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path: root/fstabplay~-help.pd
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2012-04-10move help patches to upper right of screenHans-Christoph Steiner
svn path=/trunk/externals/framesync/; revision=16116
2012-04-10shorted example sound and changed frame numbers of when to play to highlight ↵Hans-Christoph Steiner
the looping svn path=/trunk/externals/framesync/; revision=16115
2012-04-10update included sample to be more illustrative and less dorkyHans-Christoph Steiner
svn path=/trunk/externals/framesync/; revision=16114
2010-11-22added soundfile in examples folder for things to play withHans-Christoph Steiner
svn path=/trunk/externals/framesync/; revision=14468
2009-11-17removed stupid reset/delay kludge from frameclock and implemented a better ↵Hans-Christoph Steiner
way to handle frame jumping: it checkes whether the current frame is one different than the previous, otherwise it resets. I ported the fstablooper~ guts to fstabplay~ too svn path=/trunk/externals/framesync/; revision=12791
2009-11-16ported to new global frameclock receive, fps, and frameclockHans-Christoph Steiner
svn path=/trunk/externals/framesync/; revision=12782
2009-11-16switched from fsclock to frameclockHans-Christoph Steiner
svn path=/trunk/externals/framesync/; revision=12780
2008-12-02created folder for 'framesync' library developed while working on ↵svn2git-rootHans-Christoph Steiner
noh-Timegarden and Terre Natale svn path=/trunk/externals/framesync/; revision=10417