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+//
+//
+// chaos~
+// Copyright (C) 2004 Tim Blechmann
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+// Boston, MA 02111-1307, USA.
+
+#include "map_base.hpp"
+#include <cmath>
+
+// ikeda laser map: z[n+1] = roh + c2 * z[n] *
+// exp (j * (c1 - c3 / (1 + abs(z) * abs(z))))
+// z is complex
+//
+// equal: x[n+1] = roh + c2 * (x[n] * cos(tau) - y[n] * sin (tau))
+// y[n+1] = c2 * (x[n] * sin(tau) + y[n] * cos(tau))
+// tau = c1 - (c2 / (1 + x*x + y*y))
+//
+// taken from Willi-Hans Steeb: Chaos and Fractals
+
+class ikeda:
+ protected map_base
+{
+public:
+ ikeda()
+ : m_c1(0.4), m_c2(0.9), m_c3(9), m_roh(0.85)
+ {
+ m_num_eq = 2;
+ m_data = new data_t[2];
+ set_x(0.5);
+ set_y(0.5);
+ }
+
+ ~ikeda()
+ {
+ delete m_data;
+ }
+
+ virtual void m_step()
+ {
+ data_t x = m_data[0];
+ data_t y = m_data[1];
+
+ data_t tau = m_c1 - m_c3 / (1 + x*x + y*y);
+ data_t cos_tau = cos(tau);
+ data_t sin_tau = sin(tau);
+
+ m_data[0] = m_roh + m_c2 * (x * cos_tau - y * sin_tau);
+ m_data[1] = m_c2 * (x * sin_tau + y * cos_tau);
+ }
+
+
+ void set_x(t_float f)
+ {
+ m_data[0] = (data_t) f;
+ }
+
+ t_float get_x()
+ {
+ return (t_float)m_data[0];
+ }
+
+ void set_y(t_float f)
+ {
+ m_data[1] = (data_t) f;
+ }
+
+ t_float get_y()
+ {
+ return (t_float)m_data[1];
+ }
+
+
+ void set_c1(t_float f)
+ {
+ m_c1 = (data_t) f;
+ }
+
+ t_float get_c1()
+ {
+ return (t_float)m_c1;
+ }
+
+
+ void set_c2(t_float f)
+ {
+ m_c2[1] = (data_t) f;
+ }
+
+ t_float get_c2()
+ {
+ return (t_float)m_c2;
+ }
+
+
+ void set_c3(t_float f)
+ {
+ m_c3 = (data_t) f;
+ }
+
+ t_float get_c3()
+ {
+ return (t_float)m_c3;
+ }
+
+
+ void set_roh(t_float f)
+ {
+ m_roh = (data_t) f;
+ }
+
+ t_float get_roh()
+ {
+ return (t_float)m_roh;
+ }
+
+
+private:
+ data_t m_c1, m_c2, m_c3, m_roh;
+};
+
+
+#define IKEDA_CALLBACKS \
+MAP_CALLBACKS; \
+FLEXT_CALLVAR_F(m_system->get_c1, m_system->set_c1); \
+FLEXT_CALLVAR_F(m_system->get_c2, m_system->set_c2); \
+FLEXT_CALLVAR_F(m_system->get_c3, m_system->set_c3); \
+FLEXT_CALLVAR_F(m_system->get_roh, m_system->set_roh); \
+FLEXT_CALLVAR_F(m_system->get_x, m_system->set_x); \
+FLEXT_CALLVAR_F(m_system->get_y, m_system->set_y); \
+
+
+#define IKEDA_ATTRIBUTES \
+MAP_ATTRIBUTES; \
+FLEXT_ADDATTR_VAR("c1",m_system->get_c1, m_system->set_c1); \
+FLEXT_ADDATTR_VAR("c2",m_system->get_c2, m_system->set_c2); \
+FLEXT_ADDATTR_VAR("c3",m_system->get_c3, m_system->set_c3); \
+FLEXT_ADDATTR_VAR("roh",m_system->get_roh, m_system->set_roh); \
+FLEXT_ADDATTR_VAR("x",m_system->get_x, m_system->set_x); \
+FLEXT_ADDATTR_VAR("y",m_system->get_y, m_system->set_y);