        pahsc = (PaHostSoundControl *) past->past_DeviceData;
        return pahsc->pahsc_NumFramesDone;
}

/*************************************************************************
 * Allocate memory that can be accessed in real-time.
 * This may need to be held in physical memory so that it is not
 * paged to virtual memory.
 * This call MUST be balanced with a call to PaHost_FreeFastMemory().
 */
void *PaHost_AllocateFastMemory( long numBytes )
{
        #if MAC
                void *addr = NewPtrClear( numBytes );
                if( (addr == NULL) || (MemError () != 0) ) return NULL;
                        
                #if (CARBON_COMPATIBLE == 0)
                if( HoldMemory( addr, numBytes ) != noErr )
                {
                        DisposePtr( (Ptr) addr );
                        return NULL;
                }
                #endif
                return addr;
        #elif WINDOWS
                void *addr = malloc( numBytes ); /* FIXME - do we need physical memory? */
                if( addr != NULL ) memset( addr, 0, numBytes );
                return addr;
        #endif
}

/*************************************************************************
 * Free memory that could be accessed in real-time.
 * This call MUST be balanced with a call to PaHost_AllocateFastMemory().
 */
void PaHost_FreeFastMemory( void *addr, long numBytes )
{
        #if MAC
                if( addr == NULL ) return;
                #if CARBON_COMPATIBLE
                (void) numBytes;
                #else
                UnholdMemory( addr, numBytes );
                #endif
                DisposePtr( (Ptr) addr );
        #elif WINDOWS
                if( addr != NULL ) free( addr );
        #endif
}


/*************************************************************************/
void Pa_Sleep( long msec )
{
        #if MAC
                int32 sleepTime, endTime;
                /* Convert to ticks. Round up so we sleep a MINIMUM of msec time. */
                sleepTime = ((msec * 60) + 999) / 1000;
                if( sleepTime < 1 ) sleepTime = 1;
                endTime = TickCount() + sleepTime;
                do{
                        DBUGX(("Sleep for %d ticks.\n", sleepTime ));
                        WaitNextEvent( 0, NULL, sleepTime, NULL );  /* Use this just to sleep without getting events. */
                        sleepTime = endTime - TickCount();
                } while( sleepTime > 0 );
        #elif WINDOWS
                Sleep( msec );
        #endif 
}

/*************************************************************************/
const PaDeviceInfo* Pa_GetDeviceInfo( PaDeviceID id )
{
        if( (id < 0) || ( id >= Pa_CountDevices()) ) return NULL;
        return &sDevices[id].pad_Info;
}

/*************************************************************************/
PaDeviceID Pa_GetDefaultInputDeviceID( void )
{
        return (sNumDevices > 0) ? sDefaultInputDeviceID : paNoDevice;
}

/*************************************************************************/
PaDeviceID Pa_GetDefaultOutputDeviceID( void )
{
		return (sNumDevices > 0) ? sDefaultOutputDeviceID : paNoDevice;
}

/*************************************************************************/
int Pa_GetMinNumBuffers( int framesPerUserBuffer, double sampleRate )
{
        // TO BE IMPLEMENTED : using the ASIOGetLatency call??
        return 2;
}

/*************************************************************************/
int32 Pa_GetHostError( void )
{
        int32 err = sPaHostError;
        sPaHostError = 0;
        return err;
}


#ifdef MAC                                      

/**************************************************************************/
static void Pa_StartUsageCalculation( internalPortAudioStream   *past )
{
        PaHostSoundControl *pahsc = (PaHostSoundControl *) past->past_DeviceData;
        UnsignedWide widePad;
        if( pahsc == NULL ) return;
/* Query system timer for usage analysis and to prevent overuse of CPU. */
        Microseconds( &widePad );
        pahsc->pahsc_EntryCount = UnsignedWideToUInt64( widePad );
}
/**************************************************************************/
static void Pa_EndUsageCalculation( internalPortAudioStream   *past )
{
        UnsignedWide widePad;
        UInt64    CurrentCount;
        long      InsideCount;
        long      TotalCount;
        PaHostSoundControl *pahsc = (PaHostSoundControl *) past->past_DeviceData;
        if( pahsc == NULL ) return;
/* Measure CPU utilization during this callback. Note that this calculation
** assumes that we had the processor the whole time.
*/
#define LOWPASS_COEFFICIENT_0   (0.9)
#define LOWPASS_COEFFICIENT_1   (0.99999 - LOWPASS_COEFFICIENT_0)
        Microseconds( &widePad );
        CurrentCount = UnsignedWideToUInt64( widePad );
        if( past->past_IfLastExitValid )
        {
                InsideCount = (long) U64Subtract(CurrentCount, pahsc->pahsc_EntryCount);
                TotalCount  = (long) U64Subtract(CurrentCount, pahsc->pahsc_LastExitCount);
/* Low pass filter the result because sometimes we get called several times in a row.
* That can cause the TotalCount to be very low which can cause the usage to appear
* unnaturally high. So we must filter numerator and denominator separately!!!
*/
                past->past_AverageInsideCount = (( LOWPASS_COEFFICIENT_0 * past->past_AverageInsideCount) +
                        (LOWPASS_COEFFICIENT_1 * InsideCount));
                past->past_AverageTotalCount = (( LOWPASS_COEFFICIENT_0 * past->past_AverageTotalCount) +
                        (LOWPASS_COEFFICIENT_1 * TotalCount));
                past->past_Usage = past->past_AverageInsideCount / past->past_AverageTotalCount;
        }
        pahsc->pahsc_LastExitCount = CurrentCount;
        past->past_IfLastExitValid = 1;
}

#elif WINDOWS

/********************************* BEGIN CPU UTILIZATION MEASUREMENT ****/
static void Pa_StartUsageCalculation( internalPortAudioStream   *past )
{
        PaHostSoundControl *pahsc = (PaHostSoundControl *) past->past_DeviceData;
        if( pahsc == NULL ) return;
/* Query system timer for usage analysis and to prevent overuse of CPU. */
        QueryPerformanceCounter( &pahsc->pahsc_EntryCount );
}

static void Pa_EndUsageCalculation( internalPortAudioStream   *past )
{
        LARGE_INTEGER CurrentCount = { 0, 0 };
        LONGLONG      InsideCount;
        LONGLONG      TotalCount;
/*
** Measure CPU utilization during this callback. Note that this calculation
** assumes that we had the processor the whole time.
*/
#define LOWPASS_COEFFICIENT_0   (0.9)
#define LOWPASS_COEFFICIENT_1   (0.99999 - LOWPASS_COEFFICIENT_0)

        PaHostSoundControl *pahsc = (PaHostSoundControl *) past->past_DeviceData;
        if( pahsc == NULL ) return;

        if( QueryPerformanceCounter( &CurrentCount ) )
        {
                if( past->past_IfLastExitValid )
                {
                        InsideCount = CurrentCount.QuadPart - pahsc->pahsc_EntryCount.QuadPart; 
                        TotalCount =  CurrentCount.QuadPart - pahsc->pahsc_LastExitCount.QuadPart;
/* Low pass filter the result because sometimes we get called several times in a row.
 * That can cause the TotalCount to be very low which can cause the usage to appear
 * unnaturally high. So we must filter numerator and denominator separately!!!
 */
                        past->past_AverageInsideCount = (( LOWPASS_COEFFICIENT_0 * past->past_AverageInsideCount) +
                                (LOWPASS_COEFFICIENT_1 * InsideCount));
                        past->past_AverageTotalCount = (( LOWPASS_COEFFICIENT_0 * past->past_AverageTotalCount) +
                                (LOWPASS_COEFFICIENT_1 * TotalCount));
                        past->past_Usage = past->past_AverageInsideCount / past->past_AverageTotalCount;
                }
                pahsc->pahsc_LastExitCount = CurrentCount;
                past->past_IfLastExitValid = 1;
        }
}

#endif