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#N canvas 455 76 573 366 10;
#X obj 241 236 print DESTROYED;
#X text 225 139 <- Create and destroy this external. It will send a
bang to [receive test] everythime it is destroyed.;
#X obj 241 203 receive test;
#X obj 84 82 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 84 142 destroysend test;
#X obj 84 303 destroysend;
#X text 170 300 <- If it is created without an argument \, you can
set the target through the right inlet.;
#X connect 2 0 0 0;
#X connect 3 0 4 0;
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