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#N canvas 2743 342 700 541 10;
#X floatatom 32 156 5 0 0 0 - - -;
#X floatatom 61 197 5 0 0 0 - - -;
#X floatatom 96 239 5 0 0 0 - - -;
#X obj 29 139 hsl 200 15 -1 5 0 0 empty empty center_position -2 -6
0 8 -262144 -1 -1 7200 1;
#X obj 99 221 hsl 128 15 0.01 10 1 0 empty empty empty -2 -6 0 8 -262144
-1 -1 0 1;
#X obj 26 327 multi_slider 50;
#X obj 64 179 hsl 128 15 0 50 0 0 empty empty empty -2 -6 0 8 -262144
-1 -1 0 1;
#X floatatom 167 283 5 0 0 0 - - -;
#X text 238 222 size of the wave (proportion of the total point number)
;
#X text 204 280 shape of the wave (thanks to a curve_pow inside the
object);
#X text 199 176 total nubmer of points in the list;
#X text 243 140 position of the center of the wave (0 ... 1);
#X floatatom 131 263 5 0 0 0 - - -;
#X obj 26 304 wave_loop 50 0.4 0.6 0.1;
#X text 173 261 loop size (proportion of total point number);
#X text 142 3 the wave object generate a list of float. This list is
composed of value creating a triangular shape. This object is mainly
use to generate data aiming at the control of lighting \, spacialisation
or else.;
#X text 142 71 similar to "wave" but provide a loop possibility;
#X connect 1 0 13 1;
#X connect 2 0 13 2;
#X connect 3 0 0 0;
#X connect 3 0 13 0;
#X connect 4 0 2 0;
#X connect 6 0 1 0;
#X connect 7 0 13 4;
#X connect 12 0 13 3;
#X connect 13 0 5 0;