diff options
author | Juha Vehviläinen <jusu@users.sourceforge.net> | 2002-07-22 12:43:46 +0000 |
---|---|---|
committer | Juha Vehviläinen <jusu@users.sourceforge.net> | 2002-07-22 12:43:46 +0000 |
commit | 6106d047e91a07604586ed2632579f85fddf35bc (patch) | |
tree | 7712736a7536076d44a907b0e51e44ed96989d02 | |
parent | 23d3378c698f16a267e89f8d94f4505fb3dd8709 (diff) |
updating docs
svn path=/trunk/Framestein/; revision=44
-rw-r--r-- | Patches/00 example-basics.pd | 9 | ||||
-rw-r--r-- | Patches/02 example-docking.pd | 6 | ||||
-rw-r--r-- | Patches/04 example-draganddrop.pd | 8 | ||||
-rw-r--r-- | Patches/06 example-photoshopfilters.pd | 36 | ||||
-rw-r--r-- | Patches/09 example-sonogram.pd | 37 | ||||
-rw-r--r-- | Patches/12 example-network.pd | 40 | ||||
-rw-r--r-- | Patches/13 example-avioutput.pd | 10 | ||||
-rw-r--r-- | Patches/16 example-PeRColate.pd | 10 | ||||
-rw-r--r-- | Patches/17-01 example-PixelPack.pd | 4 | ||||
-rw-r--r-- | Patches/50 example-externals.pd | 176 | ||||
-rw-r--r-- | Patches/fs.copy.pd | 2 | ||||
-rw-r--r-- | Patches/fs.frame.pd | 141 | ||||
-rw-r--r-- | Patches/fs.fx.pd | 4 |
13 files changed, 249 insertions, 234 deletions
diff --git a/Patches/00 example-basics.pd b/Patches/00 example-basics.pd index ca9ab3f..dba54df 100644 --- a/Patches/00 example-basics.pd +++ b/Patches/00 example-basics.pd @@ -1,4 +1,4 @@ -#N canvas 228 3 648 661 12; +#N canvas 228 3 650 663 12; #X obj 5 31 fs.main; #X msg 5 7 6001; #X msg 56 7 reset; @@ -8,8 +8,6 @@ at a time!; ; #X text 33 159 2nd inlet: "reset" will re-create all fs.*-objects; #X obj 36 206 fs.frame; -#X text 119 206 -- load images and video \, perform effects \, run -plugins \, photoshop-filters \, and more ...; #X text 120 273 some commands are listed here; #X obj 358 273 fs.fx; #X text 120 304 1st outlet: fs.frame ID. Connect this to other fs.*-objects @@ -28,11 +26,14 @@ See inside fs.copy for list of built-ins. See example-plugins.pd and example-photoshopfilters.pd.; #X text 123 557 1st outlet: connect to the fs.frame to copy to.; #X text 31 70 The central objects to get started with:; -#X text 49 602 Have fun!; #X text 119 253 1st inlet: for a list of commands \, look inside the patch.; #X obj 344 320 fs.info; #X obj 416 320 fs.event; +#X text 120 205 -- load images and video \, perform effects \, run +plugins \, photoshop-filters \, interaction and more ...; +#X text 49 602 Have fun! (close this patch before loading another) +; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; diff --git a/Patches/02 example-docking.pd b/Patches/02 example-docking.pd index 370380e..08a3548 100644 --- a/Patches/02 example-docking.pd +++ b/Patches/02 example-docking.pd @@ -1,4 +1,4 @@ -#N canvas 248 12 718 586 12; +#N canvas 248 12 720 588 12; #X obj 13 33 fs.main; #X msg 13 6 6001; #X msg 64 5 reset; @@ -8,15 +8,15 @@ #X obj 284 263 fs.frame; #X msg 284 233 head.avi; #X obj 284 203 init; -#X msg 62 170 dock example-docking; #X text 63 320 There's a wrapper for the dock-command \, fs.framed.pd: ; #X obj 65 348 fs.framed example-docking 50+420; #X msg 62 203 500+150; +#X msg 62 170 dock ample-docki; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; #X connect 6 0 5 0; #X connect 7 0 6 0; -#X connect 8 0 5 0; +#X connect 10 0 5 0; #X connect 11 0 5 0; diff --git a/Patches/04 example-draganddrop.pd b/Patches/04 example-draganddrop.pd index 2c68f99..69757f4 100644 --- a/Patches/04 example-draganddrop.pd +++ b/Patches/04 example-draganddrop.pd @@ -1,17 +1,17 @@ -#N canvas 323 36 587 428 12; +#N canvas 323 36 589 430 12; #X obj 15 37 fs.main; #X msg 66 12 reset; #X obj 38 185 fs.framed draganddrop; -#X msg 201 212 352 + 233; +#X msg 210 185 352 + 233; #X obj 38 244 fs.event; #X msg 50 288 set \$1; -#X obj 92 150 init; +#X obj 134 146 init; #X obj 48 151 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 18 95 Using fs.frame to provide drag & drop:; #X text 352 180 Drop a file here:; #X msg 15 12 6001; -#X msg 67 329; +#X msg 50 387 G:/fsrel!; #X connect 1 0 0 1; #X connect 2 0 4 0; #X connect 2 2 3 0; diff --git a/Patches/06 example-photoshopfilters.pd b/Patches/06 example-photoshopfilters.pd index 3acda28..229fb5c 100644 --- a/Patches/06 example-photoshopfilters.pd +++ b/Patches/06 example-photoshopfilters.pd @@ -1,4 +1,4 @@ -#N canvas 76 11 897 646 12; +#N canvas 76 11 899 648 12; #X obj 16 54 fs.main; #X msg 16 27 6001; #X msg 58 27 reset; @@ -26,13 +26,13 @@ #X obj 519 438 pack s s; #X msg 519 464 \$2 \$1; #X obj 652 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 --1 -1 8000 1; +-1 -1 8600 1; #X obj 669 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 --1 -1 7500 1; +-1 -1 12200 1; #X obj 686 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 703 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 --1 -1 12700 1; +-1 -1 0 1; #X obj 720 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 737 355 vsl 15 128 0 255 0 0 empty empty empty 0 -8 0 8 -262144 @@ -48,12 +48,12 @@ #X msg 530 128 yage; #X msg 530 192 yage 74 74; #X text 634 191 with parameters \, no dialog; -#X obj 652 562 delay 50; #X msg 652 536 bang; #X obj 364 95 r next; #X obj 327 476 s next; #X text 529 281 select filter -> try the sliders ...; #X text 448 33 Using Photoshop-filters; +#X obj 652 562 delay 25; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; @@ -69,33 +69,33 @@ #X connect 9 0 37 0; #X connect 10 0 5 1; #X connect 10 0 37 0; -#X connect 10 0 44 0; +#X connect 10 0 43 0; #X connect 11 0 7 0; #X connect 12 0 5 1; #X connect 12 0 37 0; -#X connect 12 0 44 0; +#X connect 12 0 43 0; #X connect 13 0 5 1; #X connect 13 0 37 0; -#X connect 13 0 44 0; +#X connect 13 0 43 0; #X connect 14 0 5 1; #X connect 14 0 37 0; -#X connect 14 0 44 0; +#X connect 14 0 43 0; #X connect 18 0 7 0; #X connect 19 0 5 1; #X connect 19 0 37 0; -#X connect 19 0 44 0; +#X connect 19 0 43 0; #X connect 20 0 5 1; #X connect 20 0 37 0; -#X connect 20 0 44 0; +#X connect 20 0 43 0; #X connect 21 0 5 1; #X connect 21 0 37 0; -#X connect 21 0 44 0; +#X connect 21 0 43 0; #X connect 22 0 5 1; #X connect 22 0 37 0; -#X connect 22 0 44 0; +#X connect 22 0 43 0; #X connect 23 0 5 1; #X connect 23 0 37 0; -#X connect 23 0 44 0; +#X connect 23 0 43 0; #X connect 24 0 25 0; #X connect 25 0 5 1; #X connect 26 0 36 0; @@ -115,13 +115,13 @@ #X connect 33 0 36 7; #X connect 34 0 36 0; #X connect 35 0 24 0; -#X connect 35 0 42 0; +#X connect 35 0 41 0; #X connect 36 0 35 0; #X connect 37 0 24 1; #X connect 38 0 5 1; #X connect 38 0 11 0; #X connect 39 0 5 1; #X connect 39 0 11 0; -#X connect 41 0 44 0; -#X connect 42 0 41 0; -#X connect 43 0 11 0; +#X connect 41 0 46 0; +#X connect 42 0 11 0; +#X connect 46 0 43 0; diff --git a/Patches/09 example-sonogram.pd b/Patches/09 example-sonogram.pd index 5c99688..319e943 100644 --- a/Patches/09 example-sonogram.pd +++ b/Patches/09 example-sonogram.pd @@ -1,4 +1,4 @@ -#N canvas 308 -3 605 676 12; +#N canvas 308 -3 607 678 12; #X obj 13 40 fs.main; #X msg 13 13 6001; #X msg 64 12 reset; @@ -8,9 +8,10 @@ #X floatatom 488 392 5 0 0; #X msg 488 364 5; #N canvas 0 0 608 408 play 0; -#X graph graph2 0 -1 114739 1 70 171 270 31; +#N canvas 0 0 450 300 graph2 0; #X array music 114740 float 0; -#X pop; +#X coords 0 1 114739 -1 200 140 1; +#X restore 70 31 graph; #X msg 341 137 read -resize \$1 music; #X obj 341 168 soundfiler; #X obj 333 70 inlet; @@ -33,7 +34,6 @@ #X connect 10 0 11 0; #X connect 11 0 9 0; #X restore 330 349 pd play; -#X msg 248 48 c:/fsrel/framestein/extract.wav; #X obj 251 480 dac~; #X msg 364 558 200x128 \, display 200x512; #X floatatom 355 427 5 0 0; @@ -51,24 +51,25 @@ #X text 77 636 modify fs.sonogram.pd for a proper temporary path.; #X obj 330 451 *~ 4; #X obj 479 592 init; +#X msg 248 48 g:/fsrel/framestein/extract.wav; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; -#X connect 3 0 15 0; +#X connect 3 0 14 0; #X connect 4 0 3 1; #X connect 5 0 4 0; #X connect 6 0 5 0; #X connect 7 0 6 0; -#X connect 8 0 13 0; -#X connect 8 0 24 0; -#X connect 9 0 8 0; -#X connect 11 0 15 0; -#X connect 12 0 24 1; -#X connect 13 0 10 0; -#X connect 13 0 10 0; -#X connect 13 0 10 1; -#X connect 16 0 15 0; -#X connect 18 0 2 0; -#X connect 24 0 3 0; -#X connect 25 0 11 0; -#X connect 25 0 16 0; +#X connect 8 0 12 0; +#X connect 8 0 23 0; +#X connect 10 0 14 0; +#X connect 11 0 23 1; +#X connect 12 0 9 0; +#X connect 12 0 9 0; +#X connect 12 0 9 1; +#X connect 15 0 14 0; +#X connect 17 0 2 0; +#X connect 23 0 3 0; +#X connect 24 0 10 0; +#X connect 24 0 15 0; +#X connect 25 0 8 0; diff --git a/Patches/12 example-network.pd b/Patches/12 example-network.pd index 81490d1..f28e983 100644 --- a/Patches/12 example-network.pd +++ b/Patches/12 example-network.pd @@ -1,9 +1,8 @@ -#N canvas 242 39 740 613 12; +#N canvas 242 39 744 617 12; #X obj 15 44 fs.main; #X msg 15 14 6001; #X msg 66 14 reset; #X obj 108 221 fs.frame; -#X msg 143 113 buffer c:/fsrel/Framestein/Reija; #X msg 207 179 next; #X obj 82 520 fs.frame; #X msg 29 481 receive hello; @@ -23,10 +22,10 @@ flip); #X msg 347 440 bang; #X msg 398 378 bang; #X msg 398 465 source_random \, dest_random \, srcand; -#N canvas 519 266 380 369 test 0; -#X obj 110 209 outlet; -#X obj 113 54 inlet; -#X msg 122 87 bang; +#N canvas 519 266 382 371 test 0; +#X obj 115 209 outlet; +#X obj 115 46 inlet; +#X msg 115 87 bang; #X obj 115 122 random 20; #X obj 115 149 bangx; #X connect 1 0 2 0; @@ -38,25 +37,28 @@ flip); #X obj 29 454 reset; #X obj 398 440 init; #X text 414 112 correct this path; -#X text 139 37 -- Sending frames through network --; +#X text 143 29 -- Sending frames through network --; +#X msg 143 113 buffer g:/fsrel/Framestein/Reija; +#X text 144 52 (you must enable "Listen to Framestein connections" +in the configuration); #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; -#X connect 3 0 17 0; +#X connect 3 0 16 0; #X connect 4 0 3 0; -#X connect 5 0 3 0; -#X connect 5 0 12 0; -#X connect 7 0 6 0; +#X connect 4 0 11 0; +#X connect 6 0 5 0; +#X connect 11 0 3 0; #X connect 12 0 3 0; -#X connect 13 0 3 0; +#X connect 14 0 3 0; #X connect 15 0 3 0; #X connect 16 0 3 0; #X connect 17 0 3 0; -#X connect 18 0 3 0; -#X connect 19 0 16 0; -#X connect 19 0 21 0; -#X connect 20 0 17 1; +#X connect 18 0 15 0; +#X connect 18 0 20 0; +#X connect 19 0 16 1; +#X connect 20 0 3 0; #X connect 21 0 3 0; -#X connect 22 0 3 0; -#X connect 23 0 7 0; -#X connect 24 0 20 0; +#X connect 22 0 6 0; +#X connect 23 0 19 0; +#X connect 26 0 3 0; diff --git a/Patches/13 example-avioutput.pd b/Patches/13 example-avioutput.pd index b7fad86..eb83312 100644 --- a/Patches/13 example-avioutput.pd +++ b/Patches/13 example-avioutput.pd @@ -1,4 +1,4 @@ -#N canvas 252 23 721 631 12; +#N canvas 252 23 723 633 12; #X obj 13 39 fs.main; #X msg 13 12 6001; #X msg 64 13 reset; @@ -23,14 +23,16 @@ #X msg 349 318 write; #X text 400 318 apply compression and finish; #X text 482 50 start writing!; -#X text 158 481 Bang fs.frame to fs.avi to save one frame of video -; -#X text 158 508 Finish it off with "write [filename.avi]"; +#X text 90 440 Bang fs.frame to fs.avi to save one frame of video; +#X text 90 467 Finish it off with "write [filename.avi]"; #X msg 434 220 xbend \$1; #X floatatom 507 220 5 0 0; #X msg 507 195 75; #X msg 550 103 0; #X text 584 102 stop; +#X text 90 518 WARNING: This feature is currently UNSTABLE. I recommend +using the "save" feature of fs.frame to ensure your work won't be lost. +; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; diff --git a/Patches/16 example-PeRColate.pd b/Patches/16 example-PeRColate.pd index 4bd278a..3113edd 100644 --- a/Patches/16 example-PeRColate.pd +++ b/Patches/16 example-PeRColate.pd @@ -1,4 +1,4 @@ -#N canvas 230 1 792 686 10; +#N canvas 230 1 794 688 10; #X obj 11 41 fs.main; #X msg 11 11 6001; #X msg 62 12 reset; @@ -58,9 +58,9 @@ fuzz> <blue fuzz>); #X text 325 453 averaging of rgb values (rgbavg <r> <g> <b> <mode>) ; #X text 326 466 mode :: 1 .. 12 (0 = bypass); -#X text 64 644 get PeRColate at http://www.akustische-kunst.de/puredata/PeRColate -; #X msg 206 454 rgbavg 12 230 50 9; +#X text 64 644 get PeRColate at http://www.akustische-kunst.org/puredata/PeRColate +; #X connect 1 0 0 0; #X connect 1 0 2 0; #X connect 2 0 0 1; @@ -92,5 +92,5 @@ fuzz> <blue fuzz>); #X connect 46 0 35 0; #X connect 47 0 5 1; #X connect 47 0 35 0; -#X connect 52 0 35 0; -#X connect 52 0 5 1; +#X connect 51 0 35 0; +#X connect 51 0 5 1; diff --git a/Patches/17-01 example-PixelPack.pd b/Patches/17-01 example-PixelPack.pd index 6d8a92b..81e0bce 100644 --- a/Patches/17-01 example-PixelPack.pd +++ b/Patches/17-01 example-PixelPack.pd @@ -1,8 +1,8 @@ -#N canvas 190 88 658 327 12; +#N canvas 190 88 660 329 12; #X text 25 18 PixelPack :: examples and help; #X text 130 47 PixelPack contains several objects that would just overcrowd a single helpfile. thus I've splitted them into a few categories:; #X text 250 135 note: uses fs.layermode.pd perform the effects; #X text 130 116 layer modes :: example-PixelPack-layermodes.pd; -#X text 31 244 PixelPack can be found at: http://www.akustische-kunst.de/puredata/framestein +#X text 31 244 PixelPack can be found at: http://www.akustische-kunst.org/puredata/framestein ; diff --git a/Patches/50 example-externals.pd b/Patches/50 example-externals.pd index 5204ec2..cf776b0 100644 --- a/Patches/50 example-externals.pd +++ b/Patches/50 example-externals.pd @@ -1,6 +1,5 @@ -#N canvas 438 30 547 593 12; -#X text 21 21 Externals for video:; -#N canvas 148 3 736 665 vframe 0; +#N canvas 438 30 549 595 12; +#N canvas 148 3 738 667 vframe 0; #X obj 34 275 fs.frame; #X obj 55 377 vimport; #X obj 221 427 fs.frame; @@ -43,7 +42,7 @@ Images can be imported to and from fs.frame:; #X obj 67 122 fs.main; #X msg 67 86 6001; #X text 160 215 basic image container; -#N canvas 256 206 618 418 vplugin 0; +#N canvas 256 206 620 420 vplugin 0; #X obj 94 226 vframe; #X obj 143 156 vplugin; #X text 13 10 vframe can execute Framestein-plugins. vplugin has the @@ -60,7 +59,7 @@ path to these plugins - open it up \, correct the path \, and try it. #X connect 6 0 5 0; #X restore 64 262 pd vplugin; #X text 158 261 execute Framestein-plugins; -#N canvas 187 -3 640 677 vcopy 0; +#N canvas 187 -3 642 679 vcopy 0; #X obj 87 204 vcopy; #X msg 240 145 tile \$1; #X floatatom 240 116 5 0 0; @@ -173,88 +172,13 @@ vcopy:; #X connect 31 0 7 0; #X connect 32 0 10 0; #X restore 64 360 pd vsig~ and vsnapshot~; -#X text 161 392 convert image to signal and back; -#N canvas 239 28 735 584 vrgb~ 0; -#X obj 389 140 vframe 320 240; -#X obj 389 171 vsig~; -#X text 9 7 vrgb~: separate red \, green and blue channels; -#X obj 240 239 vimport; -#X obj 181 188 fs.frame; -#X obj 188 77 reset; -#X obj 188 102 t b b b; -#X msg 234 77 bang; -#X msg 277 77 \; pd dsp 1; -#X obj 435 174 bng 15 250 50 0 empty empty empty 20 8 0 8 -262144 -1 --1; -#X obj 389 221 vrgb~; -#X obj 389 345 vsnapshot~; -#X obj 482 327 vframe 320 240; -#X obj 482 277 reset; -#X msg 482 302 bang; -#X obj 389 387 fs.frame; -#X msg 482 379 320x240; -#X obj 427 269 *~ 1; -#X obj 571 88 phasor~ 1; -#X obj 571 112 avg~; -#X obj 571 141 < 0.5; -#X obj 571 166 * -1; -#X obj 616 141 >= 0.5; -#X obj 616 166 * 1; -#X obj 571 191 +; -#X floatatom 571 216 5 0 0; -#X floatatom 571 63 5 0 0; -#X msg 367 429 dock vrgb~ \, 25+300; -#X obj 567 360 s vcopyexample; -#X obj 389 304 vcolor~; -#X obj 389 269 *~ 1; -#X text 8 26 vcolor~: merge red \, green and blue channels; -#X msg 41 152 yska320x240.jpg \, bang; -#X connect 0 0 1 0; -#X connect 0 0 3 1; -#X connect 1 0 10 0; -#X connect 1 1 11 1; -#X connect 1 2 9 0; -#X connect 4 0 3 0; -#X connect 5 0 6 0; -#X connect 5 0 7 0; -#X connect 6 0 0 0; -#X connect 6 1 32 0; -#X connect 6 2 0 0; -#X connect 7 0 6 0; -#X connect 7 0 8 0; -#X connect 7 0 6 0; -#X connect 10 0 30 0; -#X connect 10 1 17 0; -#X connect 11 0 15 0; -#X connect 12 0 11 2; -#X connect 12 0 28 0; -#X connect 13 0 14 0; -#X connect 14 0 12 0; -#X connect 14 0 16 0; -#X connect 16 0 15 0; -#X connect 17 0 29 1; -#X connect 18 0 19 0; -#X connect 19 0 22 0; -#X connect 19 0 20 0; -#X connect 20 0 21 0; -#X connect 21 0 24 0; -#X connect 22 0 23 0; -#X connect 23 0 24 1; -#X connect 24 0 25 0; -#X connect 25 0 17 1; -#X connect 25 0 30 1; -#X connect 26 0 18 0; -#X connect 27 0 15 0; -#X connect 29 0 11 0; -#X connect 30 0 29 0; -#X connect 32 0 4 0; -#X restore 64 440 pd vrgb~; -#X text 162 439 separate red \, green and blue channels; +#X text 257 359 convert image to signal and back; +#X text 232 440 separate red \, green and blue channels; #X text 159 144 ... click on "dock" on subpatches.; #X msg 118 86 reset; #X msg 339 82 minimizeall; #X text 159 122 start by clicking reset... and minimizeall; -#N canvas 233 -13 700 660 vframeread~ 0; +#N canvas 233 -13 702 662 vframeread~ 0; #X text 11 7 vframeread~ uses a sync-signal to read the image:; #X obj 212 308 vframe; #X obj 161 337 vimport; @@ -335,8 +259,84 @@ quality..; #X text 195 486 read image with a sync-signal; #X obj 339 57 init; #X text 65 530 vdrawarray is documented on example-vdrawarray.; -#X connect 3 0 2 0; -#X connect 3 0 14 0; -#X connect 14 0 2 1; -#X connect 15 0 2 1; -#X connect 19 0 15 0; +#X text 21 21 Framestein v* family of video externals; +#N canvas 239 28 735 584 vrgb~ 0; +#X obj 389 140 vframe 320 240; +#X obj 389 171 vsig~; +#X text 9 7 vrgb~: separate red \, green and blue channels; +#X obj 240 239 vimport; +#X obj 181 188 fs.frame; +#X obj 188 77 reset; +#X obj 188 102 t b b b; +#X msg 234 77 bang; +#X msg 277 77 \; pd dsp 1; +#X obj 435 174 bng 15 250 50 0 empty empty empty 20 8 0 8 -262144 -1 +-1; +#X obj 389 221 vrgb~; +#X obj 389 345 vsnapshot~; +#X obj 482 327 vframe 320 240; +#X obj 482 277 reset; +#X msg 482 302 bang; +#X obj 389 387 fs.frame; +#X msg 482 379 320x240; +#X obj 427 269 *~ 1; +#X obj 571 88 phasor~ 1; +#X obj 571 112 avg~; +#X obj 571 141 < 0.5; +#X obj 571 166 * -1; +#X obj 616 141 >= 0.5; +#X obj 616 166 * 1; +#X obj 571 191 +; +#X floatatom 571 216 5 0 0; +#X floatatom 571 63 5 0 0; +#X msg 367 429 dock vrgb~ \, 25+300; +#X obj 567 360 s vcopyexample; +#X obj 389 304 vcolor~; +#X obj 389 269 *~ 1; +#X text 8 26 vcolor~: merge red \, green and blue channels; +#X msg 41 152 yska320x240.jpg \, bang; +#X connect 0 0 1 0; +#X connect 0 0 3 1; +#X connect 1 0 10 0; +#X connect 1 1 11 1; +#X connect 1 2 9 0; +#X connect 4 0 3 0; +#X connect 5 0 6 0; +#X connect 5 0 7 0; +#X connect 6 0 0 0; +#X connect 6 1 32 0; +#X connect 6 2 0 0; +#X connect 7 0 6 0; +#X connect 7 0 8 0; +#X connect 7 0 6 0; +#X connect 10 0 30 0; +#X connect 10 1 17 0; +#X connect 11 0 15 0; +#X connect 12 0 11 2; +#X connect 12 0 28 0; +#X connect 13 0 14 0; +#X connect 14 0 12 0; +#X connect 14 0 16 0; +#X connect 16 0 15 0; +#X connect 17 0 29 1; +#X connect 18 0 19 0; +#X connect 19 0 22 0; +#X connect 19 0 20 0; +#X connect 20 0 21 0; +#X connect 21 0 24 0; +#X connect 22 0 23 0; +#X connect 23 0 24 1; +#X connect 24 0 25 0; +#X connect 25 0 17 1; +#X connect 25 0 30 1; +#X connect 26 0 18 0; +#X connect 27 0 15 0; +#X connect 29 0 11 0; +#X connect 30 0 29 0; +#X connect 32 0 4 0; +#X restore 64 440 pd vrgb~ and vcolor~; +#X connect 2 0 1 0; +#X connect 2 0 12 0; +#X connect 12 0 1 1; +#X connect 13 0 1 1; +#X connect 17 0 13 0; diff --git a/Patches/fs.copy.pd b/Patches/fs.copy.pd index 8598ae9..cf6a311 100644 --- a/Patches/fs.copy.pd +++ b/Patches/fs.copy.pd @@ -1,4 +1,4 @@ -#N canvas 205 60 932 444 12; +#N canvas 52 54 934 446 12; #X obj 173 21 loadbang; #X obj 208 271 fs_sender; #X msg 173 204 copy \$1; diff --git a/Patches/fs.frame.pd b/Patches/fs.frame.pd index bac2004..7ec1c9d 100644 --- a/Patches/fs.frame.pd +++ b/Patches/fs.frame.pd @@ -1,39 +1,75 @@ -#N canvas 19 -3 1010 686 12; -#X msg 444 119 frame \$1; -#X obj 276 355 fs_sender; -#X obj 76 25 inlet; -#X obj 76 145 symbol; -#X obj 151 126 route fs_op; -#X obj 151 168 pack s s s; -#X obj 76 192 outlet; -#X obj 276 193 l2s; -#X obj 276 226 pack s s; -#X msg 276 259 \$2 \$1; -#X text 468 227 "next" "prev" "random" "seek <number>" to show frames +#N canvas 44 16 905 629 12; +#X text 346 170 "next" "prev" "random" "seek <number>" to show frames in video or buffered images.; -#X text 469 264 "clear" to flush buffered images.; -#X text 468 300 "flip_auto" "flip_manual" "flip" controls how the display +#X text 347 211 "clear" to flush buffered images.; +#X text 347 237 "flip_auto" "flip_manual" "flip" controls how the display should reflect changes in the image.; -#X text 468 343 "320x240" to set image size "100+100" to set frame +#X text 348 282 "320x240" to set image size "100+100" to set frame position "display 600x450" to set display size; -#X text 469 382 "borders_0" "borders_1" "stayontop_0"/1 "mute_0"/1 +#X text 348 329 "borders_0" "borders_1" "stayontop_0"/1 "mute_0"/1 \, also right-click the image for display options.; -#X text 450 149 inlet accepts:; -#X obj 444 91 symbol; -#X text 469 428 "save <directory> <"bmp" or number for jpeg quality>" +#X text 327 59 inlet accepts:; +#X text 348 371 "save <directory> <"bmp" or number for jpeg quality>" save image in directory under name fs000001 \, fs000002 ...; -#X text 467 470 "plugin_name" (see example-plugins.pd); -#X text 471 494 mousetrack_1 and mousetrack_0 to report mouse x \, +#X text 347 420 "plugin_name" (see example-plugins.pd); +#X text 350 453 mousetrack_1 and mousetrack_0 to report mouse x \, y thru second outlet; -#X msg 19 295 bang; -#X text 27 244 drag&drop will bang; -#X obj 275 482 outlet; -#X text 471 530 mouserect_1 and mouserect_0 to report dragged rectangle +#X obj 128 127 outlet; +#X text 350 492 mouserect_1 and mouserect_0 to report dragged rectangle ; -#X obj 444 24 reset; -#X obj 76 55 route bang float; -#X msg 137 98 vf2fs \$1; -#N canvas 0 0 646 581 report 0; +#X obj 195 127 outlet; +#X text 346 106 "buffer <filename(.bmp .jpg)>" to load to memory; +#X text 346 81 filename to load and display (.avi .bmp .jpg); +#X text 346 124 "buffer <directory>" to load all images in dir; +#N canvas 216 35 557 597 guts 0; +#X msg 405 180 frame \$1; +#X obj 296 388 fs_sender; +#X obj 96 45 inlet; +#X obj 96 409 symbol; +#X obj 171 159 route fs_op; +#X obj 171 201 pack s s s; +#X obj 96 456 outlet; +#X obj 296 226 l2s; +#X obj 296 259 pack s s; +#X msg 296 292 \$2 \$1; +#X obj 405 152 symbol; +#X msg 27 320 bang; +#X text 35 269 drag&drop will bang; +#X obj 405 85 reset; +#X obj 96 88 route bang float; +#X msg 157 131 vf2fs \$1; +#X obj 405 115 symbol \$0F; +#X obj 160 58 r \$0Finlet; +#X obj 27 294 r \$0Fbang; +#X text 65 496 If you wish to know what is going on \, right-click +the Framestein-logo \, choose "Show debug" and watch the log while +you load a patch.; +#X connect 0 0 1 0; +#X connect 2 0 14 0; +#X connect 3 0 6 0; +#X connect 4 0 5 0; +#X connect 4 1 7 0; +#X connect 5 0 1 0; +#X connect 7 0 8 0; +#X connect 8 0 9 0; +#X connect 9 0 1 0; +#X connect 10 0 0 0; +#X connect 11 0 3 0; +#X connect 13 0 16 0; +#X connect 14 0 3 0; +#X connect 14 1 15 0; +#X connect 14 2 4 0; +#X connect 15 0 4 0; +#X connect 16 0 3 1; +#X connect 16 0 5 2; +#X connect 16 0 8 1; +#X connect 16 0 10 0; +#X connect 17 0 14 0; +#X connect 18 0 11 0; +#X restore 56 92 pd guts; +#X obj 56 59 inlet; +#X obj 56 127 outlet; +#N canvas 0 0 646 581 events 0; #X obj 54 94 pack f f; #X obj 88 248 pack f f f f; #X text 58 17 report mouse x \, y; @@ -97,41 +133,14 @@ y thru second outlet; #X connect 33 0 34 0; #X connect 34 0 32 1; #X connect 36 0 31 0; -#X restore 275 440 pd report; -#X obj 444 54 symbol \$0F; -#X obj 140 25 r \$0Finlet; -#X obj 19 269 r \$0Fbang; -#X obj 327 482 outlet; -#X text 472 575 minimize \, maximize \, bringtofront; -#X text 471 553 bufferize will copy the current image to image buffer +#X restore 128 92 pd events; +#X text 346 142 "use <directory>" - like buffer \, but without preloading ; -#X text 471 600 hidecursor_1 \, hidecursor_0; -#X text 470 622 use "directory" - like buffer \, without buffering -(load on demand); -#X text 468 190 "buffer <filename(.bmp .jpg)>" to load to memory; -#X text 469 171 filename to load and display (.avi .bmp .jpg); -#X text 468 208 "buffer <directory>" to load all images in dir; -#X connect 0 0 1 0; -#X connect 2 0 25 0; -#X connect 3 0 6 0; -#X connect 4 0 5 0; -#X connect 4 1 7 0; -#X connect 5 0 1 0; -#X connect 7 0 8 0; -#X connect 8 0 9 0; -#X connect 9 0 1 0; -#X connect 16 0 0 0; -#X connect 20 0 3 0; -#X connect 24 0 28 0; -#X connect 25 0 3 0; -#X connect 25 1 26 0; -#X connect 25 2 4 0; -#X connect 26 0 4 0; -#X connect 27 0 22 0; -#X connect 27 1 31 0; -#X connect 28 0 3 1; -#X connect 28 0 5 2; -#X connect 28 0 8 1; -#X connect 28 0 16 0; -#X connect 29 0 25 0; -#X connect 30 0 20 0; +#X text 349 519 "bufferize" will copy the current image to image buffer +; +#X text 351 544 minimize \, maximize \, bringtofront \, hidecursor_1 +\, hidecursor_0; +#X connect 15 0 17 0; +#X connect 16 0 15 0; +#X connect 18 0 9 0; +#X connect 18 1 11 0; diff --git a/Patches/fs.fx.pd b/Patches/fs.fx.pd index f6bedc2..f21206f 100644 --- a/Patches/fs.fx.pd +++ b/Patches/fs.fx.pd @@ -1,4 +1,4 @@ -#N canvas 275 32 645 476 12; +#N canvas 275 32 647 478 12; #X obj 22 171 outlet; #X obj 22 138 inlet; #X text 114 91 - effects:; @@ -15,7 +15,7 @@ ; #X text 130 190 "smooth_1" and "smooth_0" sets smoothing on/off for rotate and rotozoom (default is on).; +#X text 10 6 Yeah \, quite an abstraction!; #X text 9 34 (you can send these commands directly to fs.frame \, but using fs.fx might make your patches more clear); -#X text 10 6 Yeah \, quite an abstraction!; #X connect 1 0 0 0; |