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all: noize colortv subtract xbend bend gol shuffle green \
tile rgbcopy copyvert black rgb hist setbits xshred \
sonogram vf2fs fs2vf swap 2colors plot makesliders \
convolution compare darken deinterlace difference interlace lighten \
multiply overlay screen shadowcaster softlight \
rgbseek modgain traffic constrain eclipse eclipse02 eclipse03 \
cga keyscreen rene cutout fromage rgbavg rgbavg02 \
rowca argument-passing lightspeed
dir *.dll
# FLAGS:
#
# <opts!!!>
FLAGS = /LD /Gd /GD /Ox
# does this suck or what? how to do it better?
EFFECT = /export:info /export:perform_effect
COPY = /export:info /export:perform_copy
BOTH = /export:info /export:perform_effect /export:perform_copy
noize:
cl noize.c $(FLAGS) /link $(BOTH)
colortv:
cl colortv.c $(FLAGS) /link $(BOTH)
subtract:
cl subtract.cpp $(FLAGS) /GX /link $(EFFECT)
xbend:
cl xbend.c $(FLAGS) /link $(BOTH)
bend:
cl bend.c $(FLAGS) /link $(BOTH)
gol:
cl gol.c $(FLAGS) /link $(EFFECT)
shuffle:
cl shuffle.c $(FLAGS) /link $(EFFECT)
green:
cl green.cpp $(FLAGS) /link $(EFFECT)
tile:
cl tile.cpp $(FLAGS) /link $(COPY)
rgbcopy:
cl rgbcopy.cpp $(FLAGS) /link $(COPY)
copyvert:
cl copy_vert.c $(FLAGS) /link $(COPY)
black:
cl black.c $(FLAGS) /link $(BOTH)
rgb:
cl rgb.c $(FLAGS) /link $(EFFECT)
hist:
cl hist.cpp $(FLAGS) /link $(EFFECT)
setbits:
cl setbits.c $(FLAGS) /link $(EFFECT)
sonogram:
cl sonogram.cpp $(FLAGS) /link $(EFFECT)
xshred:
cl xshred.c $(FLAGS) /link $(COPY)
vf2fs:
cl vf2fs.c $(FLAGS) /I..\Externals /link $(EFFECT)
fs2vf:
cl fs2vf.c $(FLAGS) /I..\Externals /link $(EFFECT)
swap:
cl swap.cpp $(FLAGS) /link $(COPY)
2colors:
cl 2colors.cpp $(FLAGS) /link $(EFFECT)
plot:
cl plot.cpp $(FLAGS) /link $(EFFECT)
makesliders:
cl makesliders.c $(FLAGS) /link $(EFFECT)
copy makesliders.dll ms.dll
#
# PixelPack by Olaf Matthes
#
convolution:
cl convolution.c $(FLAGS) /link $(EFFECT)
compare:
cl compare.c $(FLAGS) /link $(COPY)
darken:
cl darken.c $(FLAGS) /link $(COPY)
deinterlace:
cl deinterlace.c $(FLAGS) /link $(EFFECT)
difference:
cl difference.c $(FLAGS) /link $(COPY)
interlace:
cl interlace.c $(FLAGS) /link $(COPY)
lighten:
cl lighten.c $(FLAGS) /link $(COPY)
multiply:
cl multiply.c $(FLAGS) /link $(COPY)
overlay:
cl overlay.c $(FLAGS) /link $(COPY)
screen:
cl screen.c $(FLAGS) /link $(COPY)
shadowcaster:
cl shadowcaster.c $(FLAGS) /link $(BOTH)
softlight:
cl softlight.c $(FLAGS) /link $(COPY)
#
# </PixelPack>
#
#
# PeRColate
#
rgbseek:
cl rgbseek.c $(FLAGS) /link $(EFFECT)
modgain:
cl modgain.c $(FLAGS) /link $(EFFECT)
traffic:
cl traffic.c $(FLAGS) /link $(EFFECT)
constrain:
cl constrain.c $(FLAGS) /link $(EFFECT)
eclipse:
cl eclipse.c $(FLAGS) /link $(EFFECT)
eclipse02:
cl eclipse02.c $(FLAGS) /link $(COPY)
eclipse03:
cl eclipse03.c $(FLAGS) /link $(EFFECT)
cga:
cl cga.c $(FLAGS) /link $(EFFECT)
keyscreen:
cl keyscreen.c $(FLAGS) /link $(COPY)
rene:
cl rene.c $(FLAGS) /link $(COPY)
cutout:
cl cutout.c $(FLAGS) /link $(COPY)
fromage:
cl fromage.c $(FLAGS) /link $(COPY)
rgbavg:
cl rgbavg.c $(FLAGS) /link $(EFFECT)
rgbavg02:
cl rgbavg02.c $(FLAGS) /link $(COPY)
#
# </PeRColate>
#
rowca:
cl rowca.cpp $(FLAGS) /GX /link $(EFFECT)
argument-passing:
cl argument-passing.cpp $(FLAGS) /GX /link $(EFFECT)
lightspeed:
cl lightspeed.c $(FLAGS) /link $(EFFECT)
|