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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-04-10 19:07:02 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2012-04-10 19:07:02 +0000
commitd3b51146bd18d72b88ccc34129046a3dc6f58ddf (patch)
treee6871b91101742956e12611d0a53a173a455af8d /filelooper~-help.pd
parent41b3f2a38288800cd4cb20808aac5ef2c8955f3b (diff)
shorted example sound and changed frame numbers of when to play to highlight the looping
svn path=/trunk/externals/framesync/; revision=16115
Diffstat (limited to 'filelooper~-help.pd')
-rw-r--r--filelooper~-help.pd2
1 files changed, 1 insertions, 1 deletions
diff --git a/filelooper~-help.pd b/filelooper~-help.pd
index 5d2bfdc..6f68af6 100644
--- a/filelooper~-help.pd
+++ b/filelooper~-help.pd
@@ -12,7 +12,7 @@
#X text 311 214 args: filename startframe# endframe#;
#X text 26 146 This will loop the voice.wav sound file starting at
frame 50 and ending at frame 200:;
-#X obj 54 216 filelooper~ examples/sdf.wav 15 111;
+#X obj 54 216 filelooper~ examples/sdf.wav 45 291;
#X text 29 341 FYI: if the time between start frame and end frame is
shorter than the sample file \, then you'll get an error message in
the Pd window:;