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#ifndef __GG_breakpoints_H__
#define __GG_breakpoints_H__
#include "g_canvas.h"
typedef struct _wbreakpoints {
t_glist* glist;
int width;
int height;
int numdoodles;
int grabbed; /* for moving points */
int shift; /* move 100th */
float pointerx;
float pointery;
t_clock* numclock;
} t_wbreakpoints;
typedef struct _breakpoints
{
t_object x_obj;
t_float x_val;
int x_state;
int last_state;
int sustain_state;
int envchanged;
t_float* finalvalues;
t_float* duration;
t_float totaldur;
t_int args; /* get rid of that */
t_int resizing;
t_int resizeable;
t_int borderwidth;
t_symbol* r_sym; //receive symbol
t_symbol* s_sym; //send symbol
t_symbol* d_sym; //dump symbol
t_symbol* c_sym; //change symbol
t_float min;
t_float max;
t_clock* x_clock;
t_float x_freeze;
t_float x_f; /* place to hold inlet's value if it's set by message */
int state;
t_outlet* out2;
t_outlet* out3;
/* widget parameters */
t_wbreakpoints w;
} t_breakpoints;
t_widgetbehavior breakpoints_widgetbehavior;
static void breakpoints_drawme(t_breakpoints *x, t_glist *glist, int firsttime);
static int breakpoints_set_values(t_breakpoints * x);
static void breakpoints_resize(t_breakpoints* x,int ns);
#endif
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