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-rw-r--r--pmpd3d.c16
-rw-r--r--pmpd3d_set.c125
-rw-r--r--pmpd3d_various.c124
3 files changed, 135 insertions, 130 deletions
diff --git a/pmpd3d.c b/pmpd3d.c
index 8babed5..4a7dfbb 100644
--- a/pmpd3d.c
+++ b/pmpd3d.c
@@ -76,8 +76,16 @@ void pmpd3d_setup(void)
class_addmethod(pmpd3d_class, (t_method)pmpd3d_setForceZ, gensym("setForceZ"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_setForce, gensym("setForce"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_setFixed, gensym("setActive"), A_GIMME, 0);
- class_addmethod(pmpd3d_class, (t_method)pmpd3d_setMobile, gensym("setInactive"), A_GIMME, 0);
-
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_setMobile, gensym("setInactive"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_pos, gensym("pos"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posX, gensym("posX"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posY, gensym("posY"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posZ, gensym("posZ"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_pos, gensym("setpos"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posX, gensym("setposX"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posY, gensym("setposY"), A_GIMME, 0);
+ class_addmethod(pmpd3d_class, (t_method)pmpd3d_posZ, gensym("setposZ"), A_GIMME, 0);
+
// pmpd3d_get
class_addmethod(pmpd3d_class, (t_method)pmpd3d_get, gensym("get"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_massesPos, gensym("massesPos"), A_GIMME, 0);
@@ -270,10 +278,6 @@ void pmpd3d_setup(void)
class_addmethod(pmpd3d_class, (t_method)pmpd3d_forceX, gensym("forceX"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_forceY, gensym("forceY"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_forceZ, gensym("forceZ"), A_GIMME, 0);
- class_addmethod(pmpd3d_class, (t_method)pmpd3d_pos, gensym("pos"), A_GIMME, 0);
- class_addmethod(pmpd3d_class, (t_method)pmpd3d_posX, gensym("posX"), A_GIMME, 0);
- class_addmethod(pmpd3d_class, (t_method)pmpd3d_posY, gensym("posY"), A_GIMME, 0);
- class_addmethod(pmpd3d_class, (t_method)pmpd3d_posZ, gensym("posZ"), A_GIMME, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_min, gensym("min"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_max, gensym("max"), A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
class_addmethod(pmpd3d_class, (t_method)pmpd3d_minX, gensym("Xmin"), A_DEFFLOAT, 0);
diff --git a/pmpd3d_set.c b/pmpd3d_set.c
index e806fd5..58bd812 100644
--- a/pmpd3d_set.c
+++ b/pmpd3d_set.c
@@ -529,3 +529,128 @@ void pmpd3d_setInactive(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
}
}
}
+
+void pmpd3d_pos(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// displace a mass to a certain position
+ t_int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) && ( argv[3].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posX = atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].speedX = 0;
+ x->mass[tmp].forceX = 0;
+ x->mass[tmp].posY = atom_getfloatarg(2, argc, argv);
+ x->mass[tmp].speedY = 0;
+ x->mass[tmp].forceY = 0;
+ x->mass[tmp].posZ = atom_getfloatarg(3, argc, argv);
+ x->mass[tmp].speedZ = 0;
+ x->mass[tmp].forceZ = 0;
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) && ( argv[3].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posX = atom_getfloatarg(1, argc, argv);
+ x->mass[i].speedX = 0;
+ x->mass[i].forceX = 0;
+ x->mass[i].posY = atom_getfloatarg(2, argc, argv);
+ x->mass[i].speedY = 0;
+ x->mass[i].forceY = 0;
+ x->mass[i].posZ = atom_getfloatarg(3, argc, argv);
+ x->mass[i].speedZ = 0;
+ x->mass[i].forceZ = 0;
+ }
+ }
+ }
+}
+
+void pmpd3d_posX(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// displace a mass to a certain position
+ t_int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posX = atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].speedX = 0;
+ x->mass[tmp].forceX = 0;
+
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posX = atom_getfloatarg(1, argc, argv);
+ x->mass[i].speedX = 0;
+ x->mass[i].forceX = 0;
+
+ }
+ }
+ }
+}
+
+void pmpd3d_posY(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// displace a mass to a certain position
+ t_int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posY = atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].speedY = 0;
+ x->mass[tmp].forceY = 0;
+
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posY = atom_getfloatarg(1, argc, argv);
+ x->mass[i].speedY = 0;
+ x->mass[i].forceY = 0;
+ }
+ }
+ }
+}
+
+void pmpd3d_posZ(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
+{
+// displace a mass to a certain position
+ t_int tmp, i;
+
+ if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ tmp = atom_getfloatarg(0, argc, argv);
+ tmp = max(0, min( x->nb_mass-1, tmp));
+ x->mass[tmp].posZ = atom_getfloatarg(1, argc, argv);
+ x->mass[tmp].speedZ = 0;
+ x->mass[tmp].forceZ = 0;
+
+ }
+ if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
+ {
+ for (i=0; i< x->nb_mass; i++)
+ {
+ if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
+ {
+ x->mass[i].posZ = atom_getfloatarg(1, argc, argv);
+ x->mass[i].speedZ = 0;
+ x->mass[i].forceZ = 0;
+ }
+ }
+ }
+}
+
diff --git a/pmpd3d_various.c b/pmpd3d_various.c
index d6cf307..5ff2ec5 100644
--- a/pmpd3d_various.c
+++ b/pmpd3d_various.c
@@ -133,130 +133,6 @@ void pmpd3d_forceZ(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
}
}
-void pmpd3d_pos(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
-{
-// displace a mass to a certain position
- t_int tmp, i;
-
- if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) && ( argv[3].a_type == A_FLOAT ) )
- {
- tmp = atom_getfloatarg(0, argc, argv);
- tmp = max(0, min( x->nb_mass-1, tmp));
- x->mass[tmp].posX = atom_getfloatarg(1, argc, argv);
- x->mass[tmp].speedX = 0;
- x->mass[tmp].forceX = 0;
- x->mass[tmp].posY = atom_getfloatarg(2, argc, argv);
- x->mass[tmp].speedY = 0;
- x->mass[tmp].forceY = 0;
- x->mass[tmp].posZ = atom_getfloatarg(3, argc, argv);
- x->mass[tmp].speedZ = 0;
- x->mass[tmp].forceZ = 0;
- }
- if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) && ( argv[2].a_type == A_FLOAT ) && ( argv[3].a_type == A_FLOAT ) )
- {
- for (i=0; i< x->nb_mass; i++)
- {
- if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
- {
- x->mass[i].posX = atom_getfloatarg(1, argc, argv);
- x->mass[i].speedX = 0;
- x->mass[i].forceX = 0;
- x->mass[i].posY = atom_getfloatarg(2, argc, argv);
- x->mass[i].speedY = 0;
- x->mass[i].forceY = 0;
- x->mass[i].posZ = atom_getfloatarg(3, argc, argv);
- x->mass[i].speedZ = 0;
- x->mass[i].forceZ = 0;
- }
- }
- }
-}
-
-void pmpd3d_posX(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
-{
-// displace a mass to a certain position
- t_int tmp, i;
-
- if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
- {
- tmp = atom_getfloatarg(0, argc, argv);
- tmp = max(0, min( x->nb_mass-1, tmp));
- x->mass[tmp].posX = atom_getfloatarg(1, argc, argv);
- x->mass[tmp].speedX = 0;
- x->mass[tmp].forceX = 0;
-
- }
- if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
- {
- for (i=0; i< x->nb_mass; i++)
- {
- if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
- {
- x->mass[i].posX = atom_getfloatarg(1, argc, argv);
- x->mass[i].speedX = 0;
- x->mass[i].forceX = 0;
-
- }
- }
- }
-}
-
-void pmpd3d_posY(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
-{
-// displace a mass to a certain position
- t_int tmp, i;
-
- if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
- {
- tmp = atom_getfloatarg(0, argc, argv);
- tmp = max(0, min( x->nb_mass-1, tmp));
- x->mass[tmp].posY = atom_getfloatarg(1, argc, argv);
- x->mass[tmp].speedY = 0;
- x->mass[tmp].forceY = 0;
-
- }
- if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
- {
- for (i=0; i< x->nb_mass; i++)
- {
- if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
- {
- x->mass[i].posY = atom_getfloatarg(1, argc, argv);
- x->mass[i].speedY = 0;
- x->mass[i].forceY = 0;
- }
- }
- }
-}
-
-void pmpd3d_posZ(t_pmpd3d *x, t_symbol *s, int argc, t_atom *argv)
-{
-// displace a mass to a certain position
- t_int tmp, i;
-
- if ( ( argv[0].a_type == A_FLOAT ) && ( argv[1].a_type == A_FLOAT ) )
- {
- tmp = atom_getfloatarg(0, argc, argv);
- tmp = max(0, min( x->nb_mass-1, tmp));
- x->mass[tmp].posZ = atom_getfloatarg(1, argc, argv);
- x->mass[tmp].speedZ = 0;
- x->mass[tmp].forceZ = 0;
-
- }
- if ( ( argv[0].a_type == A_SYMBOL ) && ( argv[1].a_type == A_FLOAT ) )
- {
- for (i=0; i< x->nb_mass; i++)
- {
- if ( atom_getsymbolarg(0,argc,argv) == x->mass[i].Id)
- {
- x->mass[i].posZ = atom_getfloatarg(1, argc, argv);
- x->mass[i].speedZ = 0;
- x->mass[i].forceZ = 0;
- }
- }
- }
-}
-
void pmpd3d_min(t_pmpd3d *x, t_float minX, t_float minY, t_float minZ)
{
x->minX = minX;